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Kaphotics

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Everything posted by Kaphotics

  1. Not related to this forum. Should be obvious why a plug-in from 2 years ago doesn't mesh with a new release of a program.
  2. Correct. It's detectable that it was cheated.
  3. Using the referenced plugin on how it sets 1 hatch cycle... pkhex-bulk-egg-generator/BulkImporter/BulkEggGenerator.cs at master · CDNRae/pkhex-bulk-egg-generator
  4. Read the changelog again.
  5. Change the count in the event editor. Shouldn't be hard to find which one is your current count.
  6. That's not what that value means.
  7. Not a PKHeX issue. Even if you tried to report the issue to the plugin author, they'll also tell you it's not their problem either because their plug-in hasn't been updated to support the latest version of PKHeX. Don't use old plugins with new releases and expect the old plugins to still work.
  8. Revise the event work block that stores Mable's counts. F7B11ED70170BB0A MOMIJI_COUNT_0021 Evolving via Link Trade After you set it to whatever value you want, you have to evolve any Pokémon to trigger the game to re-check the status.
  9. It's been removed on the latest commits since release, you can ignore it
  10. Read the changelog.
  11. Was fixed shortly after release; re-download the zip.
  12. Those items are not released by GameFreak, so they are not able to be added with the default safeguards in place. Refer to the program settings.
  13. Delete the save data on the console, then start a new game, then import your `main` file to replace it.
  14. Complete the task or get within 1 and trigger the game to re-check it (such as changing the Wins record to 999, and winning one more). This is the first release of PKHeX, a week after the game has come out. Comprehensive edits are not going to be researched and implemented so soon, so you have to do the research/every step yourself as the community figures out how to automate your laziness away.
  15. "wild pokemon always shiny" "wild pokemon always female" "wild pokemon always X species/form" "wild pokemon 50% shiny" "shiny charm extra rerolls" "wild pokemon always 255 scale" "wild pokemon always ...."
  16. Don't drastically edit party pokemon. Put them in the box to reset their (currently undocumented) extra overworld data.
  17. Such as importing the save blocks from someone else who already did it?
  18. Read the changelog again.
  19. This thread is not for asking for legality help, as this is not an issue with PKHeX. Wild Snorunt do not have Snow Cloak as their ability. You incorrectly assumed that the ability changes to Snow Cloak when you modified your Pokémon to evolve. The program is working as intended.
  20. Opens just fine in PKHeX. Fix the checksums (the Pokepuffs section of the save file has an invalid checksum) by exporting your save file from the program. Then restore your `main` file.
  21. Why are you giving it a Method 4 PID? Starters in Gen3 are always Method 1 unless you're using an emulator with inaccurate CPU emulation, which results in invalid Pokémon PID/IVs. Use Method 1.
  22. Reachable: can you actually travel to the island via boat? Initial event: the NPC talks to you differently for each location if it's your first time visiting. Get tickets: if you don't have tickets for the island you've set as unlocked, it gives you the key item.
  23. You can always control-click the Randomize IVs button afterwards to force them all to be flawless, or customize them after. Or use the batch editor to set for multiple at once. I do agree the behavior isn't entirely transparent or customizable; future updates (not soon) will eventually revise the Encounter Database options to rely less on the main UI, so that "undefined" IVs can be specified rather than "use 31 as undefined".
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