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Cilerba

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Everything posted by Cilerba

  1. I edited Venusaur & Onix's textures in Omega Ruby but when I rebuilt it, I get stuck on the 3DS logo. Any idea why? Could it be because I used an .rsf file for Pokémon X?
  2. ... Care to explain how going from 3rd gen -> 4th/5th gen is backwards?
  3. I've googled around with no luck. Anybody know how to do this?
  4. How are legendaries handled? Are they like the BBVW1 where you find them in the wild, or are their overworlds on maps?
  5. Could somebody help me out with this image? I save this image: then I decrease the color depth to 16 colors with IrfanView and save it as a .BMP but it turns out like this yes nick cage
  6. Latest version of Wood R4 fixes this C-Gear crash.
  7. Just use Wine to run it. Runs pretty much perfectly with it.
  8. Oh it does work. Ignore that. I was just talking to the wrong person.
  9. Rematch Trainers code doesn't work.
  10. Anybody have a Rematch Trainers code? Maybe without having to hold R? White 2 USA.
  11. Do you plan on updating this for BW or BW2?
  12. I've tried Google. All I've seen are ways to edit trainer sprites and overworlds.
  13. I've looked around for a bit but I'm still not entirely sure on how to go about doing this. Any idea how to put in a custom sprite for a Pokémon? I'm trying to change Dragonite's shiny palette to pink like Dratini and Dragonair.
  14. Oh awesome. Thanks a bunch. (Actually playing Storm Silver right now.)
  15. I was wondering what the sprite IDs are for overworlds in HGSS for PPRE. Would anybody happen to have a list like that?
  16. Not sure if this has been mentioned or not, but how about a "Generate a Pokemon" feature where instead of editing a clone, the player could just create a Pokemon.
  17. <p><p><p><p><p>Yes, actually. I am currently using Poccil's Pokémon Essentials.</p></p></p></p></p>

    <p><p><p><p><p>All of the systems are coded in RGSS, but it's not required to actually make the game. (And sorry, I didn't know you had RMXP)</p></p></p></p></p>

  18. <p><p><p><p><p>Well, RMXP also has an eventing system, which is extremely to use, and scripting isn't required.</p></p></p></p></p>

    <p><p><p><p><p>And it's a game, not a ROM hack. Lol, but yeah I am currently trying to fix an error with RMXP so progress is a bit slow.</p></p></p></p></p>

    <p><p><p><p><p>Thank you, so much, for actually responding. That was very kind of you. <img src="<fileStore.core_Emoticons>/emoticons/smile.png" alt=":)" srcset="<fileStore.core_Emoticons>/emoticons/smile@2x.png 2x" width="20" height="20" /></p></p></p></p></p>

  19. <p><p><p><p><p>Yes, it is being developed in RMXP.</p></p></p></p></p>

    <p><p><p><p><p>That's the reason why I never posted the thread in the Rom Hacking section. But it got locked. Then moved. Then moved again...</p></p></p></p></p>

  20. <p><p><p><p><p>Thank you, so much.</p></p></p></p></p>

    <p><p><p><p><p>Do you think you could edit the thread title to Turquoise, instead of Turquois?</p></p></p></p></p>

  21. <p><p><p><p><p>Is there a way that I could repost the thread in a more appropriate forum?</p></p></p></p></p>

    <p><p><p><p><p>If so, which forum would that be allowed.</p></p></p></p></p>

  22. <p><p><p><p><p>Why did you lock my thread?</p></p></p></p></p>

    <p><p><p><p><p>It wasn't/isn't a ROM Hack. It was a game being developed by me, using RPG Maker XP.</p></p></p></p></p>

  23. Cilerba

    Hello.

    Thanks for the warm welcome. I posted the thread, (well part of it) but I accidentally forgot an E at the end. I'll get to PMing a Staff Member asking them to change it.
  24. -Storyline- Warning: Really, really, long. -Screens- I'll end up typing out the rest. It's late, and I don't feel like typing more.
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