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Kaarosu

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Everything posted by Kaarosu

  1. Some do look alike but aren't the same. Not to mention they are case-sensitive too. I should've documented this stuff better but I got caught up with RL stuff back then so never did anyways hope this helps. \xf000Ā\x0001\x0000 - Trainer Name \xf000Ă\x0001\x0000 - Pokemon (Your Pokemon) \xf000ā\x0001\x0000 - Wild/Foe's Pokemon (Notice the difference?) As for Triple battles: \xf000Ă\x0001\x0001 - Would be Pokemon 1 \xf000Ă\x0001\x0002 - Would be Pokemon 2 \xf000Ă\x0001\x0003 - Would be Pokemon 3 Experiment a bit and you'll get the hang of it :cool:
  2. If I remember right the player's name is \xf000Ā\x0001\x0000 haven't done anything related to this in a while but there is: https://github.com/projectpokemon/Pokemon-Black-White-Translation-Files/blob/3db557ede47b7b2747b5cf00e1e784662548c1b6/Script%20Codes.txt for text coloring and what not gl with your projects
  3. Basically how happy they are being residents of black city/white forest at 100 they love it, at 10 and below... i think is when they're ready to leave
  4. Seems to be working just fine for everyone else, you're probably getting the 'are you sure you want to save changes?' prompt. I made a quick translation to PokeSkinED in my BW thread if you care enough to look.
  5. Attaching PokeskinEd for re-saving of PSK files to be used with PokeCGear (Only translated the Open/Save related things since that's all I use it for)
  6. Alright I need some of you guys to try something for me, it sounds silly but do let me know if it works for you. (Did for me) Step 1: Find a C-Gear skin you like (.psk format) Step 2: Load .psk file into PokeSkinED Step 3: Save .psk file from PokeSkinED Step 4: Open up PokeCGear, load your save file and Import the new .psk file you just made Step 5: Check if it worked and wonder wtf it didn't work before
  7. Actually as far as I know any kind of overworld sprites editing is not yet possible as for that video, they themselves tell you the tools used in the video's description. (Kazo's BW Trainer Editor) That's why all that was changed was the Trainer type (From E4 to PKMN Trainer)
  8. It's not corrupted for whatever reason the Non-Japanese versions have the names for trainers compressed
  9. 1. Yes, Pokegen files are used as well (136-PC/220-Party for BW .pkm files) 2. Only if you have a DSi I believe / and the file you need is "ir-gts-bw-v0.03.zip" notice the bw
  10. It can import/export them fine, the bug is that when you continue your game it gives you an error that says the skin is corrupted and deletes its from your C-gear
  11. Do remember to check our wiki on this if you aren't already. I believe Ceol has been documenting the findings/discussion from the IRC channel at the following page: http://projectpokemon.org/wiki/GTS_protocol
  12. I made this translation under the assumption people had already downloaded the original version and had the required files already and just replace whatever they had with what I uploaded. If you haven't already, download the latest version from
  13. They'd have the TID you changed it to same with SID
  14. Updated C-Gear Editor with Better translations and Trainer Names. See first Post.
  15. google it, it's been out since the japanese release. The only translated one isn't even up to date with US names or anything but Pokegen v.3.0b17 is already up to date with english names and you don't have to worry about silly hex values or anything either..even help bubbles come up if you hover over something you don't know how to use don't see how you can hate a great program like that.
  16. Use Pokestock it's on the forums
  17. http://projectpokemon.org/forums/showthread.php?6424-Download-link-and-information PokeGen is by far better than Pokesav, give it a try you'll like it better (and it's in English)
  18. I may be wrong but I don't think this code exists just yet for BW but if it does someone is bound to post it soon
  19. at the moment there is not, there are people working on figuring out how the GTS works for BW but it may take some time
  20. This post is mostly aimed at the few(?) of you that actually use this tool so you know what it is. I'll make it clear now that I'm only working on the BW functionality of this tool. GBA stuff can be done by someone else or I'll do it eventually but I'm doing this on my free time and when I have absolutely nothing else to do so don't hold your breath. Also the way the program is made makes it impossible to use some words at times so I've done my best to abbreviate them without losing the meaning. I'm assuming you already have grabbed PokeStock from the author's site so replace his files with mine in their respective directories and enjoy! As always if you find a typo or some error and care enough to get it fixed leave a reply or shoot me a PM. PokeSkinED is a 5th gen PKM Party/Storage Editor: PokeSkinED PokeBox2 is a 5th gen PKM Party/Storage Editor: N/A Yet PokeCGear is the C-Gear Skin Editor, Entralink Editor, and Black City / White Forest Editor: PokeCGear PokeGift2 is the 5th gen Wondercard Editor: N/A Yet PokeIllustrated2 is a 5th gen PokeDex Editor: PokeIllustrated2 PokeItem2 is a 5th gen inventory Editor: PokeItem2 PokeTrainerS is a 5th gen trainer card Editor and the 'Main GUI': PokeTrainerS POKEMAIN Files: *POKEMAIN *Contains English Names for Pokemon/Items/Moves/Abilities/Locations/Natures/Gift Powers Edit by evandixon: Updated Links: v3.7 Japanese: http://www.mediafire.com/download/dbdr26bqi2nr638/PokeStock2_ver3_7.zip English, Possibly outdated: http://projectpokemon.org/forums/attachment.php?attachmentid=9753&d=1334128486 PokeSkinED v2.1 English: http://projectpokemon.org/forums/attachment.php?attachmentid=10704&d=1365968630 PokeCGear v3.7 English: http://projectpokemon.org/forums/attachment.php?attachmentid=10632&d=1362758021
  21. The program itself doesn't come with the images, you'll have to get these on your own. Each image has to be in .jpg format and has to be 90x73 hmm lets see what else am i forgetting... oh yeah and the naming sequence you have to use is: p<dex #=""><gender><shiny>[Dex Nr][Gender][shiny].jpg So for example: A Female Bulbasaur, the file would have to be named "p001f.jpg" | A Male Bulbasaur would be "p001m.jpg" A shiny female Bulbasaur would be "p001fs.jpg" | A shiny Male Bulbasaur would be "p001ms.jpg" Someone should be kind enough to make these for those who use this tool, or i'll do it myself later on after i finish translating some more. Anyways now you know how P.S. Haven't figured out the special cases with pokemon with different forms quite yet but it should follow a similar format. Ex. Unowns would be p201[Letter][shiny].jpg </shiny></gender></dex>
  22. It's that time again when people start returning randomly, welcome back Sabre!
  23. This sounds like something that i can waste my free time on now that I have some again. Unless something else comes up.
  24. Sorry for the lack of updates been extremely busy especially with the holidays (hope you all had a great thanksgiving if you celebrate it) anyways I'll do a v7 here shortly with what vgperson who is so awesome he's keeping the translations alive all on his own. Anyways I'll do a release here shortly uploading the patches as i type this. Edit: Download links should be updated now so feel free to grab them Not sure when the next update will be if there will be one at all as vgperson said he's the only one who's still translating stuff so i'll just do one last one whenever he feels that it is 'good enough' since the game is playable without getting lost anymore. Anyways enjoy!
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