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Poke J

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Everything posted by Poke J

  1. @lolololololok knowing the frame made this a lot easier. It's strange, I didn't change any of the information on my end, but I was able to find the frame this time. Anyways here is the save with your requests. Pokemon Emerald.sav
  2. I've looked into this and I have a some questions and comments. I'm assuming from your post that the shiny Treeko and and Groudon is from your Pokémon Ruby, but I was unable to find the frame that would yield a shiny PID for the ID/SID combo of 14002/29131. I've checked up to frame 400000000 which would translate into having the counsel on for almost 952 hours straight. I've found similar IV combos with an Adamant nature that would be shiny, but not that exact combo. Are you sure that your fake Ruby cart can generate Method 1 PIDs correctly? When you found the shiny frame did you by chance look up Method 2 or Method 3 frames and acquired the Pokémon with those frames instead? If it is the latter case your cart is preventing the generation of Method 1 frames and the Pokémon will most likely not be legal. In regards to having all of the tickets in your bag will not give you the results that you want. Someone can use PKHeX to add all of the tickets to your bag, but they will not work since additional flags need to be checked in order to get then to function. The best thing to use is the gen 3 Wonder Card injection application found in the downloads section. But, I believe you need the Pokedex first and filled in the secret message in the questionnaire that can be found on the counter of all marts to be able to get the tickets in the first place. Considering what you mentioned about your computer you'll probably will need to play the game up to that point and get someone to add the tickets in for you at a later date.
  3. In super simplified terms the RNG is based on when you launch the game. You can easily manipulate the RNG in gen 5, but it's nearly impossible to manipulate the RNG in gen 6 without additional software running. So to answer your questions: 1) Yes, your system date and clock affects the RNG. 2) The IVs and nature of the Pokémon will be generated off of your system settings (when you launch the game) and not when the Wonder Card was received.
  4. When you teach the Pokémon a TR move you need to click the "Technical Records" button at the bottom of the Attacks tab and check off that the Pokémon has learnt those TRs. This is needed so if the moves gets deleted the Pokémon can relearn it from the move re learner. Also don't forget to set the height, weight, and encryption constant for the Pokémon.
  5. @Encryption34655I am not a moderator, but uploading or linking to ROM files is considered piracy and is not allowed allowed of these forums. I highly suggest you edit your post to remove the link to those files.
  6. @boyfriendcoma if I remember correctly in order to get Landorus to appear the game checks the Tornadus (Black) or Thunderus (White) in your party to see if it is the one from your save. So the Pokémon needs to have your OT, ID, SID, and probably the flag checked that the one in your version is caught.
  7. No, that is not possible since the save file needs to be extracted using a save manager which needs CFW to install in the first place.
  8. From what you described you're not extracting the save correctly. You'll need to install custom firmware (CFW) onto the Switch and install a save manager application. But, as you have stated you're using a Switch Lite which can not be hacked at the moment so it'll be impossible to install CFW in the first place. You'll have to wait for someone to discover a method to add that kind of software for the Switch Lite.
  9. The journal does not keep everything you've done. The journal only records back 7 days and if you have a long play session not everything stays recorded. Think of the journal as way to recall what happened last time you played similar to the flash backs in Fire Red and Leaf Green. However, you never have to open the journal and the only time you probably actually look at it is if you haven't played the game in the last 24 hours since upon load it opens the journal. Also the journal is only a Diamond, Pearl, and Platinum feature and no other games use it; therefore, don't worry about Pokémon Bank since every game after didn't have the feature and on top of that gen 4 games are not compatible with Pokémon Bank.
  10. All of the met data is discarded and replaced during transfer to gen 5 so no it isn't stored anywhere in the Pokémon data. The only met data that doesn't get overwritten from gen 4 to 5 is when and how the egg was obtained if the Pokémon hatched from an egg.
  11. Since the save is from an emulator it will be larger then the Virtual Console save; therefore, you'll need to open the save in a hex editor and trim the end of the save to be the same length as the Virtual Console save.
  12. No, because it can't learn old moves anymore and can only learn moves that it would learn in Sword and Shield.
  13. Because giving a Pokémon the battle ready symbol in game wipes all moves the Pokémon knew prior and replaces them with the moves it would learn by leveling up in Sword and Shield. That way legacy moves can't be used in competitive play.
  14. @Atmosphaera yes battle version would be what you need to set. Since the only way to get that ribbon is to get to Master Ball rank in ranked battles and to only way Pokémon from past gens can go into rank battles is by having the battle ready symbol and a battle version set.
  15. Did you give then the battle ready symbol first?
  16. I know it works I’ve done it myself as well. I was wanting to know if the poster was trying to do that since that could be the source of thief issue and was trying to rule out scenarios to give them the best advice possible.
  17. Are you attempting to inject a save from an emulator or cartridge into your Virtual Console?
  18. I need a little more information, what part didn’t work?
  19. @Radament I'm not a mod here, but it is against the rules to upload ROMs on this forum. I suggest you remove the file from your post.
  20. My suggestions to you for the future is to edit an existing Pokémon and make sure you're paying attention to what moves that Pokémon can learn. Anyways the issues that you had with this Pokémon are 1) ability appears invalid, 2) move issues, and 3) you didn't add an encryption value to the Pokémon. So for future reference this is how you fix these issues: 1) Toggle the ability to either ability 1 or 2 then back to your desired ability should clear up that problem. 2) First make sure you're adding legal moves to the Pokémon. Second eggs, event (Pokémon from Mystery Gift), and some special encounter Pokémon have "Relearn Moves" which is the box under the "Current Moves" box in the Attacks tab. PKHeX can auto file this be holding shift + left click in the Relearn Moves box. 3) This is a personal pet peeve of mine when people don't do this, but very bottom of the OT/Misc tab is where you can set the "Encryption Constant" for the Pokémon. Initially for a Pokémon made from scratch this field is all 0s which yes is a valid encryption, but it's very suspicion if it remains all 0s. Here is the fixed Pokémon and I hope these pointers will help you in the future. 199-01 ★ - Ibn Sina - 1EB52B4B5EEA.pk8
  21. You can make the Pokémon and add it to your party, but it will retain the stats calculated by PKHeX so at some point you'll need to deposit it into the PC since when the Pokémon is in the PC the game does not store its stats and will calculate the stats when viewed or withdrawn. This is different when the Pokémon is in your party since then the game will keep the calculated stats in memory. So ultimately you just need the game to recalculate the stats of the Pokémon and the easiest way is to put them into the PC.
  22. @Delta Blast Burn, @Pokemaster9999999 DMed me earlier and it sounds like they’re trying to make Pokémon using an iPad. I’ve informed them that PKHeX does not your on iPad/iPhone.
  23. I suck at the pronoun game so can you provide a little more information about your issue.
  24. @Thother ball data is not recorded in gens 1 and 2 therefore the Poke Transporter assigns a regular Poke Ball as the ball it was caught in. With that said gen 1 and 2 Pokémon from the VC games can only be in a Poke Ball.
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