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  2. Recently i got the same problem, after a bunch of mess arround with HxD i finally found the way to solve this. The problem seem to appear if you use the "Bootleg Pokémon GBA Save Extractor and Injector 2.0.4" tool to extract the save from the rom, edit the file and then inject the edited save right back to the rom, your save will appear not edited, your change does not apply. Here is how i solve it: after i edited the save file that got extracted from the rom, i use an emulator, open the original rom, import the save file, confirm that your change indeed applied to the save, save in game one time, then export the save back out. After that, i use the tool again to inject the newly exported save from the emulator out into the rom from the bootleg catridge, then use burn2slot to write that rom back to the catridge, and it work. Not sure what's goes wrong that make the problem apppear and how does this way fix it, but if you really want to edit your save on your bootleg catridge, you can do as i do :).
  3. Today
  4. Hey Sleep!  the pure hackmons no nerf side server is down! can you see if it's an issue on your end?image.thumb.png.12d2d006077bd8e849ab5837c7b5e696.png

  5. Again, depends on the encounter. Tera raids are correlated to a 32bit seed.
  6. Hi! My apologies for the delay; please find the response from the NPLN request attached I have Season 1 - 15, and am happy to privately pass the captures to somebody to ensure we get all the data (without exposing my Switch info). Season1.binSeason2.bin
  7. It appears that PKHeX's block data editor does, in fact, use elements from previous Generation 3 games to make editing easier and more consistent. Since the coupon titles and associated features were originally made for Colosseum and R/S, they might not work in Emerald. If the flags are still set to "false" after reaching the coupon threshold, that means they aren't being used in Emerald. It's probably just a technique to centralise all editable data in PKHeX, away from Emerald's gameplay. geometry lite
  8. Yeah cause the mons are directly sent into Champions, and can’t be sent out of Champions. There’s also no publicly known way to directly hack champions (and even if there was it wouldn’t be recommended) Even if you somehow hack a mon in a main series game to appear as tho it was made in Champions, a quick glance at the data would show it came entered HOME, meaning hacked.
  9. so unlike legend arceus that shows false legal, all edit that shows legal on pokemon violet are actually legal? including wild and static encounter?
  10. Still can generate shiny from encounter data base, maybe im doing something wrong?
  11. Yesterday
  12. @AwiiMW There is a built-in bug / crash report feature on the app. Anyway, your error looks like a transient network error; try again when your cell service or WiFi signal is stronger.
  13. If Brilliant Diamond/Shining Pearl doesn’t have data for it, nobody can trade or move it there - you’d need a compatible game first.
  14. You re right there are some from event tera raid battles, make a list of all you find. I haven't dig into ZA encounters too, I m pretty sure Sliggo can be underleved because of the very particular encounter method (rain only).
  15. That's on purpose to avoid any legal issue or scrapping robots. If you want the password to read the files for research purposes just ask me in PM. I have in my to-do-list since a long time to organize all the discoveries we made here in one unique big file, however between the legal issues (for contents from the leaks) and what's already promoted officially in the Downloads/Other downloads (that could be updated) if I do that it'll be because I leave the business.
  16. **User agent:** Mozilla/5.0 (Linux; Android 10; K) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/144.0.0.0 Mobile Safari/537.36 **Time (UTC):** 2026-06-11T06:11:48.903Z **URL:** https://pkmds.app/ ## Error message ``` Failed to fetch ``` ## Stack trace ``` TypeError: Failed to fetch at Object.k [as fetch_like] (https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:4631) at https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:14068 at fe (https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:14084) at https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:12428 at ae (https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:12900) at se (https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:10818) at https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:30960 at https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:31847 at async https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:37054 at async Object.create (https://pkmds.app/_framework/dotnet.zclhgjygir.js:4:37024) ```
  17. There's a password for this folder
  18. Last week
    Can you help, windows 11, stuck on tiny windowed screen.
  19. Since I haven't found anyone on the internet who has ever published the codes to speed up the earning of Experience Points and Adventure Points in Past Missions, I'll do it myself. Note: The HUD does not display the multiplied value, but once you complete the temple you will notice that the value has been multiplied Note 2: Only the AP value earned from pokemon is multiplied; the final rank earned remains unchanged. Game code: NTR-B3RP-EUR Cheats: AP/EXP x2 520F1E20 E0832002 020F1E20 E0832082 D2000000 00000000 AP/EXP x4 520F1E20 E0832002 020F1E20 E0832102 D2000000 00000000 AP/EXP x8 520F1E20 E0832002 020F1E20 E0832182 D2000000 00000000 AP/EXP x16 520F1E20 E0832002 020F1E20 E0832202 D2000000 00000000 AP/EXP x32 520F1E20 E0832002 020F1E20 E0832282 D2000000 00000000 AP/EXP x64 520F1E20 E0832002 020F1E20 E0832302 D2000000 00000000 AP/EXP x128 520F1E20 E0832002 020F1E20 E0832382 D2000000 00000000
  20. Ok. Thanks anyway!
  21. Can't recover anything from zeroed out. The data in that region is all 0.
  22. Are there any pokemon that are still reliant on secret slab to spawn? I know most legendaries got their own dungeon also does analytic only effect line of sight moves or does it also boost room cleaners like blizzard assuming it is used from range?
  23. No I don’t. That’s why I gave you a break down of steps that you can take.
  24. Update: I've looked at the save in Pokemon Bank and the pokemon in the end of box 3, all of box 4 and some of box 5 appear as eggs there.
  25. Thanks for the help! If I remember correctly, I think I had a few Pokemon including Poipole in box 4 as I was planning on sending them to Pokemon Bank to transfer to home. If there's any way to recover them then that would be greatly appreciated! I understand if that's not possible or not something you have the time for.
  26. The information is all collated over various sites. The problem is that it needs to be in a format that is easily parsable and applied by the program. So for example, every event (which is currently a wc6) could be custom made as a wc6full to bypass this problem. Or alternatively, the data would need to be stored as a csv. I believe it'll be implemented as long as the file/data is created.
  27. I understand, thank you for the reply.Do you have any plans to add individual restrictions for this event in the future?I don't have the wc6full data myself, but since my native language is Japanese, I can help by reading through old Japanese blogs and official images to provide additional information if needed.
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