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Tbird

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Everything posted by Tbird

  1. Wayne Andrews, the Old Bee Keeper - The Prize Fighter Inferno Go listen to it.
  2. It looks like it could make for a good surprise lead so long as you get passed the taunt/rockers such as aero, azelf etc. It also looks like it could do very well late game with the right support. Problem is a lot of guys run HP grass souly for the bulky waters, then there's always infernape and a ton of other special/mixed sweepers with grassknot. Which isn't (as far as I'm aware) wasn't present in gen III. On paper it looks viable in the current meta game but at a deeper look probably best left to the 3rd gen. So, yeah so long as you can get passed the sweepers and grassers I imagine this could tear up late game. Rest could be a possibility over mirror coat with a chesto berry (I think). Cool set though On another note: I don't think I've posted this before. This is a UU lead that worked great for me for quite a long time, anyone wanna rate it . [HGSSSPRITE]283[/HGSSSPRITE] Panique (Gardevoir) (F) @ Choice Scarf Ability: Trace EVs: 56 HP/252 Spd/200 SDef Timid nature (+Spd, -Atk) - Hypnosis - Healing Wish - Psychic - Trick The idea is to trickscarf set up/BP leads, or just leads that are more of the anti lead nature. Hypnosis is for later on in the game, or the switch in after trick, psychic is for froslass (who gets KO'd before it can spike if it taunts first). Healing wish is to give a sweeper another chance later on in game. A really disruptive, multi purpose lead .
  3. Glass Skin - Dir En Grey
  4. Well the team isn't going to be getting 6-0s. And if you're not used to set up sweepers then this'll explain why your sweepers fell. And the lead only needs to set spikes, after that, it doesn't really matter if it gets KO. So I would take that as a good win
  5. Yes and no, on the Flygon front. With a choice scarf it will revenge kill most things (including +1 Gyarados), with out it, ir's more of a late game cleaner-upper. And you really need something that is going to kill something and put you in an advantageous position. (such as Killing with U-turn giving you the chance to decide who you want to put out next instead of being locked into Stone edge and giving TTar time to set up.) Seriously I urge you to just try out the scarfed version of typhlosion, all of the other sets rquire WAY too much support, and your team just doesnt provide such support, where as the scarfed version can well function quite independantly. At the moment with all the swapping and changing of its set and uncertainty as to how to play it you may as well swap it out and throw in a wall, because your team doesn't have any strong defences at the moment. Like randomspot said earlier, the pokemon choices are good, just some of the sets are working. I don't mean to sound my-way-or-the-highway, but with a pokemon as risky as typhlosion you really ant to be playing the right set or just not bothering, otherwise it will cause you to fall. If you make lucario a physical sweeper then it is doing the same job as gallade, just with priority, in which case Lucario is out shining Gallade, and providing you a spot of which to put a nice defensive wall. Passed typhlosion, you are not that weak to stealth rocks, so a spinning wall isn't generally necessary, however, if you put something like Uxie in Gallades place you have a nice wall with great synergy with lucario. So now I recommend this set in place of Gallade: Auxi (Uxie) @ Leftovers Ability: Levitate EVs: 252 HP/252 Def/4 SDef Relaxed nature (+ Def,- Spe) - Reflect - Heal Bell - U-turn - Psychic But then with another UU pokemon on the team it begs the question why you don't just remove flygon for someone similar in the UU ranks and replace Lucario with something like toxicroak and just make it a full blown UU team. Anyway that's the best I can do for now, it's getting late and I'm tired .
  6. The lead's fine, as Randomspot says, aero would be better in some, if not all instances, but if you wanna run froslass it can work as I said so I see no problems there. Sceptile is a really good specs user so looking fine there. Lucario I still recommend using the calm mind mixed set I suggested, as three choice locked pokes can often be hard to work with, and it never hurts to have a wall breaker. Gallade is looking fine. Flygon IMO functions much better as a revenge killer. Sunnybeam typhlosion is a waste on a non sunny day team, really. And I stand by my scarf claim. Though with all the choicers you have on the team already you render it a little unviable. Each choice locked pokemon provides the oponant set up time.
  7. Dead Bodies Everywhere - KoRn
  8. Mewkid999, I'm banning you for using excessive sarcasm.
  9. Yup ^^^ That's the best I can think of as typhlosion lacks the speed in both OU and UU to effectively and consistently use eruption
  10. I Never Came - Queens of the Stone Age
  11. You'd fire blast yanmega if you're using the scarf set, after one speed boost you are still faster than yanmega and should kill it if it lacks a focus sash.
