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  1. Hi, everyone, I am new to this forum but with a problem. I am using DeSmuME 0.9.11 svn5033 x64-JIT, PokeGen 3.1.9, the game is White 2. The game is well in DeSmuME, I can play, save and reload. The save file is .dsv format, size is 513KB(it shows 513, but actually 524,410 bytes). PokeGen can load the save file and save, but it change the size to 512KB. So when I reopen the game in DeSmuME, it doesn't have the option to continue playing the game. And when I open the edited save file by pokegen, it can't recognize the save file too! That's the ironic part. PS: I tried the method that Import/Export Backup Memory(.sav format), it didn't work either. So where goes wrong?
  2. For some reason, when im trying to load my save file with pkhex (8.22.16) it tells me an error message: Attempted to load an unsupported file type/size. File Loaded: D:\Emulators\editor\Gen VI\main File Size: 483328 bytes (0x76000) and i did made some changes in this file before it stopped working
  3. For ORAS in the new update I get this error whenever I press event flags. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: Value of '65285' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'. Parameter name: Value at System.Windows.Forms.NumericUpDown.set_Value(Decimal value) at PKHeX.SAV_EventFlags.addConstList(String[] list) at PKHeX.SAV_EventFlags..ctor() at PKHeX.Main.B_OpenEventFlags_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.6.1586.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll PKHeX Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Marlon/Documents/PKHeX/PKHeX.exe System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.6.1586.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll System Assembly Version: 4.0.0.0 Win32 Version: 4.6.1586.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.6.1586.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.6.1586.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.6.1586.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.6.1586.0 built by: NETFXREL2 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. [/ATTACH]usercontent.com/assets/21182549/17952420/659540d0-6a38-11e6-9b80-479a9b421e3e.jpg
  4. How do I edit the 'First entered Hall of Fame' date? I clicked on the 'Hall of Fame' button and edited all the dates which could be edited and saved the main file in PC and import the data using save manager but it still doesn't show in-game. I have also read a post in here about the save data and blocks but I do not understand. Can someone explain to me step-by-step how to edit the date please! Thanks!
  5. Hi, New to save editing, but I'm editing a pokemon with 1 ability and I can't seem to give it a second/third ability. I've seen a box with 1/2/3 in it, but that box doesn't appear for me. How do I enable it? My save is BW2 Cheers,
  6. I've been using PKHeX perfectly fine for about three days now. All of the sudden, it decides not to open. No error message was displayed or anything. When I take my SD card out of my computer, it opens just fine. However, when I open it then put my SD card and then hit "open" in the app, an error appears. I couldn't attach a screenshot of this error. It says, "Unhanded exception has occurred in your application. If you click continue, the application will ignore this error and attempt to continue. If you click quit, the application will close immediately. Illegal characters in path" When I click learn more, this comes up: Now, there are two options at the bottom of the dialogue box, they are "Continue" and "Quit" When I hit continue, nothing happens. (It still won't load my main file) when I click quit, the application closes. Please help me with this!!!
  7. So for a while, I've been trying to find ways to get the Member's Card and Oak's Letter Wonder Cards into my actual Platinum cartridge. I've looked into PokeGen and PokeSav and they seem to be my best bets, but from what I know and researched, the only way to put them on a physical cartridge is by using an Action Replay code which is way too long for my Action Replay DSi (I have tried to type the entire code in and it doesn't fit). I really want to get these Wonder Cards in my game but I'm becoming unsure if the methods given and the way to put them in games are only for emulated version. If that's not true, then what is the best way to put Wonder Cards onto my Platinum cart? If I'm doing something wrong or if I have the wrong AR version, then what do I do from there? Thanks.
  8. I've tried searching and couldn't find anyone having the similar problem as me. I've been using PCEdit in conjunction with PKHex in order to dump my boxes as a .bin file and transferring it to my PC in order modify everything at once in the boxes. With the newer update which has detection of your save file, my Omega Ruby file I'm assuming is being detected as possibly X/Y as it will not allow me to make non X/Y pokes or attach mega stones for such pokes like Diancite. So far my only fix has been using 3/26 but I do enjoy the shortcut features such as copying showdown sets with button presses. Any idea why PKHex is detecting my save file as the wrong game?
  9. On the latest release (I am on Mac and using Wine), whenever I try to insert .pcd files into my free slots, I get this error. [ATTACH=CONFIG]13627[/ATTACH] Anyone know why?
  10. So I used pkhex to take away badges in pokemon x so i can rebattle the gym leaders, but when i take away clemonts badge, the 5th one, i cant rebatttle him... He is still in the same spot but his sister is not next to him anymore. Does anyone know if i have to uncheck a flag or something to be able to rebattle him... Thank you.
