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Showing content with the highest reputation since 05/01/23 in all areas

  1. Version 24.03.26

    8664533 downloads

    Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs
    42 points
  2. Version 24.3.27+49

    63968 downloads

    An experimental build of PKHeX meant for testing changes since the last stable release, and is not intended for general consumption. This may make certain features inoperable or corrupt your save file. Make backups of your saves before using. Use at your own risk. Looking for where to download PKHeX? Click here!
    9 points
  3. Find PKMDS for Web on... the web! https://www.pkmds.app/ GitHub Repo: https://github.com/codemonkey85/PKMDS-Blazor Issue tracker: https://github.com/codemonkey85/PKMDS-Blazor/issues Hello all. Some of you might remember me and / or PKMDS, but most likely not. But I have returned from years of quiet meditation (work and family) to bring PKMDS back to a modern generation of gamers. Introducing: PKMDS for Web! Built as an ASP.NET Core web app using Blazor WebAssembly for UI, and leveraging PKHeX.Core as the logical foundation, PKMDS for Web is intended to be a save editor for all Pokémon games, with support for all modern browsers (including mobile). Development will probably be very slow, since this is just a fun side-project for me. Contributions and suggestions are welcome - feel free to create an issue and / or pull request on the GitHub repo. Special thanks to @Kaphotics and everyone who contributed to PKHeX over the years. I'm standing on your collective shoulders (although feel free to steal as much as you want if you ever intend to make a web-based PKHeX ). EDIT: Please note, the app is under development and is super unfinished. Like, "construction zone" unfinished.
    6 points
  4. Version 0.8.1

    752 downloads

    MissingEventFlagsChecker is a PKHeX Plugin for checking event flags states like missed field items, hidden items and trainers. The main purpose is to check your save data and report back important Event Flags that you may have missed during your gameplay. It is really easy to miss a hidden item, or a partially covered field item, or even that isolated trainer that needs lots of entering/exiting cave doors and get you lost in the path. This plugin will report all of the above, so you can properly look for it. For completionists, this may give you that satisfaction that you have explored and gathered all 100% of what the game provides you to acquire. This is a WIP plugin, it already covers the most important parts of each game, but it is far from ideal. Gen1 and Gen2 games are now fully supported, while remaining ones are partially supported. Source Code https://github.com/fattard/MissingEventFlagsCheckerPlugin Setup Instructions Download the plugin from the latest release. Extract and unblock them in Windows' Properties Menu. Put them in the plugins folder that is in the same directory as the PKHeX program path. If the plugins folder does not exist, just create one, all lowercase letters. Actions Export Full Checklist This action will export the internal tracked database of event flags in a checklist format [ ] not completed [x] completed Each entry will have a category, a location name, and a description. This checklist will have all entries current in the internal database, and may be expanded later as research is done. You can find samples of the full checklists at the Wiki section in GitHub. Note: The checklist may contain unused data, which will be filtered out later, as well as being sorted in some confusing order that will also be fixed in later versions, as documentation on the flags progresses Export only Missing Flags This action will export only the tracked events that are not marked yet, so you can refer only for the stuff you missed. If the result file is empty, you are missing nothing. Note: The list may contain unused data, which will be filtered out later, as well as being sorted in some confusing order that will also be fixed in later versions, as documentation on the flags progresses Export current view This action will export the current table in the viewer in a checklist format. Use the checkboxes and filters to customize a view before exporting. Note: The list may contain unused data, which will be filtered out later, as well as being sorted in some confusing order that will also be fixed in later versions, as documentation on the flags progresses Supported Games All mainline games are supported (limited descriptions for many of them) Red / Blue / Yellow (International and Japanese versions) Gold / Silver / Crystal (International, Japanese and Korean versions) Ruby / Sapphire / Emerald / FireRed / LeafGreen Diamond / Pearl / Platinum / HeartGold / Soul Silver Black / White / Black 2 / White 2 X / Y / Omega Ruby / Alpha Sapphire Sun / Moon / Ultra Sun / Ultra Moon / Let's Go Pikachu / Let's Go Eevee Sword / Shield / Brilliant Diamond / Shiny Pearl / Legends: Arceus Scarlet / Violet Support Information You can refer the support thread for help, bug reporting and features request. Check before posting duplicated support request. For Bug reporting only, you may also use the GitHub issues section Note: Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). Contributing Refer to the main GitHub repository page on how to contribute
    4 points
  5. Version 20231218

