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theSLAYER

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Everything posted by theSLAYER

  1. The mega stones for the other Sceptile and Swampert don't exist in Y.
  2. Unless powersaves changed their model, all bins from powersaves can only be used by the cartridge it was exported from. So, what you're asking is not possible.
  3. Yeah, best not to fake HOME tracker ID. They'll be assigned one when they enter HOME with no ID anyway. Anyhow, like I said, traded GO mons in HOME won't have the GO OT, so it's fine.
  4. I don't see why you PM'd me. Anyway. Step 1) Download a save from here. Step 2) Use this program to properly import the event flags. Step 3) Use PKHeX to fix the checksum. Step 4) Now restore the save into your game, and play it.
  5. What game are you playing? If SWSH, just get one traded from a sysbot. (Also, you posted in the wrong thread. Begging for Pokémon != contribution. I've split out your posts, and merged them)
  6. That information isn't stored on PK8. It's on HOME tracker ID. The mons you injected do not have a "GO Transferred HOME tracker ID". If I'm not mistaken, once the mon is traded or transferred away, it would lose the original GO trainer details anyway. Also, to add on, once it is transferred out to SWSH, it loses the GO symbol. (at where the arrow is located; that info too is held by HOME tracker, not on the pk8) Why don't you try trading for a mon obtained from GO on the GTS, see if the GO trainer name shows up? ;3
  7. Yes. Don't bother,
  8. @Charblee It is one of two things: 1) For that date, you can only get Groudon via Research, not via raid, hence why you couldn't change the ball. 2) Met level is below 20. Raid Pokémon have a minimum of Met Level 20 when transferred. [Note: I'm not checking the date against known dates, so I'm just listing it as a possible issue] If you wanna change the ball to Premier Ball, change the date to a period where it could be found shiny in raids. Also make sure the Met Level is at minimum 20.
  9. As for .HT_Name, I'm assuming it's the same issue as .CurrentHandler. It presumably partially auto corrects to fit the save's OT. If the mon's OT data is the same as the save, then perhaps it can be changed. If the mon's OT data isn't the same as the save, .HT_Name has to bear the save's name? That's just my guess. So to modify CurrentHandler, one of the details, either OT or HT, needs to match the save's OT, that's what I think. I just did a test where I made the HT follow the save's OT, and I was able to edit CurrentHandler (it was on the OT section of the mon, and I forced it to the HT section) [all edits mentioned are batch edits] As for Hyper Train Flags suggest, got no clue really.
  10. Looks like you going for Gen 7 TID. You should be using TrainerID7 and TrainerSID7 I don't see any reason why it wouldn't work. Literally just worked for me. Perhaps because the OT_Name, TID, SID doesn't match your save? I imagine that were to be the case. Can't say for sure. I can confirm Met Year isn't working for me too. It looks like you're trying to randomize the Date/Month? Perhaps use this to apply the entire datestamp (includes the year) first, then perform date/month randomization. .HT_Name isn't working for me too. Presumably it becomes the name of the save file. .HyperTrainFlags=$suggest ain't working for me too.
  11. The person didn't specify which game the code is meant to work for. There's a chance the code is not meant for your game. Try googling for the code + your game name.
  12. I'm glad it worked.
  13. Well, it sounds like you’re not restoring the the edited save into the game? Here’s what you can do: Create a new backup in JKSV, then make a copy of that folder, then edit that folder, then restore that. Then while in CFW, launch your game to check.
  14. Just in case you're manipulating the wanted IVs in RNGReporter to be lower, that is not correct. The previous PIDIV you had was probably correct, it is just that you need to lower the IVs on your end. To explain in games term: The PID and IV was generated in succession correctly by the game. However the game then copied pasted the IVs wrongly. So RNGReporter -> Generate PIDIV normally, then, when pasting the IVs into the PKHeX -> lower the IVs to match the glitch. Alternatively, just make your Lati@s to be from Emerald. Emerald isn't affected by this glitch.
  15. Control + Click on the Shiny button of a PID of a Max Lair mon.
  16. @Tpain Booting system through RCM -> Sounds like doing CFW to me Rebooting the system and homebrew is gone -> Sounds like OFW to me. Edit: I've removed your other thread because we're handling it here >< Also, you're saying the save is not there despite booting the game in CFW?
  17. That sounds like OFW to me. Also, I sincerely hope you meant homebrew, not piracy, cause we cannot assist with piracy-adjacent issues. It sounds like you are hoping JKSV you launched in CFW would affect the save in OFW. Boot your game in CFW, and the save should be what you wanted to see.
  18. When editing roamers from RS FRLG, you gotta keep this in mind: https://bulbapedia.bulbagarden.net/wiki/List_of_glitches_(Generation_III)#Roaming_Pok.C3.A9mon_IV_bug
  19. Are you running a Sysnand - OFW and EmuMMC - CFW setup?
  20. @Dakotalogy I'm not convinced about your report of: I cross checked the PKHeX's source listing to the disassembly: @Kaphotics the flags doesn't seem fully right.. (1). Is there a possibility that 0x2D2 is a typo (0x2D1 would label the second Electrode fought) (2). Calling it Voltorb isn't correct. Also there's an issue with whether something is fought or defeated (all is called defeated)
  21. @eveeselveon PKHeX is correct: Korean variant of FireRed and LeafGreen does not exist, hence no Pokémon originating from Gen 3 can have Korean as the caught language.
  22. So you're looking for flags relating to whether a certain Electrode is defeated? Are you trying to repeat an encounter or something? Some of the flags are here: https://github.com/pret/pokefirered/blob/52c25bac8e7c9fe7ad97d7890be89c7feededf65/include/constants/flags.h As far as I can tell, they use the PKHeX uses the same index as represented there. I used Hide Mewtwo (0x81/129) to test it. If referencing that page doesn't help, you can always do a before/after comparison with the Electrode you have in mind. Before Save - Standing in front of Electrode After Save - After defeating it. Then go to here, load old and load new, compare which flag got set/unset:
  23. upload your save, and also take a screenshot of the exact error.
  24. There is a proper time and place to ask for help. Start your own thread in the appropriate sub-forum, then we can continue on there. Alternatively, go to ask #help on our Discord channel. I'm locking this Member's album, since you can't seem to follow instructions. Also, FYI, me replying to you in the comments is not an invitation for personal DMs. You should not go around sending unsolicited DMs asking for help. I’m willing to help, but you gotta do it at the right place..
  25. @Eddy V start your own thread to ask for help. Not use the member's albums to ask for help.
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