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theSLAYER

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Everything posted by theSLAYER

  1. Yeah the OT name was missing. I'm wondering if it is a remnant from you trying to change the OT name or something.
  2. Was the egg's OT name originally blank? Did you make this egg from scratch or received it in-game? Writing an OT to the egg in current stable PKHeX doesn't stick. I had to modify the pk3 with Hex editor for the egg to show up legal. I wrote the line into PK3 via hex editor
  3. Just a reminder to readers: this applies to Gen 3. The encoding/characters format changes in other generations. I didn't apply your workaround. My egg is an egg I received in-game on an ENG save, free from modifications. Relating to your "Asian encoding" statement, what you see is just a quirk with the Gen 3 encoding, or maybe I should say it is a quirk with eggs for how PKHeX chooses to display them. The encoding table for Roman characters between both International and Japanese games are the same. It is just that PKHeX parses them differently based on the language selected on the Pokemon file. They are not actually encoded as "Asian" characters by themselves. The way they appear changes based on language byte. (remember, Eggs in Gen 3 games come with JPN set as the language byte) My Egg examples: In-game caught Pokemon: Notice how despite they appear different, the bytes are actually the same? The issue here is with your OT name. Why does it start with a terminator? There's data after the terminator, implying there other characters. (Characters U, T and R) So let me ask again. Was the OT removed? What was the OT of the save that received the egg? :3 I'm curious. Did you delete the name? Maybe it bore other characters and PKHeX yeeted them? Maybe the other OT characters don't go into an egg before it hatches? Need to know what is your OT name, and whether this egg was modified before extraction. Perhaps provide your save so I can take a look.
  4. not every mon can have random IVs. You probably edited mons that bears PIDIVs relationships. Depends on what mon you edited, but those need to be fixed one by one (or just revert to the old IVs)
  5. So I just did a test on some random's game: The original OT still exists. Oddly your file doesn't have an OT. Was the OT removed? What was the OT of the save that received the egg?
  6. Official site: https://www.pokemon.com/us/pokemon-news/get-gigantamax-eevee-and-gigantamax-pikachu-codes-from-best-buy/
  7. mind uploading the file for me to take a look?
  8. Yeah, if you had an account you could request for one then check the expiry (it'll probably be mentioned in the mailer). Welps.
  9. Do you have an account? It doesn't indicate when the code expires
  10. @SkyLink98 thanks for compiling the dates and the links. There seems to be a little error with France, Netherlands and Ireland; as far as I can tell, they end on the same date as UK. Also, it appears Spain site bans non-European IPs. In the mean time, I've updated my table, and added them to webarchive
  11. If a mon was never traded to Gen 2, it cannot have a move removed. There is no move deleter in Gen 1 How PKHeX can recognize "was it traded before", is by checking the Catch Rate. Certain Catch rates change value when traded to Gen 2 and back, due to how some values don't match up held items in Gen 2, so Gen 2 changes them to proper held items upon receiving them. Try dragging your Venusaur between 2 PKHeX windows, one for Gen 1, and one for Gen 2, you can observe in real time.
  12. I'm assuming your Venusaur still has the same catch rate, indicating it wasn't traded.
  13. From what I can tell, if I'm not mistaken, they follow the same dates as GAME UK
  14. Yes that is how the game stores the eggs, with the nickname as Japanese, even if it doesn't show in-game. However, PKHeX won't push an error associated to that. Not sure what you did wrong here.
  15. Using this page to keep track of the dates of this distribution: Known Countries/Region Shiny Zacian In-life distribution dates Shiny Zamazenta In-life distribution dates Last day for in-game redemption Japan, South East Asia, Hong Kong, Taiwan Oct 22 to Nov 18, 2021 Nov 25, 2021 United States Oct 22 to Nov 11, 2021 Nov 12 to Nov 26, 2021 Jan 31, 2022 Canada Oct 22 to Nov 04, 2021 Nov 05 to Nov 18, 2021 Jan 31, 2022 United Kingdom, Ireland, France, Netherlands, Belgium, Sweden/Norway/Finland/Denmark Oct 22 to Nov 18, 2021 Feb 12, 2022 Germany, Austria, Italy, Switzerland Oct 22 to Nov 18, 2021 Dec 31, 2021 Spain Oct 22 to Nov 18, 2021 Feb 22, 2022 Korea Nov 19 to Dec 31, 2021 Dec 31, 2021 The countries/regions named above would link to their official pages [Either Pokemon or Nintendo or the main participating store] (if any announcement were made). If you want to view other news pages done on our site: Korea US/Canada/Japan If you want to visit the download pages: Shiny Zacian Shiny Zamazenta If you'll like to check out more dates/countries data, Bulbapedia has a page up now: https://bulbapedia.bulbagarden.net/wiki/List_of_serial_code_event_Pokémon_distributions_in_Generation_VIII#Distribution_2
  16. probably extraction method or something. Just remember to remove the extra bytes in the future. As for injecting back into your game, you *may* need the extra bytes back after editing.
  17. As a note, for GAME UK, this store made a tweet about it. But otherwise, nothing on GAME UK's Twitter/Site and Pokemon.com/UK
  18. How did you obtain this? Anyway, use a Hex editor, snip off the end, and it'll load in PKHeX
  19. Official pages: United States - https://www.pokemon.com/us/pokemon-news/get-shiny-zacian-and-shiny-zamazenta-at-gamestop/ Japan - https://www.pokemon.co.jp/info/2021/09/210928_gm01.html Singapore - https://sg.portal-pokemon.com/topics/game/211014130000_receive_shiny_zacian_and_zamazenta.html Taiwan - https://tw.portal-pokemon.com/topics/game/211014190000_post_26.html Hong Kong - https://hk.portal-pokemon.com/topics/game/211018190000_post_1.html Korea - https://www.nintendo.co.kr/news/view.php?no=S1BDVUJ2NzVleE0weHhTZXdoRDY2UT09 https://www.nintendo.co.kr/news/view.php?no=VVlTdUdDekcvV05PdytxUjNEUjI2UT09
  20. @Meny_Marquez as I've told you in your DMs, there is no need for you to keep uploading the PK8. When the event officially starts (also means the WC8 is unlikely to change), we will upload the official WC8. They can be used with PKHeX to generate PK8.
  21. Not about whether the software works on non-pirated games. It's about piracy being against our forum's rules, for various other reasons including legal ones.
  22. No clue, never dealt with a pirated game before. You probably wanna reinstall the latest version of JKSV. Also, we cannot offer any more assistance; we legally cannot assist with issues related to piracy.
  23. Okay. When you're launching the game to check the progress, you doing it in CFW or OFW?
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