    85324 downloads

    A collection of Pokemon from every game. See thread for more information and progress: And GitHub for latest updates: https://github.com/ReignOfComputer/RoCs-PC
    4 points
  6. There’s always information to check and collate. No ETA. Wait patiently.
    4 points
  7. HOME will "tarnish" all Pokémon in a save file by changing the Height to match Scale. PKHeX has not yet updated to account for HOME's new behaviors.
    4 points
  8. Hi everybody. Recently I switched my reasearch on fashion blocks in Scarlet and Violet, even if it can be considered low priority (since trainer personalization in Gen 9 is kinda underwhelming compared to Gen 8-7). Anyway yesterday I dumped the full blocks with all purchasable clothing options and created a .txt file containing the ids of special Items not purchasable in base games (league-team star hats, past gen saves phone cases, all fashion items in the DLCs preorder pack and the PokePortal gifts up till now). I already made some modifications to my fork of PkHex for the data I retrieved and built the injector. When my current pull request regarding Trainer Photo visualization will be (hopefully) merged, I'll make a new one for revamped fashion injection. Up until then I share here the blocks and the .txt in case somebody wants to do further research or just inject them. legwears.bin cases.bin special.txt bags.bin eyewears.bin footwears.bin gloves.bin headwears.bin
    3 points
  9. I've played a few Soul Link's so far and every time I start my play session for the day it's always kind of an annoying process. Loading up 2 separate emulators, 2 roms, having to rekeybind the controllers every time. I was wondering if someone would be able to make a program that could make it easier. If your unfimiliar with a Soul Link Nuzlocke, heres the rules. 1- Any Pokémon that faints is considered "dead," and must be released or stored in a specified PC box for "dead" Pokémon. 2- You can only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances. 3- You must also nickname all of your Pokémon, for the sake of forming "stronger emotional bonds." 4- In a new area, the first encounters for both players will be, "linked," together until death. 5- If one Pokémon in a linked pair is placed in the PC, it's Soul Link partner must be placed in the PC as well. 6- If one Pokémon in a linked pair dies, it's Soul Link partner is considered dead as well. 7- If one player fails to capture their first encounter in an area, the second player must forfeit their encounter in their corresponding area. 8- Across both players parties, primary typings may not be repeated. Basically what I'm looking for is a program that emulates 2 roms side by side and be able to control them individually. I've thought of a few features to make it better. Features -Emulators from all consoles built in - Ex. VBA, Desmume, and Citra -Saves both roms under 1 "project" and loads them on the same side every time -Type Chart ready -Online Remote Play - Be able to join your friends session online to see and control one of the games. -Games connected locally so you can trade and battle -Database where you can input your linked pokemon pairs and where you caught them -Built in Pokedex Database (Not necessary but would be helpful) -Program reads both your teams and displays them between the game (I'm aware that's not an easy ask but if it's possible, why not) I feel like except for a couple of them this is a completely possible thing to create. I know it probably wont happen but I just thought I'd get the idea out there. I love doing Soul Links and I'm so happy people found a way to make Pokemon Co-op. Thanks for your time.
    3 points
  10. Version 1.7.1

