Jump to content

Kaphotics

Helpful Member
  • Posts

    7968
  • Joined

  • Last visited

  • Days Won

    478

Everything posted by Kaphotics

  1. Fairly certain that PKHeX didn't fill your whole PC with bad eggs. Be sure that you didn't delete a byte while hex editing, shifting everything out of position. The game has the "Player Appearance" in a non-obvious format and it wasn't really nailed down. It's a planned feature; those ComboBox dropdowns currently have no code associated with them. For the next release I should have Pokedex corruption fixed (for the "Fill Dex" button), by copying in a complete version. Powersaves datamined one that was 718/721, but didn't have all the language/forms. With that I should also have all accessories and all regular items sorta like Powersaves does but smarter. Maybe for the clothes I can temporarily allow users to enter values into TextBox's instead of showing ComboBox's until we have a completely cataloged the association. Release should be <24h from now, if things stay according to plan.
  2. no only shininess; Pokemon obtained from previous generations still retain their correlation.
  3. PKXs and edited SAVs CAN be injected into your game... ONLY if you possess the Cyber Save Editor & Dongle and a JP Cart+JP System ONLY... NO Gateway / Powersaves. PKXs ... CAN be injected... ONLY IF [...] NO Gateway / Powersaves. You cannot inject with Gateway/Powersaves. Please try to keep this thread related to PKHeX and its functions, not hack requests or legality questions.
  4. The "Old Advanced Mode" checkbox is only in the latest modified version. Replace your latest update exe with the one in this thread.
  5. https://dl.dropboxusercontent.com/u/12206225/pporg/main
  6. Then just replace the save with someone else's save file, that actually has the pokedex.
  7. Use the latest version of PKHeX which has the Pokedex Obtained Event Flag. You should be able to access bank if it's checked.
  8. Send me before/afters so I can investigate. I can't fix what isn't happening to me.
  9. it's just method 4 (PID PID IV1 x IV2) method 1 is (PID PID IV1 x IV2) method 2 is (PID PID x IV1 IV2) should be fine.
  10. Gee, let me just ask my crystal ball. 3 months away, and nobody knows if a new security update will change savegame encryption. A lot of the functions will likely be innately compatible. However, offsets will be different.
  11. I wouldn't know what you're editing / changing so I have no idea what would be causing it.
  12. Don't use the Fill Dex button. It'll be disabled / fixed in next release
  13. I already outlined the conversion methods. Option 3 is the easiest for mass conversion, while option 2 is the quickest for singular files via drag n drop. There are no other public methods to deliver pkx files besides the Cyber Save Editor.
  14. Copy 0x65600 bytes starting at 0x5400 from your partially decrypted Powersaves file. Save it as "main", and replace it for the one read via the JP cart.
  15. Every cartridge has unique encryption and signatures, so even if you had a decrypted save it would do you no good.
  16. Volcanion & Hoopa never were on Powersaves. Powersaves removed Pirh Meloetta because it would crash the game if viewed in Amie.
  17. PKHeX doesn't support launch arguments besides executable names.1) File->Open; change the extension filter to All Files (*.*) then select the pkm file. 2) Drag the PKM files into the window, then drag the PKX file out via the side panel quicksave (which is to the left of the Main Tab). 3) Alternatively, you can just import a folder via Tools -> Load/Dump Boxes, then dump them back to another folder (which will save as .pk6)
  18. There isn't one. Every one of those '3ds emulator' videos is a scam. Buy the games if you want to play them.
  19. Cyber Save Editor is equivalent to Cyber Save Editor 2, just an updated package.
  20. Oh, well there's an error with Give All that sets the disabled checkboxes (which is now fixed); I think the error might be due to having Female portions set for genderless Pokemon, or some sort of 'complete' flag not being set. I'll wait for SciresM to test it, and I might just end up completely replacing the user's entire Pokedex with a pre-assembled version. I'd steer clear of the two dex altering buttons until the exact reason for the 'corruption' is found.
  21. Did you use the latest version that I posted after my 'I fixed it' message?
  22. > fateful encounter egg
  23. Uploaded a new version addressing awesometeemo's & someonewhodied's concerns. Patch Notes: - Alt clicking [Fill All] will add all of the "Encountered" flags; by default this does not happen. - Fixed: Pokedex corruption (I hope). I disabled the checkboxes for certain circumstances in which they shouldn't be set by the user. Once I test some more with SciresM/etc I'll be able to update those ??? and hopefully the dex editor will then be finished.
  24. I'll fix that for the next update. With the purpose narrowed down I guess I can work on replacing the ???'s. With ~40 entries, it's not difficult to just manually fix them for now...
×
×
  • Create New...