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    wraith89

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Popular Content

Showing content with the highest reputation on 05/17/17 in all areas

  1. Wow this game is either very unstable or they are discovering the bugs now. I worked so hard to record some nice battle videos for Battle Tree back in 1.0 and then come 1.1 the patch breaks every single one of my battle videos. I was upset about that, so I actually do not know if I should even touch battle videos again in this series. Nothing of that sort happened in XY.
    3 points
  2. (Pokemon Sun/Moon covers 1) Pokémon Sun and Moon have been updated to version 1.2, coming with the following fixes 2: Existing battle videos will be unusable after the update, which is required for online play. It is unknown whether another ban wave is coming, but as always, we encourage you to avoid major save file edits when going online. Sources Pokémon Sun and Moon Official Website Pokémon Global Link View full article
    2 points
  3. Eloquently put lol. And I got my answer so thanks! It's really only for single player purposes anyhow.
    2 points
  4. Animashuns Still lots of bugs to fix, and work to do..Cropping ,and well the wrap-around feature of the NDS kinda mess with my cropping algorithm.. Also Qt is basically a minefield of segfaults.. All those pointers just beg for something bad to happen ^^;; Its hell to debug
    2 points
  5. Version .

    5570 downloads

    This event was distributed to commemorate the Japanese Cinematic release of Pokemon the Movie 20: I Choose You! Serial codes for this event were being given away for pre-ordering the movie tickets, and another Pikachu can be redeemed if you have another code. These serial codes are region locked to Japan 3DSes only. Species Pikachu (Sinnoh Cap) Nickname (default, save lang) OT サトシ TID 060928 Distribution Serial Code Location 2017 Pokémon Movie Dates May 17 - May 29, 2017 Aug 16 - Aug 28, 2017 PID Cannot Be Shiny Games JP 3DS: SM Lv. 10 Nature Hardy Ability Static (1) Item None Bundled Item Pikashunium Z Card Per Save Multiples Allowed Wishing Moves (ITALIC means Relearnable) Thunderbolt Quick Attack Iron Tail Volt Tackle WC ID 223: 「サトシのピカチュウ(シンオウキャップ)」's receiving text 0x03 Thank you for coming to see the 2017 Pokémon Movie! Please pick up your gift from the deliveryman in any Pokémon Center. サトシのピカチュウ(シンオウキャップ) シンオウちほうに とうちゃくし あまくない ライバルに であった サトシと ピカチュウ はらんの まくあけとなった ぼうけんも とっておきの ふくつのこころで つきすすむ! Format Ver.1.0.5-4, Post Updated Date:20171105_1708 Distributions of the same event:
    1 point
  6. Pokémon video games are played worldwide. In fact, as of March, Pokémon X &Y is the top seller for the Nintendo 3DS console by having sold 16.11 million units. Coming in second with 15.44 million units sold is Game Freak’s latest game: Pokémon Sun & Moon. Released near the end of 2016, Pokémon Sun & Moon has been the center piece for this season’s competitive battling. For months, Trainers all around the world have been attending events such as; Global Link battles, Premier Challenges, Midseason Showdowns, Pokémon Regionals, and the much anticipated Pokémon International Championships to earn enough Championship Points (CP) in order to get invited to the 2017 Pokémon World Championships. Battles are comprised of teams of four; subjecting Trainers to the double battle format using only the Alola Pokédex. With the International Challenges already being a third of the way finished, Trainers are busy refining and analyzing their strategies and possibly their teams before they battle in the 2017 North American International Championships. This is the last stop where Trainers can earn more CP before the Pokémon World Championships. The World VGC is an invite only event; players that have earned top ranks in each rating zone and have the most CP will receive an invitation. UPDATE: So far we have seen the European, Oceania, Latin American and most recently the North American International Championships unfold. Listed below are the talented Trainers that placed first in each class in each event. Congratulations to you and to everyone that has made it to the top! European Masters: Miguel Marti de la Torre Senior: Jan Tillmann Junior: Matilda Petrasic Oceania Masters: Zoe Lou Senior: Carson St. Denis Junior: Nicholas Kan Latin American Masters: Ashton Cox Senior: Carson St. Denis Junior: Nicholas Kan North American Masters: Christopher Kan Senior: Alfredo Chang-Gonzalez Junior: Nicholas Kan Please take note of these particular Pokémon VGC Rules: Sources: Pokemon.com, Statista.com View full article
    1 point
  7. (Pokemon Sun/Moon covers 1) Nintendo has released a patch for Pokémon Sun and Moon introducing the following game balance fixes 2: Battle videos recorded before applying the update are incompatible with this patch and will be unplayable after installing it. With regards to game hacking, this may break ROM hacks, depending on whether or not the ROM hack modified the game's executable. If you are playing such a ROM hack, you will either need to refrain from updating or wait for the author to update the hack. Save editors like PKHeX are unaffected. @SciresM's SMPatcher has been updated to version 1.1 to provide compatibility with the update, and can be downloaded here 3. If you are new to SMPatcher, it will modify the game executable to make QR scanning and PKHeX importing much similar. In order to use it, you will need to have CFW, which can currently be installed using the latest firmware. The recommended installation guide can be found here. Here is a list of patches that SMPatcher can apply to Sun or Moon: Sources: Pokémon Sun and Moon Official Website Serebii SciresM's GitHub View full article
    1 point
  8. Maybe ill finally find another Onix in the wild?! i caught one the week the game launched and have never seen another since! That never mattered until GEN 2 though lol.
    1 point
  9. All wondercards can be found here.
    1 point
  10. This commit fixes #3. #1 requires a refactor similar to PokeGen's "Target Game" selection. Kaphotics has been asked about that in the past, and while it's not entirely ruled out, it's not a priority since users can just load a backup of the appropriate Generation's save file format (in the "bak" directory more than likely). I know I do that for testing.
    1 point
  11. It's as possible as striking the lottery (all balls in Loto) and also getting struck by lightning, and also having a meteor crush your house, all 3 happening at the same time concurrently. Not truly impossible, but likelihood highly unlikely.
    1 point
  12. So yeah, I managed to find a solution of sorts. To be fair though its one of those really simple solutions that is easy to miss. Make a copy of PKHeX.exe.config and rename the copy to PKHaX.exe.config, this will actually let PKHaX.exe boot up successfully. I am sorry for the trouble but it did seem like a bug that needed to be fixed.
    1 point
  13. Seems like a small oversight to me, they probably store the region of at least the sav and possibly the pkm (otherwise, they'll grab it on the spot, same result) and it looks like they uses the same region variable/method by accident Sent from my XT1635-02 using Tapatalk
    1 point
  14. Well I'm trying to get it to be usable soon. But so far I'm having some issues because of the tree view thing.. I might drop that part for something simpler if I can't get things to be tidier and working like I want.. Plus it creates a ton of redundancy.. Also right now it only does import. So keep in mind a big part of the work is left to do You mean the levels graphics and backgrounds? That's coming in another tool! This thing is basically some practice before I get to work on the level editor Here's another peek at the WIP UI. Tho, I feel I could probably make a sort of thumbnail preview instead of the treeview.. I'll have to investigate..
    1 point
  15. Neato I hope I'll be able to play with this soon. I've been attempting some pokemon sprites (gen 5 and up) and an attempt at giving Mareep special starter animation sprites. Does this just cover the pokemon sprites and status effects, or will you be able to do the overworld and special effects as well?
    1 point
  16. So, its been a really long time since I updated this thread! And I've been making some progress on a few things! Namely a sprite editor: Its still really early on tho! But I got some of the stuff behind the scene working finally!
    1 point
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