    10185 downloads

    Collection of various PKHeX plugins I have made Plugin Purpose Thanks Sorting Plugin Sorting by different regional Pokédexes Raid Importer Importing Raid and Outbreak Files From Event Gallery in Sword and Shield or Scarlet and Violet SVivillonPlugin Edit Vivillon Spawns in Scarlet and Violet Fashion Editor Pokémon Sword / Shield, Brilliant Diamond / Shining Pearl and Legends Arceus Fashion Editing theSLAYER for original idea SV Profile Picture Viewer View and Save Profile Picture and Icon in Pokémon Scarlet and Violet Pako96 for the original code TM Tool Miscellaneous TM edits Roamer Tool Edit the roaming Legendary Birds in Pokémon X and Y and gen 4 roamers. Teams Viewer View battle and rental teams in Sword/Shield and Scarlet/Violet Special Pokémon Finder Check for Three-Segment Dunsparce, Family of Three Tandemaus or Wurmple Evolution suloku for the original idea Unmaintained Plugin Purpose Original Author Sword/Shield Event Editor Editing Max Lair, Gift Pokémon and CT Legendaries Darkfiggy (GitHub) Sword/Shield Raid Tool Display And Search Dynamax Dens Leanny AutoMod QR Plugins Scan (Defunct) PGL Rental Team QR Codes To Import Them architdate and Kaphotics (GitHub kwsch) BW Tool Various Editors For Gen 5 games suloku (GitHub) Source Code: https://github.com/foohyfooh/PKHeXPluginPile Thanks wubinwww, BlackShark, ppllouf, easyworld, Pako96, ZiYuKing, StevensND for language support If you can contribute multilingual support, please make a PR
    3 points
  11. SkyTemple Hack of the Year 2022 Award Winner For: - Hack of the Year - Best Narrative - Best Character (Main Character) - Best Cutscene Direction - Best Boss Fight (Final Boss Sequence) - Nominee for Best Single Cutscene (Sharpedo Bluff Scene) - Nominee for Best Single Dungeon (The Aurascape) --- What is the spirit? Explorers of the Spirit is the first ever playable full-length PMD story hack, starting development in mid-2020 and now reaching a 1.0 release a little under two years later. The team behind the hack has put a lot of love and effort into this thing, and we really hope that you'll enjoy it. Features: Starter Pokemon Adjustments: Launch Trailer: Screenshots: Special Thanks/Abbreviated Credits: Download (CURRENT VERSION: 1.01 - May 6, 2022) - Includes an XDELTA patch for the US version of Explorers of Sky, detailed instructions for patching and transferring saves between versions, a changelog, and a list of known bugs as of the current release EOTS RELEASE 1.01.zip Traducción al Español por Everson y Wolf Igmc4 https://whackahack.com/noticia/pokemon-mundo-misterioso-exploradores-del-espiritu-completo-en-espanol-nds-para-descargar/ Abbreviated dungeon/mechanic change reference guide (last updated 3/16/24): Explorers of the Spirit v1.01 Dungeon Docs.pdf We'd love to hear your thoughts on the hack! Join the discussion on the EotS Discord: https://discord.com/invite/pDxrBVryky
    3 points
  12. I know there are already some threads about running PKHeX on Linux (like this or this) but they are all outdated and none of them is simple and straightforward enough. I feel like there’s still a lot of confusion about PKHeX and Linux, especially for what happened recently when the program switched from .NET 7 to .NET 8, so I’m making this thread hoping for it to become the ultimate reference for this subject. I'll keep it up to date. --------------------------------------------------- Latest PKHeX version: 24.03.26 Status: WORKING Known bugs: Drag & dropping save files into the program's window isn't really stable and could lead to a crash. This usually happens when you import/export boxes in a save file, and then import another one into the program. Always make a backup or try to avoid drag & drop at all by only using the File > Open option. --------------------------------------------------- 1) Installing Wine Vanilla Wine is more than enough for this. It’s a matter of a couple of commands and everything will work fine without having to go through a bunch of settings in programs like Lutris and Bottles. You must have Wine version 9.3 (or higher). Please refer to your distribution's documentation if you don’t know how to install it. 2) Creating a Wine prefix It's better to create a separated Wine prefix (the “Windows environment”, for those who don’t know what a prefix is) so that it won't conflict with others (if you have any). You can do that with the following command: WINEPREFIX=/path/to/your/prefix/pkhex wineboot Replace /path/to/your/prefix/pkhex with the folder you want to create the prefix in. For example: WINEPREFIX=/home/anon/Prefix/pkhex wineboot Let it set up everything. If it asks for the Mono installation you don’t need it, so you can click on cancel. 3) Installing .NET Desktop Runtime 8 PKHeX needs the 64 bit version of .NET Desktop Runtime 8 to work. You can download it from here. This is the global page with every download link, just in case the given link dies because of a version change (it is currently 8.0.3). Launch the following command to start the installer: WINEPREFIX=/path/to/your/prefix/pkhex wine /path/to/the/installer/windowsdesktop-runtime-8.0.3-win-x64.exe As seen before replace the paths with your own ones. For example: WINEPREFIX=/home/anon/Prefix/pkhex wine /home/anon/Downloads/windowsdesktop-runtime-8.0.3-win-x64.exe Go through the installation process. 3.1) CJK fonts CJK stands for Chinese, Japanese and Korean. These fonts are not shipped by default with Wine, therefore names or OTs of Pokémon in these languages won't be displayed. The "shinify" icon is also affected by this. Although this is optional, we can fix this by installing CJK fonts with Winetricks (you have to install the package first): WINEPREFIX=/path/to/your/prefix/pkhex winetricks cjkfonts Again, replace the path with the one of your prefix. WINEPREFIX=/home/anon/Prefix/pkhex winetricks cjkfonts This could take a while, so be patient. 4) Launching PKHeX PKHeX can now be launched with this command: WINEPREFIX=/path/to/your/prefix/pkhex wine /path/to/pkhex/executable/PKHeX.exe In my case: WINEPREFIX=/home/anon/Prefix/pkhex wine /home/anon/Games/Pokémon/PKHeX/PKHeX.exe 4.1) Note on .NET If you have .NET installed on your system (it is available natively for Linux, it's the Desktop Runtime needed by PKHeX that isn't) PKHeX might not launch. If this is the case for you make sure to add the following arguments to the command: WINEPREFIX=/path/to/your/prefix/pkhex env -u DOTNET_ROOT -u DOTNET_BUNDLE_EXTRACT_BASE_DIR wine /path/to/pkhex/executable/PKHeX.exe In my case: WINEPREFIX=/home/anon/Prefix/pkhex env -u DOTNET_ROOT -u DOTNET_BUNDLE_EXTRACT_BASE_DIR wine /home/anon/Games/Pokémon/PKHeX/PKHeX.exe 5) Making a launcher for PKHeX In case you don’t want to use the terminal every time you want to launch PKHeX you can create a launcher for it. For example you can make a simple bash script for it. Paste the following content into a text editor and save the file wherever you want and with whatever name you want: #!/bin/bash WINEPREFIX=/home/anon/Prefix/pkhex wine /home/anon/Games/Pokémon/PKHeX/PKHeX.exe As always replace the paths with yours. Of course this can also be the command seen in paragraph 4.1: #!/bin/bash WINEPREFIX=/home/anon/Prefix/pkhex env -u DOTNET_ROOT -u DOTNET_BUNDLE_EXTRACT_BASE_DIR wine /home/anon/Games/Pokémon/PKHeX/PKHeX.exe Now make the file executable by running: chmod +x /path/to/your/script For example: chmod +x /home/anon/Games/Pokémon/PKHeX/Launcher Now you can simply open PKHeX by double-clicking the launcher. 6) PKHeX plugins As you may already know, PKHeX supports plugins loading through .dll files put in the plugins folder of the program. A lot of plugins, such as the WC3 one, will make the program crash when opening it. A possible workaround is to switch to Wine-GE instead of using the vanilla Wine. This is a modified version of Wine that includes a lot of patches for games and seems to be more stable for plugins loading. Note that we can't use it as the base for our prefix, as Wine-GE is still based on Wine 8 at the moment (it doesn't include the patches for .NET 8 and PKHeX), we are just using its binaries and libraries on top of the vanilla Wine prefix. You should do this ONLY if you need to use plugins. Download the latest Wine-GE version, which is version 8.26 at the moment of writing, and extract its contents somewhere on your system. Now launch PKHeX by replacing the wine command with the binary of Wine-GE: WINEPREFIX=/path/to/your/prefix/pkhex env -u DOTNET_ROOT -u DOTNET_BUNDLE_EXTRACT_BASE_DIR /path/to/wine-ge/bin/wine /path/to/pkhex/executable/PKHeX.exe This is how it looks on my system: WINEPREFIX=/home/anon/Prefix/pkhex env -u DOTNET_ROOT -u DOTNET_BUNDLE_EXTRACT_BASE_DIR /home/anon/Prefix/Wine-GE/lutris-GE-Proton8-26-x86_64/bin/wine /home/Anon/Games/Pokémon/PKHeX.exe You can go back using vanilla Wine by restarting PKHeX with the wine command instead of the Wine-GE binary.
    3 points
  13. Version 1.6.0

