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Sabeta

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Everything posted by Sabeta

  1. Dearest pokemaster1237, we are disheartened to inform you that you have been banned from Project Pokemon under the pretense of using less than perfect grammar. We hop that you understand why such measure must be taken, and hope that you have a nice day despite these events.
  2. The thing is though is it probably wouldn't be cool. Like Proffesor Rowan said; the reason Pokemon evolve is to become more complete beings. If a legendary needs to evolve it obviously isn't legendary. (For the record, he also states that Legendary Pokemon don't evolve because they are fully matured as species, so it further disproves you're theory). I personally think that the Dark/Dragon chain will be cool as all get-out, but it's poor typing will hopefully keep it in the realm of OU ~Crosses Fingers~ We can assume it's this versions Pseudo Legend, just from where it's placed in the pokedex. Also, am I the only thinking we will have 650 Pokemon this generation? Nintendo has a habit of not telling us the last Pokemon in the Dex. (Ie: Arceus, Mew, Celebi) It wouldn't surprise me to say the least, after all, everyone is calling 649 the anti-arceus, but Bug/Steel doesn't seem overly inspiring as a legendary type.
  3. Don't worry about it, it's your sig so you should be critical ^^ I'll get to making those changes. ==Sabedit=== Is this good? Again, please feel free to nitpick as much as you want.
  4. Here you go Banana. I'm a tad iffy on this one, but perhaps you like it. Tell me if there's anything that needs to be fixed. It's a bit ostentatious, so perhaps it needs to be placed in spoilers if you decide to use it. Regardless tell me how you feel about it, if there's anything that needs to be changed, feel free to tell me and I'll get right to it.
  5. Yes, those are .BMP (How the hell'd you know?) I recently switched over to .PNG because of request. BMP can't save transparency, which I used a sizable chunk of it up there on the top. ~Shudder~ I really hate Jpegs, the quality is pretty much completely obliterated. (I believe you can see an example of that on my first post here.) oh yea, I'm quite fond of the Empoleon one too ^^
  6. I wanted to point out, that my suggestion was going to be "What about that chick from Tomb Raider?"
  7. "Titled" I have no idea what a tittle is, but it sounds dirty. But MS Paint has only like 10 tools in grand total, no transparency, none of that stuff, and everything it draws in in pixels; which is why it's so useful for sprite work.
  8. No it doesn't. I use a USB and it has always worked fine. Sometimes it just plain doesn't work though. To solve this I turn off my DS. Count to five. Double check my DNS-IP is set correctly. I also shut off and close out of Hyper Gts, then reboot. If it doesn't work, repeat until it does.
  9. MS Paint is easy as balls. It's about as user friendly as it gets. It's terrible for any realy art, but it's an amazing tool for sprite work.
  10. When it comes to any form of Sprite Work, MS Paint is where it's at. I have this helpful program I got from a Japanese site that scales images down in color, called "Paddie" (This is useful when I have a color limit, Ie 14 different colors, and my image is 30~. It also helps with doing Sprite-Overs) Then I use MS Paint for everything Else. I find Photoshop usually sucks with spriting, as it has the annoying tendency to make my edges transparent, in attempts to make things look "cleaner" For signature creation it's Photoshop all the way. I need to find some way to get CS5Extended for Free, before my Trial runs out, it's an incredible program. When I first used Photoshop I thought it was terrible, but once I got used to it, it was spectacular.
  11. I actually didn't like the DS version. It's cool and all, but I liked it better when it was Django and Sabata, not "aaron and lucian". I loved Shinbok, even with it's arcade style gameplay, and I was thoroughly upset when the one thing stopping me from getting the best ending, is when I accidentally shot Sabata. Seriously if I hadn't tried to squeeze one more round into Vanargrand...Still the ending was simply epic, and so was this game. (I love Sol Trance)
  12. I've played the entire Boktai series. If I'm not mistaken, you kill Shade man a grand total of 5 times. ****er wont stay dead...Throughout the corse of both series. Yes the games do need Sunlight to Play, Moonlight somewhat works, but a Blacklight actually works pretty well. It really is an enjoyable series, I personally own them, except the third one. I played a Rom of it though. I played the "fourth" one as well, but it's not as good as the originals.
