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Kaphotics

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Everything posted by Kaphotics

  1. Use the advanced search functionality in the mgdb.
  2. >Does that mean that we won't be able to edit trainer info? What? The Handling Trainer is the name of the trainer that is currently handling it, aka, the save file it's currently in. The Friendship value was changed because it changed handling trainers; the old friendship is for the previous trainer, and the new trainer has a fresh friendship value (50).
  3. 0x1FF00 is not a valid stadium 2 savefile size. It's missing 0x100 bytes.
  4. Read the previous posts in the thread. You aren't special; you don't deserve individualized help for repeat questions.
  5. Read the changelog.
  6. Easy method: Control click the shiny button to get Xor 1. Holding Ctrl+Alt will change the SID instead of PID, if that's how you'd rather do it.
  7. Not a bug. Working as intended; change things correctly.
  8. Read the wiki on that GitHub; people write tutorials, ya just gotta read 'em.
  9. https://github.com/architdate/PKHeX-Plugins
  10. You updated PKHeX, but not the plugin... and are receiving errors on the plugin, which isn't up to date. Might be a good idea to update the plugin instead of assuming it works regardless of PKHeX version?
  11. It's a bug in your understanding of legality. They're forced to star, not always star. Forced star shinies are always XOR=1.
  12. From the stacktrace: FontFamily.get_GenericSansSerif
  13. Then make sure the right fonts are installed. This is an issue with your wine installation, not PKHeX.
  14. You realistically cannot have the exact same TID/SID/OT between games. The games assign current handler based on the above values; there is no check for Version being different.
  15. PKHeX uses the 3DS word filter for all formats, even for prior games. I'm not bypassing it for the Switch just because GameFreak didn't use one on the console.
  16. Master Dump button brings up all of our datamine dumpers
  17. 1. Dump AHTB from ROM via pkNX 2. Rename the the smaller text file to SCBlocks.txt 3. Put SCBlocks.txt next to PKHeX.exe 4. Block Info will show the internal block names 5. Find block for the specific legend 6. Change the value
  18. No, they are part of a locked battle competition team.
  19. user has stopped updating all pieces of their installation. plugins are unrelated to this.
  20. No save file uploaded, assuming you didn't save the game and export the saved file from your console. Empty saves are not valid saves.
  21. Create the shiny PID within the game's restrictions. It must be a forced-Star shiny PID.
  22. Can't trade Fused forms, period.
  23. The save file is encrypted and signed; PKHeX unpacks it and checks its integrity. This portion of PKHeX's code will reject an invalid save file to try and prevent a corrupted save from causing errors in the program. https://github.com/kwsch/PKHeX/blob/3b5bcc9dad36d60aa8d5f2cd084a622621f37e92/PKHeX.WinForms/MainWindow/Main.cs#L725-L731 I just set a breakpoint before the if statement, and changed the version when the breakpoint was hit.
  24. Only Pikachu-0 can evolve. All event pikachu are separate from regular pikachu, and can't evolve.
  25. Somehow you changed your "Game" value to "Sun" (SN), which PK HeX does not like -- it expects SW/SH. I skipped over that restriction and manually changed it to Sword, and exported the file. It's attached. main_verchange
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