    18870 downloads

    PKHeX plugin to find and edit Feebas fishing spots in Gen 3, 4 and 8. How to use Put the plugin into the plugins folder in your PKHeX directory, then access it from the Tools menu. Ruby, Sapphire and Emerald as well as Diamond, Pearl, Platinum, Brilliant Diamond and Shining Pearl are supported. Note: Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). Example of how to unblock: Any questions, issues or suggestions? Create a post in my support thread, create an issue on Github or send me a DM! Credits & Thanks Kaphotics for PKHeX. TuxSH for his extensive research about Feebas fishing spots (RSE, DPPt). suloku for his Feebas Fishing Spot tool that has inspired me to make this plugin. foohyfooh for BDSP support. Translators: Chinese (CHT/CHS): ppllouf & wubinwww Source
    3 points
  14. PKhex does not support the new patch. My question is, are the new games harder to extract data from than the older 3DS era games?
    3 points
  15. PKHeX hasn’t been updated to deal with saves from the latest SV update. We’re aware of the issue; it happens whenever the game updates and changes the save’s structure. Please wait patiently. No ETA.
    3 points
  16. Save file sizes should be twice that size (64KB -> 128KB). Brief inspection of the save data shows that save sectors 8 & 9 are duplicated; shifting the duplicate to the end allows the save to be recognized. 005 Pokemon Leaf Green.sav
    3 points
  17. Whoa whoa whoa hold your horses. Cheat single player and you're fine. You can do whatever you want when you aren't affecting others. Cheat online against unsuspecting players and you're be against our rules. Those are the rules of this place. End of discussion.
    3 points
  18. It'll be out whenever it's out.
    3 points
  19. UPDATE Here is the Hex for the Ultraball Canvas backpack: E90B (3049 as UInt16). Furthermore, I did some digging in my spare time and created a little script to check the minimum and maximum values of the intervals represented by the various fashion groups in the base game, and annotate in a set() the missing IDs (expressed as UInt16). Here's what I found: Now, doing the conversion in Hex, we see that all the missing bags in the base game have been mapped, since 3075 is the ID of the floral bag and the others from 3047 to 3049 are the IDs of poké/mega/ultraball backpack (all of them are present in special.txt in the previous reply). The interesting thing resides in the headwears, where , if we exclude the values 5037 and 5038, which are the League and Star sporty cap (also present in special.txt), there is still an additional value of 5039 (AF13 in Hex) which corresponds to a 'Terastal Sporty Cap': Which could be the next Portal Event. Keep in mind that injecting this hat could result in unexpected online consequences, if not ban itself, since it hasn't been released yet. Another interesting thing would be reasearching values under the minimum of some categories, given that some of them report as min value x001 (3002 for bags) instead of x000 like some others. I'll make another reply in case of other discoveries.
    3 points
  20. Just to make it clear, there’s no official shiny variant of these images. Gen 1 Gen 2 Gen 3 Gen 4 Gen 5 Gen 6 Gen 7 Gen 8 Gen 9
    3 points
    3 years later, this is STILL the best Pokémon save editor out there.
    3 points
  21. Added a flag in Settings you can toggle for the Entity Editor to show Gender in Gen1 contexts. https://github.com/kwsch/PKHeX/commit/b60648627a53c3dc12799f0d91d2cc7a0061aa02 Currently only in the development build, but will be available in future releases.
    2 points
  22. Version 1.0.0

    1063 downloads

    Pokémon Emerald, Ruby, Sapphire, LeafGreen & FireRed (ENG,ESP & JPN) 100% ALL Shiny All shiny, Level 100 from 1 to 386 Name Trainer: ERNESTO/エルネスト (ENG,ESP & JPN) TID: 00711 SID: 31550 HP: 31 Atk: 31 Def: 31 SpA: 31 or 24 SpD: 31 Spe: 31 Pokémon Gen 1 Articuno Shiny Square Zapdos Shiny Square Moltres Shiny Square Mewtwo Shiny Square Mew Shiny Square Pokémon Gen 2 All UNOWN Shiny Normal Raikou ** Entei *** Colosseum/XD Shiny Square Suicune * Lugia Shiny Square Ho-oH Shiny Square Celebi/セレビィ Ageto/アゲト NO SHINY Ageto Celebi comes from the Bonus Disc for the Japanese Pokemon Colosseum. Nature:Quirky Level: 10 Ability: Natural Cure(1) HP: 31 Atk: 31 Def: 31 SpA: 31 SpD: 31 Spe: 31 Move 1: Confusion Move 2: Recover Move 3: Heal Bell Move 4: Safeguard Pokémon Gen 3 Regirock Shiny Square Regice Shiny Square Registeel Shiny Square Latias Shiny Square Latios Shiny Square Kyogre Shiny Square Groudon Shiny Square Rayquaza Shiny Square Jirachi Shiny Square Deoxys Shiny Square
    2 points
  23. Version 1.0.0

    40584 downloads

    Pokémon Emerald (ENG)(ESP)(JPN) Instant Cloning ACE (Arbitrary Code Execution) Clone Pokémon & Items instantly from the trainer's PC. Name: ERNESTO/エルネスト TID: 00711 SID: 45496 Thanks to the creators of these tools/Gracias a los creadores de estas herramientas. Used tools: PKHeX By @Kaphotics https://projectpokemon.org/home/files/file/1-pkhex/ Managing GBA Saves https://projectpokemon.org/home/tutorials/save-editing/managing-gba-saves/ Instruction 1: DO NOT MOVE THE EGG GLITCH FROM BOX 2. Instruction 2: How to delete Invisible Pokémon/Bad Egg Pokémon Esmerald - Instant Cloning Egg.mp4 How to delete Invisible PokémonBad Egg.mp4
    2 points
  24. Version 1.0.0