  12. Ok well this looks like it needs a fair bit of work at the moment, however you could use the basis of typhlosion/sceptile/froslass to make a workable UU team. PM me if you want help with that. Usually I wouldnt recommend Hidden power for Wifi Teams, however you have listed Hidden Power moves so I suppose you have access to them. Ok, Well Typhlosion makes no sort of lead out side of scarf eruption, however froslass makes a much better utility lead with access to taunt spikes and destiny bond. This set works better in UU, however can be workable in OU with the respectable base speed 115. Taunt things that are slower, s[ike while you can and dbond when they are ready to KO you. Simple I think we spoke about this before, eruption is NOT a good idea with Sleep talk. For the sleep talk set I have put the set that I recommended last time. if you are playing via wifi, arcanine can pass both Howl and flare blitz to typhlosion. If you want to use eruption effectively you are really going to need the choice scarf OR some really heavy paralysis support. Here's a reasonable enough scarf set Typhlosion (M) @ Choice Scarf Ability: Blaze EVs: 6 HP/252 Atk/252 Spd Modest nature (+SAtk, -Atk) - Eruption - Fire Blast - Focus Blast - Solarbeam Eruption is your first off the bat move at 100%. Focus blast nis the for coverage and nails tyranitar and heatran. The latter of which would make you pay for using eruption. Fire blast is the for when health is low, and solar beam nails water switch ins, this set requires ALOT of prediction and ... well luck. But, will be better than the sleep talk set. This should work well, however is probably best suited to choice specs You could use this as a physical complement to typhlosion by abusing sceptile's movepool including enough viable physical attacks with a boosting move in swords dance. Sceptile (M) @ Life Orb Ability: Overgrow EVs: 6 HP/252 Atk/252 Spd Hasty nature (+Spd, -Def) - HP Ice/Earthquake/Focus Blast/Leaf Storm - Thunder Punch/Outrage - Swords Dance - Seed Bomb/Leaf Blade A lot of options available for you here. Swords dance + grass move is your bog standard boost + STAB Atack. and the rest is up to you really/ Thunder punch is a safe move that hits things that resist the grass typing for neutral. The last move is for taking down pokemon that pose threats in general. HP Ice takes down dragons, and most important Gliscor, focus blast takes down Ttar, Earthquake kills heatran and Leafstorm is a nice move to hit people from the oposite side of the spectrum. Hp Fire is a risky move but hurts scizor and forretress. This can work well but really does need calm mind . Close combat is an option over Aura Sphere To hit Blissey. Hidden Power Ice will hurt dragons more than Dpulse, and OHKO it's most common switch in - Gliscor. Gallad has fantastic Spdef so if you can switch into a non boosted special attack , or switch into a special attacker or just into some who Gallade threatens, you throw up substitue and bulk up to remove the poor def of Gallade. Close Combat is for stab, night slash give you damn near perfect coverage. Ice punch is an option over substitute if you're again scared of gliscor (which by the looks of the team so far, you should be unless you throw the listed ice attacks that I have already listed onto the allocated pokemon) This set makes for a brilliant revenge killer and general team scouter. Outrage + Earthquake are phenomenal STAB attacks with great coverage. Fire blast nails Forry and scizor, while U-turn is for scouting purposes I hope that helps
  13. A choice scarf provides a 1.5x speed boost, which puts azelf on 541 speed, compared to aerodactyl's 394. If you know the opoant you could use trick to lock aerodactyl into taunt. However I would recommend using trick on wall pokemon such as slowbro, forretress, blissey, chansey etc. Because with the speed the turns would go: Azelf psychic Aerodactyl taunt Azelf psychic Aero faint
