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    jojo12100

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    Kaphotics

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Popular Content

Showing content with the highest reputation on 03/22/18 in all areas

  1. Version 24.11.11

    9466968 downloads

    Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs
    2 points
  2. It's Nota Bene, a latin abbreviation. I begin a spreadsheet indicating the best way to shinyhunt a Pokemon based on the french works about and my discoveries. It'll take around 2 weeks to complete it. Here a quick look:
    2 points
  3. I'm surprised no one has mentioned this yet but, IF we get cut scenes: No more deadpan I'll-eat-a-bus-full-of-children expressionless face. We get expressions in z-moves but not cut scenes?? What are we? We have less expressions than Ditto! ◕ ‿ ◕
    2 points
  4. Hi everybody! I need your help. Anyone have cheats that can modify the stats of pokémon in Fire Red? I may have easily found out on the internet the gameshark code for max all stats of party pokémon in FR - LF, but which I need is code for max each stats of a pokémon. I searched out max each stats only in Ruby, but not in FR-LG. 1st Pkm max all stats in FireRed: 38A014382724 3FF453949219 => This code set HP/Atk/Def/Spc.Atk/Spc.Def/Spd of your first pokémon to 999 points 1st Pkm max each stats in Ruby: 830043B8 03E7 (999 HP) 830043BA 03E7 (999 Atk) 830043BC 03E7 (999 Def) 830043C0 03E7 (999 Spc.Atk) 830043C2 03E7 (999 Spc.Def) 830043BE 03E7 (999 Def) => With 03E7 in hex is 999 in decimal, I can modify the stats of pkm as I wish in Ruby. I need the similar of this code in FireRed. More details: In FireRed I want to mod my Mewtwo's stats as follows: 584 HP 674 Atk 494 Def 996 Spc.Atk 549 Spc.Def 734 Spd Could anybody help me to solve this?
    1 point
  5. I focus on "catching" for the moment but we can later add it if people want it.
    1 point
  6. The code you listed for FireRed max stats is encrypted which is why it appears unintelligible. Anyhoo here are the codes you requested. 1st Party Pokemon 584 HP 022242DA 00000248 674 Atk 022242Dc 000002a2 494 Def 022242De 000001ee 996 Spc.Atk 022242e0 000003e4 549 Spc.Def 022242e2 00000225 734 Spd 022242e4 000002de Check gamehacking.org for all your gba code needs.
    1 point
  7. erm, editing your save file, even when there's a game update, doesn't impact the game progress. Upload a copy of that save file for us to see. edit: @ZonEnder if you're still having troubles, try using this tool, then open the fixed save into PKHeX.
    1 point
  8. Here is what I want expect is %100 necessary for gen 8 be able to send pokemans from 3ds to gen 8 games on the Switch(?) nameable rival pokeblock minigame w/ friends at least some form or real time multiplayer interaction, even if it's limited to a single location/feature no outlines 1080p 60fps increase subtle* adult humor by 420% microtransactions an unfinished story that can be completed with a later revision of the gen 8 launch titles, maybe a year or two after release old music companions crafting system settlement building multiple endings casinos robots cowboy robots vengeful mail men checkered suits gold/diamond encrusted pokedex memes
    1 point
  9. New features: An open world section of the game, where you can explore randomly generated areas with other players and have the chance to catch rare Pokemon, or maybe Pokemon with unique moves, such as a Pikachu with Surf or Fly for example. Maybe in this you can team up with other players to capture a legendary. I'm thinking take the social aspects from Pokemon Go and make that work with a traditional Pokemon game. This doesn't even have to be in the main story section of the game, however could be an unlocked safari multiplayer type feature post game. Improving the communication within the game would be nice, this seems to have regressed in Gen 7 to the point where you can't even type your own message when putting a Pokemon on the GTS. We should be able to voice chat in game at this point, that would be essential for the above open world idea. Retaining more of the information for Pokemon imported from previous generations, for example the date / route it was caught, not just replacing it with something generic based on the game it came from. Some returning features i'd like: National Pokedex - as someone who enjoys the collecting aspect of the game the most I really don't like how it's absent from all Gen 7 games. PSS - I did enjoy having this up as i'm randomly playing the game, it gave the feeling that your playing with other people as you progress though the story. DexNav - I liked this, from a collecting point of view this was extremely useful. Wishes: Don't milk the franchise, by that I mean don't release Gen 8, then release the same game again a year later, slightly changed... (looking at you Ultra Sun and Moon). The Switch is a modern console, an expansion pack released at a later date with new regions to explore might actually work well for a Pokemon game if done right. Don't go overboard with all the cut scenes, I felt this was too much in the Gen 7 games.
    1 point
  10. "Foes will cower at the immensity of the Legendary Pokémon Regigigas as it enters battle!" https://www.youtube.com/watch?v=nxXEPk3dzFg
    1 point
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