    202192 downloads

    Pokémon Emerald (ENG,ESP & JPN) 100% ALL Shiny All shiny, Level 100 from 1 to 386 GameBoy SP, GameBoy Advance, VisualBoyAdvance (VBA), My Boy! (Android), M-GameBoyAdvance (mGBA) & no$gba. Original & Copy (Reproductions & Bootleg) Cartridge Name Trainer: ERNESTO/エルネスト (ENG,ESP & JPN) TID: 00711 SID: 31550 HP: 31 Atk: 31 Def: 31 SpA: 31 or 24 SpD: 31 Spe: 31 Pokémon Gen 1 Articuno Shiny Square Zapdos Shiny Square Moltres Shiny Square Mewtwo Shiny Square Mew Shiny Square Pokémon Gen 2 All UNOWN Shiny Normal Raikou Shiny Square Entei Shiny Square Suicune Shiny Square Lugia Shiny Square Ho-oH Shiny Square Celebi/セレビィ Ageto/アゲト NO SHINY Ageto Celebi comes from the Bonus Disc for the Japanese Pokemon Colosseum. Nature:Quirky Level: 10 Ability: Natural Cure(1) HP: 31 Atk: 31 Def: 31 SpA: 31 SpD: 31 Spe: 31 Move 1: Confusion Move 2: Recover Move 3: Heal Bell Move 4: Safeguard Pokémon Gen 3 Regirock Shiny Square Regice Shiny Square Registeel Shiny Square Latias Shiny Square Latios Shiny Square Kyogre Shiny Square Groudon Shiny Square Rayquaza Shiny Square Jirachi Shiny Square Deoxys Shiny Square Roamer Latias Shiny Square IVs: HP:31/ Atk:31 / Def:31 / SpA:31 / SpD:31 / Spe:31 (ENG,ESP & JPN) Roamer Latios Shiny Square IVs: HP:31/ Atk:31 / Def:31 / SpA:31 / SpD:31 / Spe:31 (ENG,ESP & JPN) RegiDoll (ENG,ESP & JPN) PERFECT PokéBlock (ENG,ESP & JPN) Unlocked Islands (ENG,ESP & JPN) Mirage Island: Wobbuffet/ソーナンス Level: 40 (ENG,ESP & JPN) Southern Island Navel Rock Birth Island Faraway Island How to redeem any desired shiny / spread CHANNEL Jirachi https://projectpokemon.org/home/tutorials/save-editing/gen-3-specific-edits/how-to-redeem-any-desired-shiny-spread-channel-jirachi-r80/ Thanks to the creators of these tools/Gracias a los creadores de estas herramientas. Used tools: PKHeX By @Kaphotics https://projectpokemon.org/home/files/file/1-pkhex/ PokeFinder By @theSLAYER https://projectpokemon.org/home/files/file/3061-pokefinder/ WC3 Plugin & Mystery Gift Tool By @BlackShark @suloku @ReignOfComputer https://projectpokemon.org/home/files/file/4161-pkhex-plugin-wc3-plugin/ https://projectpokemon.org/home/files/file/645-mystery-gift-tool-gen-3/ Mirage Island Tool https://projectpokemon.org/home/files/file/2888-pkhex-plugin-mirage-island-tool/ Managing GBA Saves https://projectpokemon.org/home/tutorials/save-editing/managing-gba-saves/
    2 points
  25. Have any issues with my plugins? Or any question? Please let me know! Before reporting an issue make sure that the plugin was made by me PKHeX and the plugin are both up to date the plugin was unblocked you have checked the FAQ When reporting an issue give a detailed description of what is happening always provide the error message My plugins: Any other PKHeX plugins are not supported by me, please ask their respective developers! WC3 Plugin Feebas Locator Mirage Island Tool FAQ How can I unblock a plugin and why do I have to do that? Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). If the checkbox is not there, everything should be fine. Example of how to unblock: Your WC3 Plugin is not working on the latest version of PKHeX! Update your plugin or PKHeX.
    2 points
  26. The latest release works fine, the development build is not ready/tested for public consumption. We hadn't yet double checked that form for correct behavior, but I've found the missing code and re-added the loading of that checkbox.
    2 points
  27. The E-Flash has an option to change the save type
    2 points
  28. PKHeX can read [SAV] from First to Ninth Generation
    2 points
  29. Pokémon Aurora Sappphire is now in development! This game is inspired by Emerald Kaizo, Ancestral X and Drayano Hacks all in all! I'm aiming to make this the most difficult Gen 6 ROM Hack till now. Stay tuned! I will not release a Demo Version of this Game, it will release the time it's finished! Content: Every Trainer has a fully handcrafted Team AI has been improved Every Pokémon till Generation 6 can be caught (Total of 721) Some Pokémon got buffed and every fully evolved Pokémon has a BST of 450+ Some Pokémon Types have been updated Some Moves from later Generations have been added to the Game Some Moves have been updated A bit of story has been modified and much more!
    2 points
  30. Version 1.5.0

