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Kaarosu

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Everything posted by Kaarosu

  1. Alright that's awesome if other people are working on it as well... it really kicked my ass so i'm staying away from it for now. As for the 'realy' it was just a typo
  2. In the git page there should be a link that ends with .git that's the link you use to clone the repo in your git client No Exp = Is not patched to fix the AP / Exp Patched = Already prepatched against the AP and yes it's out of beta latest patch out is release v1 If no one else is working on it sure, remember though each version has different dex entries... by my mistake there is only the Black entries in the git. but a different one for the white entries will be uploaded later. Actually go to 0001/0016.txt and compare with 0000/0016.txt if you want a challenge to find which ones are wrong... and left to translate (actually this goes to anyone with tons of patience and time)
  3. v2 isn't even out... don't expect anything till like friday. Don't forget we're all doing this in our free time.
  4. Thanks for 198 I'm about to push some stuff I did last night so I'll add this in. P.S. You'll find dex entries around those files from all the languages the games support (Foreign dex entries I believe) P.P.S Which I don't know if it's been confirmed or not yet, would mean that korean games will be able to interact with other regions and not be locked by themselves anymore.... In theory at least
  5. Haha that'll be in my second batch of fixes tomorrow probably, I saw the same thing and I don't like the formatting at the end of battle so I'll fix that as well.
  6. 1k+ lines of battle text (the things you see when a pokemon uses a move) Most of them are right but others aren't...and lots still untranslated
  7. Just pushed the first set of fixes to the main git, translators sync up and what not. Feel free to look over it in case I missed something (Someone may need to do 16 from scratch for it has defeated me [someone more fluent in Japanese hopefully]) Thanks for the feedback so far guys.
  8. you probably got them from the 0001 folder which are exactly the same as the 0000 folder except in kanji. We're making our changes in the 0000 folder
  9. Thanks for trying to help but these are done already, also if you ever need to put something this big again please use the spoiler tags as to avoid taking so much space. thanks.
  10. Do you think it's possible to use the one from the git and update those? would probably be easier too From my understanding no, that takes ASM hacking and knowing... what to do... sorry =/
  11. Only one way to find out... English > Japanese anyways for now. Text off screen stuff can be fixed later.
  12. Sadly no >< I'm still trying to see what you guys have done/merge them for a push at the moment
  13. Really? I was just testing with what is in the git right now finally and the event went fine for me... I'll have to take a look at it in black though
  14. finally home, I figured I'll make some sort of changelog starting now as I change stuff. Lots to be done don't expect a v2 till probably the end of the week. Unless something that breaks the game is found and affects all users.
  15. It should be fixed now, not sure how I changed some of those links... anyways just went through them again and they should all be correct now unless I've gone horribly blind.
  16. The only difference between the logos is just that... the logos. People kept whining about like the second one better but were always outnumbered this way everyone is happy...for the most part It was a last minute thing before i compiled. better than nothing. I'll take a look at this thanks. If you used endrypts you have to find the new game ids and fix yout extinfo... and infolib files I think they're called there is a post in the old thread about how to so if i remember right. I'd say check there.
  17. I tried to compile the files that were uploaded but I think there is a missing line in one of the files breaking the repacking back into the narc. I've let SCV know so he's looking into it
  18. good thing you caught that before i left, it's fixed now Muratakim04: Use the original game ids (from the clean rom) and it should work fine
  19. yup I've already gotten some feedback on typos but nothing game breaking...so i'm going to call it a night
  20. http://gbatemp.net/t217811-rudolf-s-child-s-play-patch-pokemon-hgss-and-b-w is the thread you need Rudolph's v2 patch, added to first post as well.
  21. Alright time to start a typo list, thanks! As long as it isn't game breaking I can live with some typos.
  22. Sorry I'll remove those, the game ids should be the original ones, that way you DSTT users don't have to do anything. In theory at least.
  23. I accidentally put the wrong download for White-with-Exp-Patch, it's fixed now. Download again.
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