  14. Cheating the Polygraph - Porcupine Tree
  15. Hi, welcome to the site. Do you need help with anything specifically?
  16. Azelf is definitely a good lead to have. Over taunt you could put a trick w/ choice scarf, this way you can nail Aerodactyl before it gets the chance to set rocks (psychic as it taunts and psychic before it gets to do anything else) then later in the game you can ruin walls and other such pokemon like blissey and forretress by tricking them a choice scarf, and setting rocks. Fire blast could work over explosion, for metagross leads. Either way this set will be walled and owned by Tyranitar switch ins. --- Here, I actually recommend taking out Metagross and going with some form of scizor to kill tyranitar. I'm not sure which variant of tyranitar is going around the most at the moment, but scarftar was floating round like a month back so it might be worth going with scarfed scizor, or if you're not too concerned about the speed, swords dance. I've always preffered the swords dance set personally which is: [HGSSSPRITE]212[/HGSSSPRITE] Scizor (M) @ Life Orb/Leftovers Ability: Technician EVs: 32 HP/252 Atk/224 Spd Adamant nature (+Atk, -SAtk) - Swords Dance - Superpower - Bullet Punch - Bug Bite/Roost This works really really well in killing tyranitar, so with this on team, Ttar is one less big hitter to worry about. The choice between leftovers and life orb is up to you, power or longevity? --- Zapdos does work well offensively, good speed and good offence with nice coverage and a healing move, but with zapdos you've also got the opportunity to use a really strong and effective wall. It depends on how you want to go really, I mean a toxic stalling zapdos will really slow the pace of the game, and that sucks big time on wifi, but similarly something like that could win you the match. So have a think about using a set like this: Zapdos @ Leftovers Ability: Pressure EVs: 248 HP/32 Spd/228 SDef Bold nature (+Def, -Atk) - Roar/Substitute - Roost - Thunderbolt/Discharge - Heat Wave/Hidden Power [ice/Grass]/Toxic With zapdos, as I said, you have a lot of option. Here what you could do is run a sub-roost set to get the toxic stall on. Or you can run defensive phazer (Roar/Roost/Tbolt/Filler) or just a plain old wall (Sub/Roost/Tbolt/Filler) possibly a status platform too(of sorts any way) (Substitute/Roost/Discharge/Toxic). Another thing you could do is completely flip the defences. So put the SDef into Def, with a calm nature and throw on light screen to just become a beastly wall. --- Good set just choose the correct times to bring him out and give a little more support if he is getting KO'd early. Lum berry will remedy the Status problem, and of course life orb works well in conjunction with roost. --- This set is almost like my gyarados . You could throw the defence EV's into attack , this gives more power while retainiing reasonable bulk. I don't really like substitute on gyarados, however it is an option for the sub-bounce combo, whilst giving a sheild from status and damage while you DDance. If you decide to keep taunt I would run either EQ or stone edge (personally I run Ddance/Icefang/Waterfall/EQ) To hit dragonite/salamence/infernape/celebi/_pretty_much_everyone lol. --- Got to say I am not a huge fan of this set. As with zapdos, you have the opportunity run a really good and effective support pokemon. If you chose to run the following set, then go for the specially defensive zapdos set above, it should work quite well. Celebi @ Leftovers Ability: Natural Cure EVs: 252 HP/220 Def/36 Spd Bold nature (+Def, -Atk) - Grass Knot - Heal Bell - Thunderwave/U-turn - Recover PRovides status recovery, status infliction, stalling or a chance of scouting. --- Looking over the whole team I would say in the last spot you need either a wish passer, or a rapid spinner, because you are quite vulnerable to stealth rock, you don't have a toxic absorber etc. If you chose to go for the physically defensive zapdos set that I recommended then you could well run a rapid spinning tentacruel in the last spot. Tentacruel has solid special defence, and has a lot of utility options. Tentacruel (M) @ Black Sludge Ability: Liquid Ooze EVs: 252 HP/120 Def/136 SDef Calm nature (+SDef, -Atk) - Rapid Spin - Sludge Bomb - Surf - Knock off/toxic spikes/haze(if you dont go for roar on Zapdos, haze would work well on this set) Passed this, I can only recommend using the ever present blissey for wish passing (wish/protect/toxic/Filler) I hope that helped a little .
  17. Well you might be on to a winner here ... here's an out there guess, IF, and that is a big IF, that thing is the water starter's second evo I am seeing water fighting type combo right there . So (possibly) good call dude!
  18. Yeah I see the Grovylesque features to it, seems almost like a Quilava with leaves too, don't you think? Can't say I'm disappointed, Quilava and Grovyle are my two favourite 2nd stage evos of the starters, so an amalgamation of the two sits well with me . On another note, if this: is what the water starter evolves into I think I'll stop bitching about it .
  19. Welcome to the site bud. (starting to feel like a meet-and-greeter ) For trade go take a look in the PKM section you should find something pretty good over there .
  20. (Serebii) Second evo of the grass starter??? Looks pretty cool, but all I can see that makes it different is that it has a couple extra leaves and it's taller. What do you guys think?
  21. Normal - Porcupine Tree
  22. Haha, No that makes perfect sense, I get competitive flu all the time ... well it gives me a good excuse for sucking, anyhow . I had a look at net battle a while a go, didn't get very far with it - and as shoddy was the first sim I played I naturally think it's better. But in general terms of getting back into it, a change of scenery never hurts.
  23. I don't really look down on anyone who uses one. I set myself limitations though, for instance I'll pop on the walk through walls code, but only to get through trees or boulders (because I dont wanna waste a moveslot with cut or strength), you know things like that and of course supplies. I train my own pokemon because the point of the game is to train and become the best blah blah blah, if you remove that element the game is boring as hell lol. But yeah occasionally I'll screw around to genetically modify good parents and what not, but most the time I enjoy the process of breeding for a top quality pokemon... I guess I'm sentimental like that .
  24. Welcome to the site man . If you're much of a competitive battler make sure to come down to the shoddy server and if there's anyone in there you should get a good battle or two. Anyway see you around bud; need any help with anything feel free to ask .
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