[video=youtube;OSOjLo2uqd8]
Hello. Here is a another little 6G Hack. The most important change is the music. Half (~ 100) are from the GBA version (for a bit of nostalgia). Only half because otherwise they cause some bugs, or else simply do not exist in GBA (like the trainer music in diving). This game is also a full random world, and an hard mode! ~ ScrenShot ~ ~ Level Up ~ Levels doesn't change. Only Learnable Moves are randomized. Pokemon can learn HM Moves by LevelUP. Pokemon stop learning Moves at level 80. ~ Personal Stats ~ Hatching become very fast. The following data are Randomized : Tm & Hm learnable ORAS Move Tutors Catch Rate Possible held Items ~ Trainers ~ ALL Trainers' Pokémon are randomized (Random Trainer, Rival, Elite Four...). Moves / Hold Items / Abilities of these Pokémon are randomized. ALL Trainers' Pokémon have a level boosted by 50% and max IV. They can hold a Mega Stone and Mega Evolve. ~ Évolutions ~ Pokemon evolved (only target) are randomized. However, the evolution methods remain the same. For example, Magikarp evolve into Gyarados at level 20. He always evolve at level 20, but the target will be a surprise :3 I changed the evolution methods for those who have the happiness or trade (for example). The following list under spoiler applies only to special Pokémon evolutions (Happiness, Trade, etc ...) Pokémon with * in front are just totally for fun. ~ Mega Evolutions ~ I added Mega Evolutions for Pokémon which doesn't have one, but having a second form. For example, Giratina Mega Evolve in its Origin form by holding a Griseous Orb. ~ Items ~ I edited the prices of some common objects, and edited 2 objects. ~ Wild Encounters ~ Wild Pokémon are randomized. All 721 Pokemon can be caught, exept Mega or any Forms. See the following list to find a Legendary Pokémon. Note that I written only one place. But they all 3 places. Besides those using Hoopa's rings. ~ Textures ~ I changed some textures of Pokémon. Take it as a preview of my next Hack. Pikachu Libre (Normal and Shiny) will have a texture inspired on Captain America Dialga (Normal and Shiny) will have a texture inspired on Primal Dialga from Pokémon Shadow/Time/Sky Greninja (Normal and Shiny) will have a texture inspired on Ash-Greninja from the anime Ho-Oh (Normal and Shiny) will have a texture inspired on Shadow Lugia from Pokémon Lugia (Normal and Shiny) will have a texture inspired on Shadow Lugia from Pokémon Credits for textures, when it's not from me, are in the ReadMe file. ~ Bugs ~ For the moment no. If you find bugs, tell them to me. Maybe some musics can cause bugs, tell me, I will try to correct it. If you see a wrong english translation, let me know <3 ~ Links ~
Please remove any updates on Alpha Sapphire
Or a lot of changes won't appear.
TitleID is cleaned, be sure to backup your save before update the game! How to play it using the 3DS file? Just put the 3DS file on your Gateway's MicroSD Card. Can't be used on Sky3DS+ How to play it using the CIA file? Install the CIA with any CFW, and any CIA installer. How to play it using the HANS pack? Move my HANS folder and 3ds folder to the root of your 3DS' SD Card. Allow to merge if asked. Launch the Game Shortcut in your HBL. How to play it using the Patch (Light) file? Install the CIA with any CFW, and any CIA installer. Light mean it's the same content of the full hack, except music changes and textures wich are the same as the original. It's an update format! It's the original update of the game (1.4) edited. It mean you can go online with my Hack, but you need to install this CIA also. If you install it, be sure to remove the original update of the game before. How to play it using the Patch (Full) file? Install the CIA with any CFW, and any CIA installer. Full mean it's the same content of the full hack, as if you play with the 3DS or CIA. It's an update format! It's the original update of the game (1.4) edited. It mean you can go online with my Hack, but you need to install this CIA also. If you install it, be sure to remove the original update of the game before. How to play it using the LayeredFS file? SOON
~ Credits ~ pk3DS : Kaphotics
3DS Builder : SciresM
RomFS Builder : SciresM
Ohana3DS : Reisyukaku
NTR CFW & LayeredFS : cell9
HackingToolkit3DS : Asia81 / Mizoré
~ Thanks to ~
Dio_Vento : For teaching me where the title logo files are
Apache Thunder : For his help on my 3D Banner
Timeboy : "Captain'America Pikachu" texture
Xeogran : "Ash-Greninja" texture
Asia81 : "Shadow Lugia", "Shadow Ho-OH", and "Primal Dialga" textures
ScarletKohaku : Screen (Video + Photos)
~ Have a nice day ~