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theSLAYER

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Everything posted by theSLAYER

  1. Yeah the lightyears metric affects what wormhole spawns as you're flying. Once you're in it doesn't really matter any more. I personally use the program HxD to hex edit any data.
  2. The lightyears metric doesn't affect legendaries/UBs, as far as I am aware, so I'll move on to non-legends. For non-legends, their shininess is already determined upon entering the world, so even if you could affect it the lightyear metric (which again, AFAIK isn't stored), wouldn't matter cause shininess was already determined. It means that the encounter was already decided to be shiny or not shiny. As long as you're in that world, even if you reset the game, the shininess of the encounter is already decided. Read here: https://projectpokemon.org/home/forums/topic/39433-sm-usum-save-research-thread/page/3/#comment-239090 So edit the byte in a hex editor, load the save into PKHeX to fix checksums, then export the save. Then import into your game.
  3. You referring to the string of text that shows up after you’ve entered a wormhole into a different place? What do you need it for? It’s a temporary value not saved in the save (as far as I know) and wont have any bearings on what you’re gonna encounter (as you’ve already entered the world…)
  4. What’s a bun save file. You playing some kind of ROM hack?
  5. If you make it too illegal, it may not enter HOME, even as first time entry. otherwise, legal edits then first time entry into HOME (from the correct game) shouldn’t be a problem. That is where it gets it’s HOME tracker. Once assigned a HOME tracker, you shouldn’t make any modifications. And if you do, do not touch the immutables.
  6. Legal, not legitimate. Also it won’t be assigned a HOME tracker until it can enter HOME (eggs can’t enter HOME), so the important part is whatever stats it has after it enters, has to remain. Keep in mind it can have illegal stats as it enters, and the act of being able to enter won’t make it legal nor legitimate
  7. No ETA; it’s not just Pokémon stuff I deal with, I have life to deal with as well. Just look at how long it took me to update non-shiny entries for HOME
  8. Potentially illegal entries got mixed in. I’m working on fixing issues, such as common OT/ID between game versions and what not. Would take a while to deep clean them.
  9. I mean there’s no GBA slot on the DSi, so that sounds correct.
  10. Were you playing on an emulator?
  11. Okay, make sure your computer is safe, and have 2FA for everything.
  12. You multi-spammed irrelevant videos and tagged @everyone.
  13. Code is for Emerald, doesn’t work on FRLG. Faraway Island only exists on Emerald (official, not ROM hacks) Old sea map only exists in Emerald Hopefully this is the last of this topic.
  14. No idea. They appear to alter visual sizes whenever they want: look at LA and SV.
  15. I’m away from my computer at the moment. Try lookiing through event flags in the event editor, maybe you’ll be able to turn off the cutscene. Else, gotta try the other coordinates I’ve posted (if it’s different)
  16. Have you tried seeing the rotation to 1, does that work?
  17. Azure Flute wasn’t officially distributed. For stuff not officially released but found within actual Pokémon media, we have them at the unreleased gallery. Examples:
  18. Or use a sysbot that doesn’t clear HOME trackers. I don’t know which one does that, but I know it exists.
  19. I don’t think you can dump RAM on iPhone emulators, but if you could, it will probably do you some good to make a RAM dump (not ROM) then upload it here.
  20. Thoroughly forgot I made that tool. Glad you got it resolved.
  21. I shall do this if I remember + have free time >< thanks for the plugin
  22. Yea, take a look for yourself. Just rename those files to wc9 and drag into PKHeX. If they are a Pokémon gift, they’ll load just fine. and as for why some of them aren’t there, not all gifts are permanently in the BCAT. Once the event expires, the team that manages BCAT may choose to remove them. And IIRC your device’s BCAT tends to sync with the server whenever you’re idle in your HOME screen connected to the network, or when you grab a new network gift, so your old archives would have been gone. Anyhow, this won’t work fully for the Switch Gift Data Manager (since it’ll need data from your own BCAT; you can merge the relevant files you want into your BCAT, as per instructions in SGDM), but @CitrusBolt has been dumping them: https://citrusbolt.net/bcat/ Lastly, we have an event repository that has all the events we gathered (all of Gen 9 is there): https://github.com/projectpokemon/EventsGallery And finally finally, this isn’t the right place to have this discussion. Please start your own thread in the Events Help and Questions sub-forum if you need more help.
  23. This only applies for cards distributed locally. (as in you have to attend physically, and there's a distribution beacon within the area. Typically shop-wide, or at events, venue/hall wide) As far as I know there's no Gen 9 card distributed locally. Additionally, for non local cards (serial, wireless, etc), you could have just dumped them via JKSM -> BCAT dumping.
  24. 1528 downloads

    This gift was distributed to Pokémon Scarlet & Violet via the serial code GYARAD0S2023SG, to commemorate the 2024 Asia Championships. This Gyarados was based on the one used by Melvin Keh in the 2023 Singapore Pokémon Championships. The trainer name is Sophia, as Sophia another OT that Melvin uses. Wonder Card ID #0052: Sophia’s Gyarados Gift Species Gyarados TID 240512 Distribution Serial Code Location a Battle Competition Dates May 12 to June 30, 2024 PID Cannot Be Shiny Games Scarlet Violet Nature Careful Ability Intimidate (1) Item Aguav Berry Tera: IVs EVs HP 31 252 ATK 31 20 DEF 31 30 SPA 31 0 SPD 31 156 SPE 31 52 Lv. 50 Moves (ITALIC means Relearnable) Waterfall Thunder Wave Taunt Protect Partner Ribbon Battle Champion Ribbon Lang Slot Mon's Lang Nickname OT Name OT's Lang JPN (lang' tag default) Sophia JPN ENG (lang' tag default) Sophia ENG FRE (lang' tag default) Sophia FRE ITA (lang' tag default) Sophia ITA GER (lang' tag default) Sophia GER SPA (lang' tag default) Sophia SPA KOR (lang' tag default) Sophia KOR CHS (lang' tag default) Sophia CHS CHT (lang' tag default) Sophia CHT Only One Redemption Allowed Format Ver.3.0.1-5, Post Updated Date:20240513_2015 What can be done with these files PKM creation with PKHeX (drag & drop the wondercard file in the spot where you want the Pokémon) In-Game Mystery Gift redemption with Switch Gift Data Manager
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