    21021 downloads

    This is a mod of Pokemon Rumble (Wii) that was made for the shiny hunting community event Rumble Weekend! The original Pokemon Rumble contains only the 1st and 4th gen Pokemon, but this mod reintroduces the 2nd & 3rd gen Pokemon (and their shinies) to the game in a new terminal known as "GX"! The layer of fog on all stages has also been removed, and the collection screen has been updated to support all 493 available Pokemon! The original base game also remains fully intact in order to preserve the rarity of certain Pokemon. Included are 3 bps patches to be applied to a USA version of Pokemon Rumble to get you into GX! Due to slight differences in dumps of the games out there, there were 3 patches made to ensure it works. (details on how to obtain the original game obviously not provided) This is fully cross-compatible with save files from the original Pokemon Rumble (USA natively, PAL/JP with some additional steps detailed in the FAQ doc linked below), and it can be installed on actual hardware via homebrew. This patch currently ONLY works with the USA version of the game due to slight scripting/file structure differences that exist in the JP/PAL versions of the game, so if you want to play it on a Japanese or PAL Wii, you will need to do some region changing upon installation with homebrew. This mod is still very much a work-in-progress, and for full details on what's available/what is planned for the future, read the readme file inside the zip folder! -NEW- There is now a document with frequently asked questions and answers! I hope to continue updating this as I keep updating the game! https://docs.google.com/document/d/1iVykfxF5ekN4cg3Nes07Akt5ABdmFFDdMr8GbpYmp48/edit?usp=sharing -"WindyPrairie"
    2 points
  31. Hey- I don't really know much about all this, I just made an account after googling around for info. But I remember years ago people wanted to catalogue the original event Mews on Reddit. I knew I had one, but apparently I have two. (Also yeah, it took me years to finally go through all my stuff and find the cart.) From what I can remember they were both collected at a Toys R Us in Paramus, NJ. Both are YOSHIRB and on the same Pokemon Yellow cart. I vaguely recall the lady at the register calling someone to bring out the distribution console, and somehow I was able to convince her to give me two. (Or was there some other requirement to get them? It's all pretty foggy at this point. We're old.) Anyhow, I don't know if this is even important these days, I'd imagine it isn't. But I'll attach pictures since it's still pretty cool. From what I can tell I never actually played the game - I only have 3 Pokemon. That's it. The Pokedex only shows 2 or 3 more, which I'm assuming had to be used for the trade, since they're not on my character and the boxes are completely empty. It's just these 3 guys. My Pokemon Red cart was pretty empty too. I guess I only actually played Blue! I have 35926 and 35927 for what it's worth.
    2 points
  32. Preface Recently, it has been getting harder and harder to find legitimate affordable copies of Generation 3 Pokémon games online. For one reason or another, regardless if it is due to sheer ignorance or nonchalance, people have been acquiring bootleg Pokémon carts. Together with other sites, such as emulator support sites, we have noticed an influx of requests relating to reading and editing saves of such games. Frankly, I would much recommend that if you own such a cart, to nab the save and use it on a legitimate retail cart instead, as those are way way more reliable. But in any case: This tutorial isn't to judge why people get bootleg carts. This tutorial would not work for every bootleg cart; this tutorial is aimed at the carts that store the save files as part of the ROM. As a disclaimer, I would like to: 1. Remind everyone that ROM files are not to be uploaded to our site 2. Warn people to not do this many times, as I am not sure how many flash read/write cycles these carts can take (basically, do too many times, and risk breaking your cart) 3. This method will not work for every GBA repro in existence. You run the risk of bricking your GBA repro cart. 4. A minor issue, but due to how these carts handle saves, Hall of Fame data would not be intact. Necessary programs and files 1. Loads of patience, and also the ability to read and follow steps 2. A NDS or NDS Lite. (Neither DSi nor DSi XL nor any 3DS/2DS model.) 3. NDS flashcart of some kind 4. gbabf_1.2.7z (Source: https://gbatemp.net/download/gbabf.37005/)(https://gitlab.com/Fexean/gbabf) 5. Bootleg Pokémon GBA Extractor and Injector Must-do for first timers YOU MUST MAKE A BACKUP OF YOUR ENTIRE BOOTLEG GBA ROM, IN CASE ANYTHING GOES WRONG! Make sure you keep this file as a safe unedited backup somewhere on your computer. If anything goes wrong, this is the file you'll restore to your cart. Regular steps I cannot stress this enough. I am not sure how many flash read/write cycles these carts can take, so constantly reflashing your cart is likely to shorten its lifespan. If you can, grab the save and transfer it to a retail legitimate cart and carry on playing from there. Also, I am aware there is a Flash data option, which you can specify size of save and location to flash to. But that doesn't seem to work for Pokémon games, as their saves are too far into the ROM, in terms of offset. In any case, congratulations on your quest to edit your save on your bootleg cart!
    2 points
  33. Apologies for resurrecting an old thread, but there is now an answer to this! I wish I could take credit, but I just did a random search for it recently & found this - https://github.com/zaksabeast/XY-All-Friend-Safaris-Patch. This project essentially fakes out a bunch of FS entries that, if added as a patch, would give someone every possible Pokemon. This project also includes some Javascript that shows how the FS is actually determined. GF certainly went to a lot of trouble to obfuscate this, especially given how relatively insignificant the FS is. The main thing is that it doesn't actually use the 12-digit friend code, but instead uses a hidden local friend code. I actually found that this local friend code is stored in the Pokemon X & Y save file, and since I have a backup of my save file on my computer I grabbed a few friend codes to test it out. I then went into the Friend Safari in-game & confirmed that the entries matched up with the results of the code. Anyway, I realize it's a very small thing, but it's something that's been kind of bugging me off & on for years, so I'm glad I got some closure. And if someone else looks this up & stumbles upon this post, perhaps they'll find it interesting as well.
    2 points
  34. Partially untrue .NET 8 works on macOS and Linux; the issue you are having is that Windows Forms .exe does not work for those operating systems unless you use a compatibility shim like Wine, because the .exe uses Windows Forms (Windows-specific drawing GUI stuff) rather than something like Avalonia. The repo is divided into multiple projects. PKHeX.Core being just a code library, no GUI, which works on any OS, and PKHeX.WinForms that uses Windows Forms. The releases that are posted are not code-signed, and new releases are "new" in that it is new to the antimalware scanning (not a scanned definition). The release pipeline is me just clicking Publish on the WinForms csproj and zipping the exe; nothing special beyond that. If you have an extremely high DPI monitor, then yes it might look tiny. If your OS is sandboxing it, then it might be interfering with its rendering. Without seeing a screenshot, can't diagnose/advise. == There have been discussions about Linux/Mac support, and the answer is always that you're free to port whatever. The GUI code is some of the oldest & least abstract code in the repo, and most of the contributions are in the PKHeX.Core side of things as we try to keep up with mechanics on each new game content release. The GUI has been a relative afterthought, and porting >100 forms/controls to another GUI framework when the current one works well enough for most users. Using Avalonia would require each release to include the Avalonia GUI libraries (or require people to install something NOT from Microsoft), which would be a "bloated" exe rather than the ~22 MB zip it is currently. MAUI hasn't shaped up well (Linux support for Desktop lol). So the suggestion from us has always been to just use Windows/vm/wine on a desktop PC, because nobody wants to spend the time porting it to another GUI/mobile framework with full support. Running as a web app (wasm blazor) has its own pitfalls, like some crypto (md5, aes) not being supported (so can't export certain save files). == Checking the contributor graph (and knowing the content of every commit), PKHeX is mostly a solo-contributor project with others chipping in occasionally. I have other projects and interests, and duplicating the GUI (learning a new framework/language) is not something I have much of an interest in.
    2 points
  35. Version 1.4.0