  11. Hi. Long short story: I've caught an Elekid, was happily playing Volt White 2, I'm retarded enough to press ALT+F4 for literally no reason at all, did it, got pissed off and decided to re-create the Elekid that i've caught. (The only thing I decided for it apart of his not-working nickname is his Nature tho) So.. I'm basically trying to name it "StaticShock", but In-Game it's apparently called " " and his friends usually call him "StaticShock?????Ï??" How can I solve this? I've tried both, enabling and disabling the "Nicknamed" Checkbox, it's useless.
  12. I just joined this forum minutes ago. I don't think I'll be using it that often, seeing as how I don't usually pokegen. I have a Pokemon White-2 ROM, and I wanted to do a randomized team run on it with my friend. I tried to use Pokegen, but every time I try to use it, this message comes up: This file's size doesn't match any of the supported types. It's a file called .7z How can I fix this? Thank you in advance! EDIT: I have already tried renaming the end of the file to .sav
  13. The title says it all, really. When I export a Gen3 SAV file, the size of the file becomes 192 KB so VBA-M doesn't recognize it. Help would be appreciated.
  14. Hi there. I would like to use PKHeX to try and gen in some legal pokemon for use in casual play and things like battle spot but I am unsure as to how to import to a new model 3ds XL with a microSD. Any help would be greatly appreciated and I thank you for your time!
  15. Hi there! I am new to the process of genning legal pokemon and I would like to use this process to make some more new teams. However I only have a new model 3ds XL that uses a micro SD embedded into it so if you can leave any sorts of links to helpful threads or threads to request some genning to be done if I physically can't import them myself. Thank you for your help!
  16. So i did some changes on a Pokemon Black 2 save, i used pokegen to complete the pokedex and to change the ev and iv and the nature of a pokemon, and its gender. so after that i saved the file as a .dsv file, which replaced the existing .dsv file (im using an emulator) but when i loaded the game, it loaded like there was no save file. after that i tried to save the file as an .sav file and load a battery from the emulator which did loaded the save file. but after that i noticed, it didn't changed everything. it did made a complete pokedex, but it didn't changed the pokemon i was editing. after that i tried to edit the pokemon with a different editor and it did changed the iv, ev, nature, gender and everything i wanted to change on that pokemon. but now its problematic since that editor that worked isn't working on heart gold and soul silver which i want to edit on.
  17. Hi there I am rather new to genning pokemon and I'd like to attempt genning a few but I only have the new 3ds XL that doesn't have an SD card to import or export from. I am unsure if there are other methods or if I would have to request getting mons done so please leave any links to posts to help or request. Thanks for your help!
  18. How do i achieve this ? I've seen a lot of this. Even if PKHeX doens't support, where can i hexedit on the save ?
  19. Is there a way on firmware version 11.0.0-33E?
  20. PKHeX version: latest commit (ae0759b2) Title pretty much. Save boxes either saves to the pkhex db or all pk6 files in (a) folder(s) and I cannot find the option under the hotkeys either. Mostly asking on behalf of a friend who made a so called "living dex" (721 Pokemon across all boxes) and wants to export the entire thing as 1 bulk file. Used to be we could export as Boxdata.bin but I can't find that feature anymore.
  21. Okay, so, I'm using Openemu on a mac, and also trying to use pokegen, and I can't for the life of me find the save state. I've followed every instructional video,and can't find anything in the least bit helpful. Can someone please help?
  22. Hello, I am new in this forum and I hope this thread goes here. So, I know this is pretty outdated but I have trouble trying to change my OT Game in my DP sav game file using Pokésav. When I write ÓRIOL it automatically changes to ?RIOL what is pretty annoying. I could change that to ORIOL but the other name has emotional stuff attached to it so I would not like to change it. I tried it with Pokégen but Pokégen just cannot change the OT Name or number. Just the Pokémon can be edited and for that I already have Pokésav. I heard there is a USA version that lets the Pokésav read the stresses but I cannot find it by any way. So my question is if it is possible to change the OT in the game with stress by using any kind of Pokésav or if it is possible with Pokégen. Thank You!
  23. Hi I trying to get hacked Pokémon from pokegen into my Pokémon bank. I am use usb adaptor plus. I can get the Pokémon into Pokémon black but I cannot add them to my Pokémon bank please help me regard darren Carew
  24. Zagawrath

    PKHeX

    Hello Friends, I have just returned from a long break of Pokemon. Coming back, I was sad to see that the way of injecting the 3DS's SD card directly into the computer was patched out meaning PKHeX didn't work anymore. So now I am wondering if this is the current state of PKHeX and I'm wondering how to use it again. :confused: Thank you and have a good day. -Zagawrath-
  25. i edited my main save file before going to work, its been working perfectly fine with no errors for about a week, i came back from work and (without any changes to the file i edited earlier) it will NOT load into pkhex! i tried downloading the most up-to-date pkhex version and compared it to a working main file and they were both the same size this is the error i am getting: attempted to load an unsupported file type/size ill attach my save in hopes that the experienced members and/or creator of pkhex can help solve this problem.. https://cdn.discordapp.com/attachments/115203974163988485/183859777745584129/main
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