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  1. Hello everyone, I hope you are well. Well, to put them in context, lately I've been playing Japanese or Korean language pokemon games, out of curiosity, in addition, to make a pokemon collection with these languages (Exepting events, and the 7 gene that I intend to do in Traditional Chinese). I hope to be able to share my collection in this beautiful community as a thank you for everything that has helped me, although I think I will delay a lot, but at least I think I can enjoy these games again. I'm going to be in Gen 3, with Pokemon Colosseum in Japanese, but I have a problem, I want to get Mareep, Togepi and Scizor from the e-card reader, I already have the e-reader in Japanese but I could not do The e-cards that I got functions and can get these pokemon, could you help me to make this request , I thank you heartily for your help.
  2. When it comes to Event Pokemon we still miss what @Sabresite said + Sapporo Pikachu, PokePark Taiwan Jirachi, Rocks Metang, and Jeremy... (To confirm Trash Bytes ect. so everything needs to be Gen3!) Mystery Events: I think the Eon Tickets are completed. Except if there was a distribution in America other than the e-Card... Mystery Gifts: All what's missing in terms of Mystery Gifts you can see in the first post. Edit: All Mystery Events and Mystery Gifts can be found here from now...
  3. Yep, you're correct @Sabresite. The interesting thing is that the American Aurora Ticket ROM is compatible with all FRLG language versions, except the Japanese. Of course the Wonder Card and Script is always the same English Mystery Gift. But it works in all versions. And yes the Rom is incompatible with the Japanese versions unlike it was claimed before... there was a Japanese save file circulating with a corrupted American Aurora Mystery Gift in it and it was claimed that it was received using real hardware but I have doubts. I rather think it was a hack of some kind. Dunno if either the Aurora Ticket Rom was hacked or if it was a Japanese save file forced into an English game... (Last option is more likely.) The European Aurora Ticket Rom BTW... is an enhanced Version which is compatible with FRLG and E. I really wished we could get this one in our hands for many reasons... It's interesting to note that it automatically recognizes which game you inserted, game version and language. All Mystery Gift Scripts are stored back to back on it. Like this: English E - French E - German E - Italian E - Spanish E - Unknown Data - English FRLG - French FRLG - German FRLG - Italian FRLG - Spanish FRLG - Unknown Data Since the routine (as in all 3rd Gen Mystery Gift Roms) grabs always 995 Bytes, it takes Bytes from the data after the actual Script as well and then a checksum gets computed for the whole package. It's kinda funny that almost half of the data it takes are nothing but Trash Bytes...
  4. Version .