    8191 downloads

    PKHeX plugin to help making Mirage Island appear in Gen 3. How to use Put the plugin into the plugins folder in your PKHeX directory, then access it from the Tools menu. The seed has to match the last 4 digits of a Pokémons PID to make Mirage Island appear. If a Pokemon was found that makes Mirage Island appear, you can select and right click it to view it. Ruby, Sapphire and Emerald are supported. Note: Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). Example of how to unblock: Any questions, issues or suggestions? Create a post in my support thread, create an issue on Github or send me a DM! Credits & Thanks Kaphotics for PKHeX. Translators: Chinese (CHT/CHS): ppllouf & wubinwww Source
    2 points
  36. New game updates change the save size/format. So PKHeX needs to be updated to handle the new format. There is no ETA. Just be patient and try to enjoy the game without PKHeX until then.
    2 points
  37. Hey I'm having the same issue, I'm sure it'll be a day or two before the new PKHex comes out.
    2 points
  38. Here's what I've discovered about Mystery Gifts in Pokemon Stadium 2. Similarities with GameBoy Color Infra-Red Mystery Gifts The logic is the mostly the same between Pokemon Stadium 2 and Mystery Gift between GameBoy Color using infra-red system. The game chooses a random item and decoration separately. The game first tries to give the decoration but you already have that decoration, you will get the item instead. Choosing a specific item or decoration gift to send occurs in two stages. First, the game selects a set from which the gift will come. Then, it uses a part of the player's Trainer ID number to determine which gift from that set to send. (Below, bit 0 refers to the least significant bit of the Trainer ID and bit 15 refers to the most significant bit. Given the Trainer ID 32768, which translates to 1000000000000000 in binary, bit 15 is 1 and bit 0 is 0.) The logic for determining the item given is the same as the logic for Mystery Gift between GameBoy Color using infra-red system. See https://bulbapedia.bulbagarden.net/wiki/Mystery_Gift for more info. Decoration Logic The logic for determining decoration is different however. Random number. Range . Gift set . Overall rate 1st 36-255 Common 223/256 0-35 N/A (pick a 2nd number) 2nd 72-255 Uncommon 25/256 0-71 N/A (pick a 3rd number) 3rd 72-255 Rare 7/256 0-71 N/A (pick a 4th number) 4th 154-255 Very Rare 1/256 77-153 Tentacool Doll 0/256 0-76 Tentacool Doll or Pikachu Bed 0/256 Common, Uncommon, Rare and Very Rare follows a similar logic as GameBoy Color Infra-Red Mystery Gifts (using Trainer ID). The exact bit used for each item and decoration is slightly different. Check https://bulbapedia.bulbagarden.net/wiki/Mystery_Gift for the detailed list. Upon reaching the 4th roll with 0-76, Tentacool Doll is given if Round 2 has not been unlocked and Pikachu Bed is given if Round 2 has been unlocked. No code exists to return Unown Doll (internal decoration ID 35). Why Tentacool Doll and Pikachu Bed are unobtainable You may have noticed that Overall rate for Tentacool Doll and Pikachu Bed is 0/256. Here's why: To obtain Tentacool Doll, the game must roll 0-35, 0-71, 0-71, 0-153 (assuming Round 2 hasn't been unlocked). To obtain Pikachu Bed, the game must roll 0-35, 0-71, 0-71, 0-76 (assuming Round 2 has been unlocked). Those sequences of numbers are not possible. The game uses a 32-bit linear congruential generator: result = (seed * 0x19660D) + 0x3C6EF35F; Mystery Gift logic only uses the last 8 bits of the generated random number. The last 8 bits of the generator follows a cyclic pattern: 0,95,50,233,52,3,134,45,168,231,26,177,92,11,238,117,80,111,2,121,132,19,86,189,248,247,234,65,172,27,190,5,160,127,210,9,212,35,38,77,72,7,186,209,252,43,142,149,240,143,162,153,36,51,246,221,152,23,138,97,76,59,94,37,64,159,114,41,116,67,198,109,232,39,90,241,156,75,46,181,144,175,66,185,196,83,150,253,56,55,42,129,236,91,254,69,224,191,18,73,20,99,102,141,136,71,250,17,60,107,206,213,48,207,226,217,100,115,54,29,216,87,202,161,140,123,158,101,128,223,178,105,180,131,6,173,40,103,154,49,220,139,110,245,208,239,130,249,4,147,214,61,120,119,106,193,44,155,62,133,32,255,82,137,84,163,166,205,200,135,58,81,124,171,14,21,112,15,34,25,164,179,118,93,24,151,10,225,204,187,222,165,192,31,242,169,244,195,70,237,104,167,218,113,28,203,174,53,16,47,194,57,68,211,22,125,184,183,170,1,108,219,126,197,96,63,146,201,148,227,230,13,8,199,122,145,188,235,78,85,176,79,98,89,228,243,182,157,88,215,74,33,12,251,30,229,0 The first random number is selected randomly in that list, then at every new roll, the next random number is the next one in the list. The issue is that there are no 4 consecutive numbers that are 0-35, 0-71, 0-71, 0-153 respectively. This means Tentacool Doll (and Pikachu Bed) can't be obtained. The sequence to obtain a Very Rare decoration (0-35, 0-71, 0-71, 154-255) appears once (15,34,25,164). In short, none of the Pokemon Stadium 2 exclusive decorations are actually obtainable. Special thanks to Lincoln for providing the initial disassembly of Mystery Gift functions of Pokemon Stadium 2. https://github.com/Lincoln-LM/stad2
    2 points
  39. There are no Hadou Regis in the save file provided. The Mew looks valid, since it's the more common Mew variant for Japanese gen 3 games most of them wouldn't really be hacked anyway. Looking through the rest of the save, other than the Eon Ticket there isn't really anything else special on it. Seems like someone's save file from when they were a kid and they don't want the game anymore.
    2 points
  40. HOLY CRAP I JUST FIGURED IT OUT!!! On PKSM the PID is put in backwards!! I put in the PID in reverse and now it's Legal!!! Hallelujah!!!!!
    2 points
  41. 7175 downloads