  13. Those of you who are fan of the Megaman Battle Network series might have seen this character. He made his Debut [Megaman] appearance in Megaman Battle Network 4, where you assist in purifying an un-dead netnavi. What many fans of the Megaman series don't know, is that Django (pictured above) has his own game series, and that the creators of Megaman and Django are good friends, and have done a few Cross-Overs over the years. The Boktai series, is a relatively unknown series, largely due to the first three games having a Solar Sensor needed to play the game. Boktai, is about a Vampire Hunter named Django, in his hands he wields the Legendary Weapon Gun Del Sol, a Weapon that uses condensed sunlight to destroy the undead. Armed with the Gun Del Sol and his father's cherished Red Scarf, he seeks to avenge his father against the Undeadening force that is spreading across the planet. In the Boktai series, sunlight plays a massive part in the gameplay. Without the Sun, you literally can't play (This is why if some of you have ever looked at the options of a No$GBA, there is a sunlight control feature). By allowing the Sunlight to hit the solar sensor on your Game Cartridge, many of the games features are usable. For starters, you can charge your Gun Del Sol; which has limited battery power, and you are able to view skylights (often needed to recharge your gun inside of dungeons) It also powers the incredible Pile Driver, the only weapon capable of defeating Immortals. I personally love these games, they are incredible. Step 1, infiltrate a dungeon, and kill the boss. Step 2, lug the boss out of the dungeon, step 3, Purify it's very Dark Matter, which will get rid of it completely. The puzzles in this game will occasionally make you rip your hair out, and the second and third games (which are much better, the first is somewhat arcade style, with minimal influence on plot; while the latter are all focused on an Rpg style.) a great game series all-in-all. Unfortunately the third never made it to the states (despite it being my favorite) but the 4th one, which most consider the worst, did. TAAAAAIIIIIIIIIIIYYYYOOOOOUUU!!!! So, has anyone else here even heard of this game? (let alone play it.)
  14. I moved them last night, the links must have broken. I'll post them back here again.
  15. Ohohoh, I wanna do Bananaman's Request, I love me some perfect Ratio's. (Not even joking, I learned Phi when I was in 8th Grade, and have loved the concept ever since.) My idea so far is to have those three lines in the background, perhaps in some sort of gothic text, at odd angles and semi-faded. Then displayed in front of it all is your message, with a simplistic background, as not to distract from the text. This sound fine to you? Oh yeah, and can you provide a random picture of a windows error message? So I know exactly what I'm trying to do. ===Sabedit=== Since I'm still verifying what banana wants I took on another request from a friend at a different site. Here's the result. Critique at your pleasure, but I think I'm getting better. I wanted to see how it would look if I applied the things I learned from banner making onto this sig, and the result was great.
  16. Here's something I made in randomness. Came out pretty good if I do say so myself, lol. I can still get better though, so hopefully I'll keep on learning here. ^^ Any of you who see this, feel free to use it; first come first served and whatnot. Oh and how do you make those cool mini-banners; like the other one in my Sig, and the ones used to advertise this place.
  17. Lol, I can't seem to find what you used, how do you navigate that site? It's pretty confusing.
  18. That's pretty sweet, lol. The Tutorials have already helped a ton, I'm going to try and get more used to them, so I can create epic effects, and whatnot.
  19. I'm pretty sure it creates a Team for Shoddy Battle, much like the original Team Builder did.
  20. Haha, thanks ^-^. Glad you like it, feel free to come back here whenever you feel like a new one is order. ^^
  21. Okay, here it is. Tell me if there's anything you don't like, and I'll fix it. In retrospect, it's fairly big, so if you need me to shrink it down, I can.
  22. I'll take Bowser Ex's request. Okay, this is what I have so far. Anything wrong with it so far? I've stopped here for now because I have no idea what you want for a background. Give me a general idea and I should be able to work from there. @Toffeuy: Can you Pm me a mini guide or a tutorial as to how I can backgrounds and such like many of the ones I've seen here? including those in my Signature. I'm limited to layering filters at the moment. Please and thank you ^^
  23. I downloaded a free trial version of CS5 Extended, but I'll need to get a hold of a full version; and then some tutorials.
  24. My current team in that game is Clefable Rotom Lucario, they have the best IQ skills together.
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