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Freeasabird420183

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About Freeasabird420183

  • Birthday 08/16/1988

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    Its a damn handy Tool.
  1. And of course nobody responds to this, (sorry btw) i wanna know how to warp to locations just so i can "start" the game from the beginning looking how i want my character to look. but its like its a big secret or something i can't find any information on how to solve the black screen issue.
  2. Can you please add a clothing section to PKhex for Pokemon USun/moon like how it is for X and Y. the fact that its missing is a little perplexing.
  3. Just download a program called PK3ds This video will at least show you how to install the program and after that it should be quite strait forward to use. its an easy tool to use, it just requires a bit of time to edit trainers and gym leaders. you can also edit the story text if you want to, among other things.
  4. sorry if this isn't where i should put this but, The selection of clothing in these games is abysmal. and i'm honestly surprised nobody's ever dealt with this issue in any way, can anyone tell me where these cloth's are stored in some file somewhere?. so maybe for X and Y's case i could perhaps add new colors for the clothes that are in the game, like how it is with Sun/Moon. is there a tool i could use to access this? if not could there be?
  5. So theres a Trainer appearance editor in the PKHEX app that allows you to change your characters clothing. So changing the hair shirt pants etc. all works fine. but why is there various options to change makeup? when i change these settings in any way my character just defaults to her beginning get up?. even though she had a blue shirt shorts and the like before hand. theres a freckles option that can be changed*? and it doesn't screw with my characters look, (does the default female character have freckles?) however her face icon on the save file looks a bit screwy. But any other options mascara, lipstick etc. all reverts my character to her default clothing. am i missing something here? is there certain numbers that correspond with particular lipstick colors? like 2 4 6, instead of 1 2 3 er whatever?. theres no dropdown list of options its just an editable number. not sure how that works exactly can anyone fill me in on this?
  6. These are just my wild imaginings but would be cool to see none the less imo ha ha. Name: 1000 Strikes Type: Fighting Attack: Base 100, 90 Hit rate PP: 3 Description: The user unleashes a blindingly fast flurry of skin rending Punches, organ tearing palm strikes and bone shattering chops. This move is unique (as in no other Pokémon knows this move) and can only be learned by TM. any fighting type Pokémon with fists (excluding Hitmonchan) can use it but its base damage will be lowed to 70. for full effect teach to Machamp. Name: Armageddon Type: Dragon Attack: 1000, 100 hit rate (95 hr vs flying Pokémon) Charge time: 3 turns PP:1 Description: The user, after three turns unleashes a Mega Powerful beam of Energy annihilating anything within its path. it doesn't need to be accurate. This move is unique (as in no other Pokémon knows this move) and can only be learned by TM. This is the ultimate attack. if the enemy can't take down the Pokémon using it within 3 turns, regardless if the enemy trainer has any other Pokémon left, if this move fires, you win. if targeting a flying type Pokémon however only that Pokémon will be taken down and the battle will continue. the one hit win only applies if targeting a non flying type Pokémon. it will then require three entire battles to recharge to be able to use the Pokémon and the move again, One battle if sent to a Pokémon center right away. the Pokémon who used it is essentially "fainted" until then. IF this move actually misses, somehow.. the Pokémon who actually dodged it deserves a medal and a one month all exclusive paid vacation to a location of its choice. and the Pokémon who used the move won't be able to fight afterwards and will have to be switched out.
  7. Sorry if this isn't what you meant but, you need to be on the Attacks tab, select any moves you want to teach the pokemon once thats all taken care of right click on the edited pokemons image in the party box and select 'Set' and it will save your changes. save and quit and start your game and your lvl 5 Mudkip will know the, no doubt OP moves you selected lel Oh and your image is broken, i can't see what you put there, hence this comment.
  8. You'll Need an additional Program Called PK3DS this tool is quite powerful, in it theres a tab called evolutions, and with it you can get rid of all Trade/item/relationship type evolution requirements and make them instead evolve by level, like the large majority of other pokemon, as it really should be imo but whatever. among other cool things you can do to make your game your own. this is the tutorial i used to get it. vvvv
  9. Hello, i've noticed a rather off issue with PKHeX, the Pokepuff tab that allows you to give yourself whatever Puffs you want, doesn't seem to....work, right, as in when i look up pokepuffs online and it says that Mint pokepuffs for instance are supposed to be green, but when i add a bunch of mint puffs, ingame they are actually Sweet puffs because they're are Pink not Green as they should be. are the Puffs..mixed up or something? like lets say i want Mint and sweet Puffs, i add them, they say mint and Sweet puffs, but ingame they are ALL Sweet puffs (Pink). or..am i missing something? i even tried adding all the flavors to the list and yet all i get is mostly Pinks and Mocha's, Maybe one or two greens. and Citras is supposed to be The orange Puffs right? and yet allz i get is Mostly Pinks/Sweets. whats the deal?
    Not even the most basic description or install instructions. or hell, instructions on how to use the tool. >:/
  10. Sorry if this isn't were i should put this, but When i load up PK3DS ( pokemon Y ) and click on the Wild encounters Button make a quick change, adding in a pokemon that comes in Pokemon X, Gastly. When i go to save the encounters (Button) it pops up an Error. Exception Details: System.OverflowException: Value was either too large or too small for a UInt16. at System.Convert.ToUInt16(Int32 value) at pk3DS.XYWE.MakeSlotData(Int32 species, Int32 f, Int32 lo, Int32 hi) in D:\a\1\s\pk3DS\Subforms\Gen6\XYWE.cs:line 445 at pk3DS.XYWE.MakeEncounterData() in D:\a\1\s\pk3DS\Subforms\Gen6\XYWE.cs:line 457 at pk3DS.XYWE.B_Save_Click(Object sender, EventArgs e) in D:\a\1\s\pk3DS\Subforms\Gen6\XYWE.cs:line 491 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Loaded Assemblies: -------------------- mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll pk3DS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null D:\360MoveData\Users\Josh\Desktop\PK3DS\pk3DS\bin\Release\pk3DS.exe System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null D:\360MoveData\Users\Josh\Desktop\PK3DS\pk3DS\bin\Release\pk3DS.Core.dll -------------------- User Message: An unhandled exception has occurred. You can continue running the program (albeit with potential side-effects), but please report this error. Now this is odd to me because i added Misdreavus and Gothita (import only pokemon) to Route 2 and it worked perfectly fine. i'm trying to add Gastly to Route 16 where a few ghost types can be found. and yet it crashes or at least pops up an error but i can't actually save the changes. can anyone look at the error and tell me wth this all means? if at all possible please and thank you.
  11. Red button? What? i clicked the link on the first post that said Attached files, BW Tools *so many gb* and the Mediafire link, Both of em lead me to a download page it downloaded the tools THEN it immediately got quarantined by my antivirus (Big red window) so i then got rid of it. and yeah i have adblock.
  12. Yeah, i clicked the download link and a BIG red window poped up saying that my antivirus quarantined a Trojan. it's a damn shame really.
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