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Asia81

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Everything posted by Asia81

  1. It's a known bug I already reported. https://projectpokemon.org/home/forums/topic/48547-remove-eggmoves-from-green-learnables-move-in-lets-go/ Wait for PKHeX to be updated or compil it yourself.
  2. Perfect 6IV 200AVs in all stats Shiny (excluding Mew, Meltan and Melmetan) Almost a perfect moveset with available moves in these games Legit (acccording to PKHeX) except for Mew at the moment (yet PKHeX has no mystery gift to compare). They are FRENCH, but you can quickly change that in PKHeX Ready to kill Master Trainer Download Link:
  3. Is it because PKHeX does not have any mystery gift to compare if my generated Mew is legit?
  4. What's wrong with my settings?
  5. Ok, so actually there is a day care, but there is no breeding mechanic: https://www.eurogamer.net/articles/2018-11-20-pokemon-lets-go-walkthrough-guide-5010?page=15
  6. As the title said. In Let's go, iirc, there is no day care, so eggmoves are not possible. I suggest you to remove them from green learnables moves. Some examples: https://nsa39.casimages.com/img/2018/11/20/18112010104967881.png https://nsa39.casimages.com/img/2018/11/20/181120101049169198.png https://nsa39.casimages.com/img/2018/11/20/181120101049426766.png https://nsa39.casimages.com/img/2018/11/20/181120101049684426.png https://nsa39.casimages.com/img/2018/11/20/181120101049942596.png
  7. https://nsa39.casimages.com/img/2018/11/18/18111806284853240.png 131 - Lokhlass - 26ECEFACF3A9.pb7
  8. In Ruby and Sapphire (Gen 3, not ORAS), if you edit your Battle Points value, when you will load your edited save, the game will say the save is corrupted, and the last save will be loaded. I guess it's because battle points didn't exist yet, they began to exist in Emerald not yet in RS. I suggest to remove battle points editing in the Misc tab for Ruby and Sapphire.
  9. I found a list of the shadow gauge per Pokémon here: https://bulbapedia.bulbagarden.net/wiki/List_of_Shadow_Pok%C3%A9mon Is that what you need? I will also complete the game, and trying to cross pokemons
  10. I'll just give me master balls and items, but I won't touch any data related to Pokémon (level, moves...). Then I will caught all shadows Pokémon, then make a backup of pkm files (if I want use some for the story) then send you the save, so you'll have a copy of all unaltered shadow pokémon in your pc. Would that be enough ok for you?
  11. Sorry to bump, but any news on this problem?
  12. The first caught Pokémon appear (in PKHeX) as already purified, so there is definitely something wrong.
  13. Atm, the only thing I can do is start a new save (it's too much corrupted, it will prevent me of completing the game), and don't use this feature of PKHeX, put 999999$ money and buy 999 scents
  14. Is there anything you can do about this problem?
  15. I will try to explain in the best way I could. If you don't understand, or you don't see what I mean, feel free to ask me clarifications. Before, look these images : https://nsa39.casimages.com/img/2018/06/10/180610013656406042.png https://nsa39.casimages.com/img/2018/06/10/180610013656539056.png https://nsa39.casimages.com/img/2018/06/10/180610013656806520.png Now, I guess lot of Shadow IDs are wrong, and exchanged with (redirecting to) others shadow Pokémons. I also battled a Natu (https://www.serebii.net/xd/pokemon.shtml #177 at Phenac), but it wasn't shadow at all, plus it was using shadow moves, so it should definitely have been shadow. So, why it wasn't? Because I guess Shadow Pokémons have a Heart Gauge before even they are caught, and I think I put its gauge as 0, previously on a pokemon with a wrong ID. Let's say it was a Vulpix. I set the Vulpix's gauge to 0 to easily purifying it, but it's actually Natu's gauge, redirecting to it, while the Vulpix's gauge still actually full with 5000. So once the battle vs Natu start, the game read its gauge as 0, think it's not a shadow pokemon, and prevent me to caught it. It's possible to fix that? I don't know how to explain better, but feel free to ask questions.
  16. PKHEX is setting Battle CDs in the scent bag, instead... scents. Could you fix it? Thanks!
  17. These Wondercards are from Ultra-Moon [EUR|French] 1624 is the 12 QuickBalls event you got with the code. 1625 is the special Rockruff you got with wifi. Card # 1624 - Un Rocabot spécial !.wc7 Card # 1625 - Vous recevez 12 Rapide Balls..wc7 This Wondercard is from from Ultra-Sun [EUR|French] Card # 1624 - Un Rocabot spécial !.wc7 All these WC are non-edited and non-received.
  18. Yeah, after the league (or before idk, I did it after), go to the school at the first island, while it's night. You have a side quest (gave by this little school girl (Oh, and she is the creepypasta of this gen ( ͡° ͜ʖ ͡°) )) where you have to resolve seven mysteries. PK7 Here : 092 - Fantominus - 1AFEA20931F0.pk7 http://www104.zippyshare.com/v/y8YhEVDi/file.html 425 - Baudrive - 4E0C2E347067.pk7 http://www104.zippyshare.com/v/mUn2Q2ei/file.html
  19. Just to let you know.
  20. Sorry, I don't check githubs commits
  21. Hi, I noticed all my purified pokemon (shadow back to normal) show as illegal. Invalid: Encounter Type PID mismatch Invalid: Nicknames does not match species name. For the encounter PID problems, I'm sure I never edited/touched them, I purified them and put them in the PC, so idk why. The nickname problem is due to PKHeX reading all my pokemons as ITALIANO, however I play in French, and in another GC editor, they show fine as french.
  22. Hi. In the Misc edit tab, you should set the maximum of flags to 100 (maximum allowed by the game) and not over. I wrote the maximum allowed by PKHeX (999999) : But if you go beyond 100, it will make the Underground tab crash :
  23. These pokemon was caught in-game, I jus edited moves, balls, IVsEVs and Hapiness. In fact they showed as Legal! on an older version of PKHeX (from April). I downloaded the new version today and they showed like that. More details about the legality box: Do you need a list of pokemon with accent in their names? Can send you for french.
  24. Hi, I have 2 errors (using the latest release from ProjectPokemon). Idk what happen with this one (same error on all pokemon below): But with this one I know why it's happening : PKHeX doesn't know that before Gen5, all species names were in CAPITAL letters, without accent (in case of no nicknames). So PKHeX is trying to read the accent, and show the pokemon as illegal (not possible to be illegal, as I just caught it and not edited at all). If you want my save as sample: PokemonPlatine.sav
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