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  1. Lessangel

    Lessangel

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  2. parsath

    parsath

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    xorhash

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    BlackShark

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Popular Content

Showing content with the highest reputation on 12/08/17 in all areas

  1. Hi! I'm new here, I was looking for a shiny naganadel gif and I read that you need some help with the gifs, so I tried with naganadel. Have i done it right? if yes, i can try to do more gifs... but, there's a faster way to clean the background? i'm using photoshop cs3, and I have to do this manually, level by level, with the "magic wander" ^^" P.S. : sorry for my bad english ^^"
    5 points
  2. Thanks for cleaning the gifs @parsath & @Lessangel! Unfortunately I don't know any faster way. I'm cleaning each frame manually as well on Photoshop CS6. As promised here are the USUM shiny gifs! Again the background needs to be removed, sorry. USUM Shiny Gifs.zip
    2 points
  3. Version 20251217

    120054 downloads

    A collection of Pokemon from every game. See thread for more information and progress: And GitHub for latest updates: https://github.com/ReignOfComputer/RoCs-PC
    1 point
  4. Version 1.2

    18109 downloads

    This page contains all publicly available savefiles that were dumped from original FireRed carts, which were used to distribute MYSTRY Mew by direct trade. The distribution took place at Toys R Us stores in the United States on 30 November 2006, for only three hours from 12 - 3 pm. Each savefile is credited to who supplied it online. The recently acquired savefile that provided the missing remainder of the boxed 420 Mews is credited to PP.org, for appreciation to the group effort of those that helped obtain and pay for it. The 426 individual .pk3 files can be found here.
    1 point
  5. I've done Lunala, but afraid the timing for it is off.
    1 point
  6. So, after steamrolling a lot of problem and features, I decided to make a new release! https://github.com/PsyCommando/ppmdu_spriteeditor/releases/tag/v1.0.0-alpha.5 There's a bit more stuff working! I even modified bulbasaur's ground mode walk anim a bit and it ran in-game without any issues.
    1 point
  7. okay,I find you , here you are ,,,
    1 point
  8. Offset 1468 did nothing for me. But, indeed, higher values move it to the left, so I guess we've solved the overall movement thing. I haven't been able to fully determine what does 146B do, but pretty much like 146F (vertical cam) and 1473 (zoom), seems to control "sections" within which 146A acts. Apparently, there are only 3 legitimately possible values for this offset: 00: No horizontal movement has been done. 41: Right horizontal movement. C1: Left horizontal movement. I'm guessing values lower than 90-or-so are for "right" sections, and higher than that should be for the left ones. [EDIT] Also, some other misc data I've found: 1458: Hairstyle. Haven't checked whether it affects color or not. 145C: Bottom clothes (shorts, skirts, etc).
    1 point
  9. We still don't have local trading and battling? Come on, Niantic. Bring us the features that fans have been asking for.
    1 point
  10. These Balls were obtainable in gen 5, and you could use whatever Ball you had on your bag to catch Entree Forest Mons. The Dream Balls were given to you merely as an optional resource, either to not have to use the Balls you've bought yourself were you to be low on stock, or in case you wanted to have your Mons in some pink, fabulous Ball, but their use was not mandatory. Combee was obtainable back in HGSS via heatbutting trees, and therefore, catchable in Apricorn Balls.
    0 points
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