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Should I release my BW Trainer Editor to the public?  

44 members have voted

  1. 1. Should I release my BW Trainer Editor to the public?

    • Agree. Please share it.
      41
    • Disagree. Just either destroy it or keep it for yourself!
      3


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Posted (edited)

I see. Since it make your life more difficult, then maybe I'll take it down soon if more harm was brought. Sorry for trouble.

@axelschiffer:

After you edited a trainer, just load the next/another trainer and the previous (edited) one will be automatically saved temporary on the program. The program will not make the permanent changes on your rom until you hit the save button.

The main purpose of this tool is to help those who don't know how to extract the content of ROM/narc to edit the trainers. Those who had the knowledge/willing to do so/too much time/does not mind the extra work/play safe you can use Kazo's tool, as it's more lightweight and you might be more familiar with it. Also, if you found any bugs please notify here.

Edited by neltazero
  • 2 weeks later...
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Posted

I am glad someone else is making there own tools. I am not the greatest programer so I can not always make tools that are always user friendly. If I could, all my B/W tools would be as simple as just opening the .nds file. I am actually hoping that people will make new and better programs to replace mine.

Posted
  neltazero said:
Can tell me the information of your ROM? Which language/version is it?

All I know it's a Euro Pokémon White Rom, has the file .nds. I don't quite know the version. :\

EDIT: It's working now afterall!

Posted
  KazoWAR said:
I am glad someone else is making there own tools. I am not the greatest programer so I can not always make tools that are always user friendly. If I could, all my B/W tools would be as simple as just opening the .nds file. I am actually hoping that people will make new and better programs to replace mine.

Great to hear from you. Actually all I did was just learn the structure of narc as well as the .nds file, and the rest was from the information gathered from all around the forum.

  MickBooterhood said:
All I know it's a Euro Pokémon White Rom, has the file .nds. I don't quite know the version. :\

EDIT: It's working now afterall!

Now I really want to know what actually happening.

Posted

I don't know, yesterday it gave the error message, and this morning it worked! Oh, and neltazero, normally has the class PKMN Trainer - 40, but in the last battle it has Team Plasma - 101. If I trade the Team Plasma to the PKMN Trainer, does the music change and/or the mugshot disappears?

Posted

Hm, I never tried to change the class of the trainer before, so can't give you any definite answer here. Hope got someone who had tried it can give the answer on this.

Posted

Just want to say thank you, and now I can get my Phantasm Difficulty started. As I require DW Abilities for most named characters.

Can I ask how does the alternate formes works? For example, when I tried to give Giratina to Shantel, it gave me 0,1,1,1. I still gave it a Grievous Orb for it to be "legal", but I would like to know how it works.

Posted

By right the program will give you the number of choices based on how many formes the Pokemon has. And since I want to make it simpler job for me, I put the formes simply as number instead of the name of the forme. You can still refer to sites such as bulbapedia o serebii. As for why Giratina give you 0,1,1,1, I think it's a bug and I'll look into it.

However, since I'm quite busy with my life recently, I can't promise to release an update on any given time.

Posted

Can you provide any information, such as what you did, and how it break, as well as which version of the ROM you're using? Unless I know what/where to start looking I won't be able to fix it.

Edit: Before I post any update, I think I will post a guide/tutorial on how to use the program.

Posted

I have been using a cracked ROM to edit this, I believe this version is the Union Room fix version as that was the last thing I need.

The game still loads fine, the edits are still in place, buuuut, I can't load it in the editor anymore.

Does this editor only work good in a clean ROM?

Posted

Just wanna say that this tool is working beautifully; I used it for the whole of the third version of my hack and it made it so much easier to set abilities/genders/formes and such. Only thing missing from Kazo's was the difficulty of the trainer; couldn't see that option anywhere so I had to use both tools interchangeably for that, but otherwise it's pretty much perfect.

Posted
  MickBooterhood said:
Do you know if it would be possible to set up a new name to the Trainer? I'm trying a new project here on my ROM and wanted to change the name of a Trainer at Route 18 (I think).

Use PPTXT for that, which is a tool to hack Pokémon Black & White in-game text.

Posted

Yes, I know, but PPTXT doesn't change the trainers name. I think. If there was a guide for what which Narc entry is for (e.g. a/0/0/2's 1 is for the menu etc), so I don't know exactly all that PPTXT can do besides editing dialogues and menu phrases.

Posted
  MickBooterhood said:
Yes, I know, but PPTXT doesn't change the trainers name. I think. If there was a guide for what which Narc entry is for (e.g. a/0/0/2's 1 is for the menu etc), so I don't know exactly all that PPTXT can do besides editing dialogues and menu phrases.

Yes, PPTXT is able to change the Trainer's name. It's narc entry a/0/0/2, file 190. However, a list with encrypted text will show up. Please take a look at this topic, question 6 for information on decryption.

Posted

Or, alternatively, just stick this list in 190 since I had to make it when I was working on my own hack.

  Reveal hidden contents

Make sure you have an empty line before Jimmy, that corresponds to trainer #0. Hard to represent it in the spoiler tags though.

Posted

I haven't been following the updates on Trainer Editors for quite some time. Is it still deemed impossible to give the AI's pokemon EVs at all?

  • 7 months later...
Posted

What does the Custom Moves toggle do? I'm editing Bianca in Nuvema Town (Final) and I am changing her Pokemon. Since she uses custom movesets, I was wondering what will happen to her Pokemon's moves if I turn off custom. Will changing her Starter into Mewtwo leave Mewtwo with the starter's moves, or will Mewtwo pick up his own moves? And in the case of the latter, is it random moves, or that last 4 moves he could learn up to his level?

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