    Event description This is an event raid held by Scarlet and Violet. Notably, with this event you get a chance to encounter Tera raids featuring a level 12-75 Gimmighoul. 5-Star raids give players a chance to find a Shiny Gimmighoul. This event started on June 21, 2023 at 3.00 PM UTC, and is planned to end on July 2, 2023. During the first round of this event, the files pushed to the Pokémon Scarlet servers were corrupted, containing Null rewards. Pokémon Violet was unaffected from this bug. The bug was fixed about 2 hours and half later (around at 5.30 PM UTC), with new files on the Pokémon Scarlet servers. What can be done with these files The files to be imported into your save file are placed in the Files directory. We also provide human-readable data in Json format, and an Identifier.txt file containing the event index. Use our tutorial to import these files into your save. After importing you might need to advance one day in the Date/Time from your console System Settings, to reroll the dens. To see other Poké Portal Events, here.
    2 points
  42. Keep your comments constructive, thanks. So, we're missing: 1. 0x4329A0 (4401568) 2. 0x4329B2 (4401586) 3. 0x432EBB (4402875) Please wait for a hotfix/update to PKHeX.
    2 points
  43. For More Details refer to this blog. What's new: 1. Main bug fixs 2. Bettter user experience At least, we can happily use the editor edit and saving pokemon stats, moves and texts for gen4 ! I reversion it as PPRE2 v0.2 Download: from github release [both linux and windows] or from attachment [only windows]ppre2.zip
    2 points
  44. By using hacks, it is possible to receive Pikachu Bed, Unown Doll, and Tentacool Doll. In Pokemon Stadium 2 USA 1.0, place a breakpoint at command 0x801454F8 and alter the register V0 to 0x22 for Pikachu Bed, 0x23 for Unown Doll, or 0x24 for Tentacool Doll. Note that the Unown Doll is displayed as "DECORATION".
    2 points
  45. Break it down into smaller questions. 1. Is the encounter the Pokémon originated from subject to any RNG correlation or pattern? 2. Did the encounter get generated with the correct pattern straight from the database? 3. Is the correlation possible to calculate in near-realtime? 4. Is the correlation calculation implemented in the program? Good luck answering all for every encounter available in the games.
    2 points
  46. This does not sound like a problem caused by PKHeX. It's either your ROM that got corrupted or some faulty emulator settings. Things you can try: if you have cheats active, remove or disable all of them delete your emulator settings (should be desmume.ini, or something like that) delete and redownload the latest version of the emulator and all of its files redump your game try melonDS instead https://github.com/melonDS-emu/melonDS/releases/latest
    2 points
  47. 2170 downloads

    This Pokémon was given to players in South Korea through serial codes distributed during the screening of Pokémon the Movie: Arceus and the Jewel of Life. Wonder Card ID #1002: Shiny Pichu Gift Species Pichu TID 230531 Distribution Serial Code Location a Pokémon movie Dates May 31 to July 1, 2023 PID (forced) AC822802 (Shiny) Games Scarlet Violet Nature Jolly Ability Static (1) Item Everstone Tera: IVs EVs HP ALL RND ALL 0 ATK DEF SPA SPD SPE Lv. 30 Moves (ITALIC means Relearnable) Charge Volt Tackle Endure Helping Hand Wishing Ribbon Lang Slot Mon's Lang Nickname OT Name OT's Lang JPN 피츄 미케나 KOR ENG 피츄 미케나 KOR FRE 피츄 미케나 KOR ITA 피츄 미케나 KOR GER 피츄 미케나 KOR SPA 피츄 미케나 KOR KOR 피츄 미케나 KOR CHS 피츄 미케나 KOR CHT 피츄 미케나 KOR Only One Redemption Allowed Format Ver.3.0.1-5, Post Updated Date:20230531_1516 What can be done with these files PKM creation with PKHeX (drag & drop the wondercard file in the spot where you want the Pokémon) In-Game Mystery Gift redemption with Switch Gift Data Manager
    2 points
  48. You should only use the above plugin if you wish to sort by Regional Pokédex order for a given game. Otherwise, PKHeX already has a number of built-in sorting options. Right-click the "Box" tab to bring this menu up, and remember that a full list of shortcuts is available via Options -> About PKHeX
    2 points
    Hello! This is an absolutely wonderful mod! I do have a question, though: how do I recruit the new starters as future teammates (ie gen5-9 starters)? Are they in dungeons?
    2 points
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