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  1. Lessangel

    Lessangel

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    Sabresite

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    BlackShark

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    Kalaxe

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Popular Content

Showing content with the highest reputation on 01/14/18 in all areas

  1. I do not have it unfortunately. I got the Top 10 WAY before it was made public, which we already had known was made from the 10 ANIV. And I had already known the Celebi/SPACE C was made from that as well.
    2 points
  2. Hint: flying location flags for ORAS are starting at 0x14E48.
    2 points
  3. pk3DS serves multiple purposes: * data visualization * data editing * data randomizing The more inter-connected certain edits need to be (ie, more advanced handling), the less likely they are to be fully fleshed out. === pk3DS shows the Tutor's list of moves it can tutor (what shows up in game), what they actually teach is separate from the displayed value. Updating the actual move table is extra handling which still has not been added (adding/fixing stuff takes time, and I have other things that interest me more). Remember, the community does not have the source code or flawless knowledge of how the games execute. Figuring out how to edit stuff and then simplifying it for regular users takes a lot of time
    2 points
  4. Not that I'm aware of, but that figures. Besides, I doubt any collector has the rom for Celebi/Deoxys. ----- For the record, I did separate the Aura Mew multiboot from the distro rom and rebuilt it with the AGBJ master like done with the Jirachis, and that DID work on real hardware. So if it was questionable, we know for sure the problem has something to do with these multiboots coming from a GameCube. Though, theoretically it can be done since Nintendo did it officially for the European BGFZ cart. I also took the BGFZ multiboot from the US Demo disc(it's identical in both disc 14 and 16), but the differences to the GBA multiboot are too much to solve by trail-and-error. At this point I think we're mostly going to need to rely on the skill of @ajxpk, so hopefully everyone can give him the time and patience. Whatever it is, it's something VBA is "luckily" ignoring.
    1 point
  5. I feel the tail is too long when cleaning up background ,,,,
    1 point
  6. Two back pictures in different directions,but I think the smaller one is more correct,,,,
    1 point
  7. Normaly, distributing ROM hacks for NDS ROMs involves an XDelta patch applied to the entire ROM. 3DS hacks usually involves tedious ROM extraction and file replacement. Patches applied to the ROM as a whole do not support multiple regions of games, and tedious ROM extraction and file replacement is a chore. DS ROM Patcher aims to fix that: a single easily-distributable zip file contains everything that's needed to apply a hack to a ROM. The supported input and output formats are the same as in my .Net 3DS Toolkit: 3DS, CIA, Hans, and Luma Layered FS. Instructions for creating and applying hacks can be found at the GitHub Readme page. Requires the .Net Framework 4.6.2. Download: GitHub
    1 point
  8. So this will not be a serial code? Wow.
    1 point
  9. I have lost the backsprite of naganadel so I will upload it along with the others .I will also upload the shinys.
    1 point
  10. hi @theSLAYER, I'm not doing anything wrong, in fact I'm adjusting to the measures of other sprites on that same page. if you look at this sprite of altaria-mega (https://www.pkparaiso.com/imagenes/rubi-omega-zafiro-alfa/sprites/animados/altaria-mega.gif) <the resolutions are 124x142, while my back is Poipole is 138x177 a little bigger. Therefore, it is not me who is doing it wrong. Anyway, I have captured all the sprites of these pokemon (since I wanted to remove the background on my own, but I do not have much time) if you want to pass them too.
    1 point
  11. Someone could put a .sav in which you can simply transfer the card without the need to do the whole process of the ID and character of the game, or you can simply transfer the RegiDolls via the wireless connector
    1 point
  12. Oh in case you guys haven't noticed he updated his MEGA link on the 1st page
    1 point
  13. I found the JPN Berry Glitch Shiny Zigzagoon GameCube Distribution hidden away on the Japanese Interactive Multi-Game Demo Disc from January 2004! If its listed on the discs menu system its far from obvious to someone to someone who can't read Japanese, however it's easily found in the discs file system. You will find it under local > tgc > Ruby_And_Sapphire_Rev.tgc and can convert it to an ISO to use on real hardware with tgc to gcm (untested at present). If you look at the banner info you will find the name of the disc is "ジラーチ配布ディスク2003年6月" which translates to "Jilachi Distribution Disk June 2003." The banner description is "新ポケモン ジラーチが君の手に!" which roughly translates to "New Pokemon Jirachi is in your hands! We can speculate the JPN Pokemon Berry Glitch Shiny Zigzagoon Distribution is based on the the Wishing Star Jirachi distribution, which was distributed from June 1 to August 24, 2003 in Japan.
    1 point
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