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09/10/17 - 09/10/17
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Showing content with the highest reputation on 09/10/17 in all areas
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This'll be the only public sample in the meantime, until this thing has been all paid off to PayPal Credit3 points
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2 points
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since the calls are successive, the IDs and PID/IV are tied together. if that searcher doesn't have a searcher for what you're looking for, you'll have to modify it / build a new one. PKHeX was updated to list the expected IDs for CXD starters, and I've just committed a fix for that double-flag message. https://github.com/kwsch/PKHeX/commit/ddf55ee75acc3e7352782457530f9b4cce284ae5 https://github.com/kwsch/PKHeX/commit/1769bcd30663bb2b88bd42d8154769dfd2f48d04 Thanks for bringing that to my attention2 points
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pkm doesn't have max affection which is required for the ribbon (there's no way to lower affection)2 points
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I'm trying to catch Unfezant now. I also caught Boldore, I just need to evolve it. I have the GCEA events but I only have 1 of each so I can't get the evolved forms. Edit: Here's the gen 5 Gigalith and Unfezant. We're only missing the Gyarados for gen 5. 521 - Unfezant - 75B5DBED48BA.pk5 526 - ギガイアス - F56EA60C1514.pk51 point
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I don't have the Unfezant you're looking for. I have the Dewgong and the Zweilous, I will upload them later. Edit: I have already contributed the Zweilous! I also have the Gyarados but I won't upload it as it took me 1 year to get it, but there is one in Pporg with 31IV, you can put it in the collection. And I found 2 more very rare event Underleved GCEA Electabuzz and Magmar both lv10 from gen3. Edit2: Here the Dewgong 087 - Underlevel - A304CD7EE19E.pk51 point
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@Aurum It's look like Pokemon Crystal has also an unused roaming Pokemon: Suicune according to GlitchCity. It could be great to investigate ^^ And I still need help for the Unused static encounters of Pokemon XY Scatterbug and Abomasnow, a luma user or an 3DS emulator user.1 point
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Ok, here's most of my gen5 collection as I finally found after 500 tries the BW Wailord. Most doesn't mean all so you'll have to find the missing ones ^^ Gen5.rar Edit: Here the Tentacruel you search in gen2 073 - UNDERLEVEL - 38B7.pk21 point
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Porybox is kinda stalled at the moment due to the main contributors being busy with other things. Legality is planned (and there's been some progress), search is planned, along with a number of other features, but at this point, we'll probably need some help to get these things going. If anyone's interested in contributing: https://github.com/porybox/porybox https://github.com/porybox/pokemon-legality-checker1 point
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1 point
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JEREMY pkm are just captured wild pkm that were cloned; there's nothing special besides being free version exclusive trades.1 point
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Yeah, that's his other cart he mentioned to me. I think he reused the menu screen picture, because I doubt both are 39:29 on playtime, but the boxes are obviously different. Which is what he told me, his other cart had a completely different layout in the boxes. And yes, we have the cart. Legitimacy checked out fine.1 point
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1 point
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Hello. I somewhat have recollection of that name. I was around for a long time. Welcome back! I use an ugly Korean 3DS so "hacking" and whatnot is no-go for me. Sorry about your loss though.1 point
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Thank you, I've looked at it, but I don't know visual basic (in fact, I know very little programming). I've taken advantage of MPKR making a backup of the savefile to compare what happens when I withdraw a pokemon and deposit a different one. The result was that the only changes to the file are the ones shown in the following image (and obviously the 136 bytes correponding to the pokemon I deposited, which now take the place of the one I withdrawed): EDIT: I also tried to just enter the ranch and save 2 times in a row, then extract the savedata. The only difference between the two savedata were the bytes marked in red in the image (0x00-0x19 and 0x63). I also tried withdrawing the first pokemon deposited at the ranch, then depositing a different one, which shifts the whole pokemon data 164 bytes. But same result. Removing a pokemon has the same changes to the header (well, the pokemon start offset is updated, as stated below). The checksum is definitely one of those, maybe 0x60-0x63 is the header checksum and 0x00-0x19 is the savedata header. Also, I noticed some values in the header are offsets in the file: - Underlined in the image, they seem to be just some index values - In a black square I've marked the values of the offsets of different sections in the savegame: 0x00-0x19: SHA-1 hash of all the following data in the file 0x24-0x27: start offset of mii data entries in the ranch 0x2C-0x2F: start offset of "mii-trainer" data entries in the ranch 0x34-0x37: start offset of pokemon data 0x3C-0x3F: ending offset of pokemon data (after this the savegame is all 0x00) [ATTACH=CONFIG]11917[/ATTACH] UPDATE: found it! 0x00-0x19 is a SHA-1 checksum of the rest of the savedata. 0x60-0x63 might be a time value, since in subsecuent savefiles it only increases. Thankully this is a very common checksum, so I will be able to update the id changer app myself! UPDATE_2: I successfully edited my pokemon ranch savefile and could download all pokemon to a different diamond/pearl savegame, without modifying the nds savegame. It required some extra tweaking, like adding TID, SID, Name to one of the mii-trainer entries (this one was expected). I need more testing, because in my successful attemp i just changed all the trainer data existing in the savefile (which only had had one trainer ever) to the new one and I don't know if changing them all is required, as my save had 3 consecutive TID, SID, Name for no apparent reason. Maybe it is a log of the last trainers that connected to the ranch for the ranch and wiiconnect features? I'll do more testing tomorrow, but the big part is done. UPDATE_3: The process is now automatic. I updated the id-changer and coded a program that updates the hash. I coded it as a separate application because that way one can manually modify the savefile, for example, to change a pokemon for other, and add event pokemon to the ranch for example. With the information in this thread one could write a full save editor, that changes the trainers in the ranch and the pokemon they have stored. It would be nice for people who don't have access to AR or nds flashcarts to mingle with pearl/diamond savegames, but I'm not going to code it, and since my pokemon ranch is only for diamond/pearl I doubt anyone will take that much interest as to code it. I'll update first post with new binaries and the info I've gathered later. UPDATE_4: First post updated. I doubt I will work on this anymore, source and all the information I gathered is available in the rar attached to the first post. UPDATE_5: updated first post with new information and a tool to change the savegame region/language setting1 point