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Kaphotics

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Everything posted by Kaphotics

  1. Try running the program as administrator, or try moving it to a less restricted folder that isn't on the root of a hard drive. Otherwise, ensure that your user account has access to read/write the folder (right click the folder and select Properties => Security). I'm not sure why your paths listed are prefixed by \\?\; are you using a Windows operating system? If not, you'll need to configure whatever compatibility layer you're using to give proper paths.
  2. Do not run the program from a OneDrive folder; place it on your computer's hard drive instead of a cloud folder.
  3. projectpokemon/RecoverSaveGen3: Try and recover a Gen3 save file via console app!
  4. Not a valid dump; console-encrypted files are impossible to read unless you decrypt them first. You cannot simply copy the file off the SD card and have external programs read that.
  5. The program you included the image of does not indicate all the properties needed for matching the RNG correlation. That tool isn't designed to help you cheat in Pokemon, it's designed to help you encounter them legitimately in-game.
  6. Depends how many, and your ability/attachment to the old data. Probably easier for you to just remake whichever ones you care about; the encounter database in PKHeX can help you with starting values.
  7. You'd have to dig into your save file with a hex editor to locate the box data manually, then try to dump it/transplant it to an unmodified game's save file. https://bulbapedia.bulbagarden.net/wiki/Save_data_structure_(Generation_II)
  8. should be obvious that a ROM hack save file is unrecognized by a game that expects an unmodified Crystal save file.
  9. Undocumented. You can access every flag via the Block Data editor, but if the flag you're looking for is inside a larger structure/object, then you'd have to reverse engineer and figure out what you need to do it. Since 99% of the time you have to naturally unlock something in order to see how it is unlocked by the save data, it is never really worth documenting. Just play the game.
  10. PKHeX is open source. If you have questions on how specific encounters are generated, then read the source code. I'm not going to write an entirely separate post for every single encounter, when there is sufficient description/replication in the code that is already available for reading.
  11. Are you holding control when moving slots? That tells the program to clone-drop instead of simply move.
  12. Use the encounter database.
  13. Open the program by clicking on the exe. It should not be thinking you're running it from system32.
  14. Key items do not unlock the feature, you have to toggle event flags.
  15. Try again with a save file that originated from your Nintendo Switch. PKHeX does not support ROM hacks, and it does not support emulator misbehavior save files.
  16. If you've trimmed it to exactly 131,072 bytes (0x20000) and that file isn't recognized, then it is probably because PKHeX does not support the ROM Hack the save file originated from.
  17. bak is the original file, not the modified one. Assuming you're using a hex editor that creates automatic backups of files you modify.
  18. It's an uninitialized save file (game not started). Nothing to recover.
  19. Not a valid dump; console-encrypted files are impossible to read unless you decrypt them first. You cannot simply copy the file off the SD card and have external programs read that.
  20. Look at what game you have open for editing.
  21. If the Pokemon match your trainer name/version/IDs, they will always obey. https://bulbapedia.bulbagarden.net/wiki/Obedience
  22. Gen8+ save files have a hash at the bottom of the file. Ignoring the file size. I ran PKHeX under a debugger and manually called the hash verification function to observe the result. The program rejects on invalid size or invalid hash, your save file failed both.
  23. Editing flags is no substitute for game progress. There is so much more that would need to be changed to properly progress your save. Just play the game again or find another save file to change the OT of.
  24. Hash isn't valid, assuming you transferred via FTP, fix your setting to force Binary transfer -- not ASCII/text.
  25. Pokemon - Fire Red (BR).sav
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