    579 downloads

    Out there in the wild, exists a German Language Debugger's/Developer's Edition of Pokemon Ruby Version, which contains many debugging tools, including Mystery Event distribution subroutines. Working on the data first documented by The Cutting Room Floor and GlitchCity Forums, the E-card Trainer was finally extracted by @jojo12100 using @suloku's tool. There are e-Reader cards that allow you to challenge trainers in the old man's house in Mossdeep City, and the trainer can be swapped out by scanning a different card. This card data contains a trainer that is a Pokemon Ranger, with his name being "Card E" (Japanese: カードいイー), and rather peculiarly have the names of his Pokemon being in English ("TOURNAMENT"). Note: Japanese games are hard coded to only display up to 5 Characters for Trainer and Pokemon Names, even if the Pokemon has a longer name, as seen in the comparison below. It's possible that this e-Card was originally Japanese in a earlier revision of the debug rom, which was likely based on a japanese debug rom, before it was adapted for localization. The nicknames of the Pokemon was likely changed during localization. [We will not distribute the Debug Ruby Rom, and it is against our rules to ask for it] Original Thread:
  5. I'd like to get my hands on this. I was under the impression that the E-reader card data was on the card so there would be no way to load the data onto the game. Also, 21st card? There's 26 cards. Are they on PPorg? I think it was here that I asked about an AR code and people told me just to inject the events. I can't do jack until I get access to sounhax again but eventually, when I do. I could buy a Japanese copy of Ranger 1 and beat it for you. Add the events to the save and post it here.
  6. The German Debug Ruby inserts a trainer into the E-reader room in Mossdeep. @jojo12100Extracted it and I tried to inject it but every time I'd load 'my' Ruby save, it would say the save is corrupt and revert back to where I was last (The battle tower). The E-reader trainer just has the middle-evo Kanto starters at LV.50. Since I can never have it as a physical card. I want it in my 100% Sapphire save as a novelty.
  7. What's that test e-reader card? I'm not sure what you are trying exactly, but if there's some error I want it fixed.
  8. I personally don't have any interest in these 'mons (Outside of maybe Dawn's Piplup, Norman's Zigzagoon and Wally's Ralts) but I at least wanna say. That, my friend, is where you're wrong. The fact that they have no OT or ID is what makes them interesting. They were just some random Pokemon you were never meant to have but now you do. Now that I think about it though. If you guys can obtain Wally's Ralts. Could somebody RNG it shiny and then dump it? I doubt it would have an OT or ID but it would be kinda cool to have a shiny Wally' Ralts. And uh, if you happen to know how to RNG Colosseum. I uh, happen to have the E-reader cards. So you know, we could work together. Maybe get ourselves a set of shiny Colosseum E-reader mons each. Just saying.
  9. I've tried using Suloku's Mystery Gift Tool multiple times to inject the test E-reader card and it's not working. Anybody have an idea why it might not work? Edit: it just constantly tells me the save has been corrupted and reverts to the original save every single time. I'll be off to work. So if anybody has any ideas, I can try later. Hopefully it's a short day.
  10. For the first you have to use a tool developped by @suloku about E-cards (I can't remember the name). For the second it'll not work you'll have to adapt the codes to Japanese version.
  11. 1: You're amazing. Thank you. 2: Do you have a link to the proto E-reader card? I never tried messing with VBA. But being the E-reader enthusiast that I am, I'm desperate to have it in my Sapphire save or at least a copy of it. Aww. I actually got out of bed for these. I was going to ask for the AR code so I could retrieve them. There's not a whole lot I can contribute here. Any chance you'd still know where they are located? I'd like to get my own set anyway.
  12. Here for the Bulbasaur https://projectpokemon.org/forums/forums/topic/39815-unreleased-prototype-pokemon/?do=findComment&comment=208327 Here for the Litwick https://projectpokemon.org/forums/forums/topic/39815-unreleased-prototype-pokemon/?do=findComment&comment=208315 And here for the Proto E-card https://projectpokemon.org/forums/forums/topic/39815-unreleased-prototype-pokemon/?do=findComment&comment=212033
  13. I have them. Ps: I have already contributed the Beta E-card. ProtoCarabaffedecrypted.pkm ProtoHerbizarredecrypted.pkm ProtoReptinceldecrypted.pkm
  14. Actually if I recall correctly the regi dolls e-card is script based, but instead of being one that gets stored and assigned to a NPC like the eon ticket script, it runs inmediatly in the game after connecting with e-reader and grants you the selected doll (for those that do not know, you transfer one doll at a time). It's essentially what you said, but I though I could get more technical. Edit: also, it's on my (growing) to do list to make the regi saves compatible with other language roms (although using your save on the jap rom would yield the same result).
  15. I know. I have a video of it as well as I own the actual cards. I have a 100% complete Colosseum collection of E-reader cards. I'm an E-reader enthusiast.
  16. When you scan the regular E-reader cards, they eventually fill up the entire screen. I think the 2 promo cards are the only ones and they just used the original template from the regular E-reader cards.
  17. Okay thanks, I'm a bit sad. I'm pretty sure that there are cut E-reader trainers for the games according to what I saw when I scanned the 2 promo E-card (blank space for other events) but I think we'll never know. I hope that somebody will be brave to translate us all the unused text to understand what was plannified.
  18. The Weavile Doll isn't unreleased. You can actually get it in the Underground by trading spheres. For the Lucario Doll there's a wondercard, but Japanese only. The RSE dolls don't have a script. The e-Card just modifiies the save and injects them into the inventory directly.
  19. The E-reader mons require you to scan in 4 trainers and then fight a 5th "boss trainer" and when you've done all 25 battles, you're allowed to fight the E-reader mon. Would it be safe to assume each card would just hold a little bit of the E-reader data? I could probably find and send you one of my saves with the E-reader cards scanned in if you'd have any interest in looking that over for any reason.
  20. Mystery Event 3 (ME3) is the early type of "wonder card" Ruby and Sapphire uses. It basically holds the script for the game to operate on, if I'm not mistaken. @suloku and @ajxpk do we have the ME3 for Regi dolls (or does it not generate one when receiving transmission from the e Reader?) I'll send you a jpn save in a bit. are those dolls handled as wonder cards?
  21. I already add the TV pokemon just check the .rar Speaking about unused lower evolution Pokemon. I also know that. But as they are trainer Pokemon they are pretty useless (IV-set ...). In fact if we add them one day it should be with the correct format to load them like E-trainer card. Same can be true for Cindy's Pokemon.
  22. There is a lot of other files to add. Here for the Nosepass. I think about the Proto E-card I found; there are also 3 unused Egg moves Pokemon in Gen 2 (Smoochum, Staryu and Oddish?). 299 - TARINOR - 895C5035E8B1.pk4 Edit: Here @theSLAYER the Charm Oddish and the Lovely Kiss Smoochum. I can't get for the moment the Staryu. 238 - SMOOCHUM - 48F7.pk2 043 - ODDISH - E4B7.pk2 Edit 2: And the holy Staryu which was pretty hard to get without external device (I used glitch, same for the Nosepass, I learned a move to a Ditto thanks to a glitch and bred it that's all). 120 - STARYU - 07FB.pk2
  23. Version ᅟᅟᅟ

    2810 downloads

    Working on the initial discovery of @TheHeatedMo, using hacking and modifications, players became able to access the previously locked e-Reader Room of Pokemon Colosseum. From there, @Zerbe92 and @HaxAras managed to obtain the English versions of these Pokemon, using their Japanese E-reader cards and e-reader+ ! Original Thread:
  24. IIRC Stamp Pokemon have all IVs of 0? Can someone confirm it for me? And reading through the code for NegaiBoshi, I wouldn't be surprised if something like that did happen since setting the flag to the wrong value would indicate you are providing IVs, when you might have meant to generate them. EDIT: I might be thinking about E-card pokemon.
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