Jump to content

Kazo's B/W Tools


Recommended Posts

Nice job Kazo :D

Andibad, I am pretty sure those lines don't matter at all, that NPC does not walk anywhere so there are technically all 4 sprites there if you flip the leftfacing one right via symmetry.

That NPC doesn't move, so it doesn't have those sprites :)

BWOE - a/0/4/9

BWSE - a/0/7/2

BWTE - a/0/9/2 and a/0/9/3

BWME - a/1/8/0

Link to comment
Share on other sites

Nice job Kazo :D

Andibad, I am pretty sure those lines don't matter at all, that NPC does not walk anywhere so there are technically all 4 sprites there if you flip the leftfacing one right via symmetry.

That NPC doesn't move, so it doesn't have those sprites :)

BWOE - a/0/4/9

BWSE - a/0/7/2

BWTE - a/0/9/2 and a/0/9/3

BWME - a/1/8/0

Wokeh :), but zekrom/reshiram, NPC are same.... yeah is just flip and rotate :/

anyway this sprite used rotate in the game, so i no have idea to rip into gif files........

http://dl.dropbox.com/u/3122097/Black_trainer_battle_sprite_001.gif

http://dl.dropbox.com/u/3122097/Black_trainer_battle_sprite_001.psd

is too fast xD sorry is just for fun

Black_trainer_battle_sprite_001.gif

Link to comment
Share on other sites

I'm probally just stupid, but how do you work that compressor program?

I successflly edited Burgh's OW but I need to replace him and a few other Trainers with these

iaza15655156807400.png

A better, less flamboyant Burgh, a better Roughneck (because BW's scrwany ones fail), a better face clown, DPtHGSS trainers whose sprites look better than their BW counterparts, a flipped Cynthia, and a Striato GL triple Battle Team based on which one you would face, each 16 colors!

Link to comment
Share on other sites

Hi,

I cant seem to be able to use you mugshot editor.

I get the file a/1/8/0 form the rom using NitroExplorer,

Then i load it on the editor.exe, extract all 44 file and LZ BATCH DECOMPRESS Them (the 000 - 0021 file).

Then i load the Mugshot editor and when i load the folder with the file, i get an error

Can you please post a tutorial how to use your tools, thanks.

Bye

Edit:

Before decompress i have 45 file on the folder (the a/1/8/0 file + 44 files from editor.exe)

After decompress i have 112 file on the folder (the a/1/8/0 file + 111 files from editor.exe)

Link to comment
Share on other sites

KazoWar, i need permission for create tutorial in POIN(Indonesia pokemon community) for editing sprite and trainer editor :)

you tool make more easy, speed than before and also i always write a credit in my article.

Anyway these tools can viewer/replace another btx/narc file?

I was found pokemon sprite (animated), kazowar, can enable minimaze, big window for you tools? Because sprite is too small to view. Thank you kazo, your tools no have bug for me.

Oh kazowar, you can give me a source code for these tools to me via PM? (is just for study how to edit sprite, also i translate to indonesia)

Link to comment
Share on other sites

- 0x10 for lz77 type 10

- 0x11 for lzSS type 11

- another can view in their website

type 10, you can found in title, logo screen, ect. Some mugshot sprite. (tools: kiwi.ds, crystal tile, codec Lzss ds)

Type 11, is in Trainer sprite, btx, and another sprite (tools: crystal tile but just uncompressed, codec lzss ds)

Link to comment
Share on other sites

Back sprites are in same format as front sprites, and BWSE can edit those too :)

a/0/7/3 Back Sprites.

Andibad the sprite looks small its just a preview so tool wont be so large. you cna export image to orginal size and can look closer at it if you need.

here is source for the sprite programs http://dl.dropbox.com/u/3706406/Files/Sprite%20Tools%20src.rar

Link to comment
Share on other sites

Don't suppose anyone has a handy folder with OTHER mugshots available. I.e. Red, Steven etc? I could try editing, but I dunno how good I would be. Suppose I should try. Edit, found them on Spriter's Resource. The R/S/E sprites are gonna be the hard ones but it will be fun. Don't think you mentioned it in readme, but it would be helpful for me to know that for the mugshot editor, the image needs to be 128x64 pixels. For example, I replaced Hilbert with Gold.

Link to comment
Share on other sites

Hmm, cheers. Also, Andi, you've been using this. Is there any quick way to decompress the BWSE files? I would rather not go through all of them just to look for Shauntal.

used batch tools, you can found in gbatemp, but is just support 0x10 and 0x11.....

I listing like this :

snag0016.jpg

don't uncompressed rlcn file!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...