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Kaphotics

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Everything posted by Kaphotics

  1. Open it in a hex editor and it's obvious it's not a Gen4 save file.
  2. Moved from PKHeX, as PKHeX uses the EventsGallery to source pcd redemptions. I traced the origin of the data (originally committed as a reconstructed `pgt` file, then later converted to PCD then WC4): Adds reconstructed pikachu cafe tangrowth · projectpokemon/EventsGallery@4962acf · GitHub Was uploaded with a fixed PID and ability of Chlorophyll. I'm not sure the other sites you've referenced are correct. Serebii has no event data logged, and I found another site which indicates it is Chlorophyll instead of Leaf Guard: Viewing Event Pokémon Details - PocketMonsters.Net
  3. When did the encounter become available, and when did the program last update?
  4. PKHeX's word filter is proactive in that the most recent word filters (Nintendo Switch) will also be used to check in the contexts of Generation 6 and 7. Why is it this way? To warn you in advance that it will be flagged/blocked when transferred to future games, and/or OT names/nicknames will be wiped on trade. Additionally, the program is retroactive and will check previous contexts (like Gen5) if the entity has passed through that context. You can toggle a setting within the program to only use the current context's word filter.
  5. Well, it's not legitimate, it's illegal. The program is working as intended. This thread is for reporting unmodified-game Pokemon; having any cheat codes active or modifying something to be shiny is not legitimate.
  6. Hacked raid? Shouldn't be shiny.
  7. You can adapt the script that I posted and see that my other post (that you quoted) is true -- your request is too statistically improbable that there is no seed that can generate what you want, not even for any nature. If you're too lazy to tweak a script, I've attached a csv for you to manually filter and pick whatever spread you want. How did I create it? I just had the script save the output without filtering for shiny. wish_ralts.csv
  8. Open your save file in a hex editor and you'll see it's a repeating pattern of FF FF 00 00 (with the latter 2 bytes sometimes being FF). There is nothing that can be recovered from the save file that you have uploaded. Try cleaning your cartridge's contacts, and dump again. If it looks the same in the hex editor, then all data is truly lost.
  9. Save twice in game. Delta is known to not give fresh initial save files.
  10. Wild Pokémon are not simply Method 2; they result from the Wild 1/2/4 methods. The program is unable to find an encounter frame where you acquire said Raichu. Pokéfinder won't show you a frame either, because none exist for that spread/slot.
  11. There is no visualizer at this time. Have you tried viewing it in game after importing it with the program?
  12. You're trying to load a save file that was saved with the Indigo Disk DLC, into a program version that was released before said DLC update? I wonder why it doesn't load.
  13. No; read the documentation about HOME trackers. If it originates from a context different from the one you are trading it and it must travel through HOME to reach the context you wish to trade it, then it must have a legitimate HOME tracker in order to be legal. Inject it into its game of origin (or Gen7 game) then trade it legitimately.
  14. Don't rename files and import the renamed file. It must stay `main`.
  15. Read the first post in this thread rather than referencing old YouTube videos.
  16. You're not the first to ask about this. Has been mentioned a few times already: https://projectpokemon.org/home/forums/topic/66422-lot-of-legit-pokémon-in-vi-gen-shown-with-red-illegal-triangle/?do=findComment&comment=293899
  17. > To keep a HOME tracker valid, make sure you do not change any immutable values on your Pokémon If it has not yet visited HOME, then HOME won't know what it originally was. If the size is correlated to other values (pretty much everything in PLA is) then it's detectable (not that HOME currently is smart enough to check as of this post).
  18. Dump the entire ROM as well as the latest patch. You need to be on the latest patch, as the program is designed to operate on the most recent release of the game data.
  19. No. As previously mentioned, it's not documented/implemented in the program. Extremely niche cosmetic edits that have zero impact on your gameplay essentially have zero priority for research/implementation. The data is stored in the "dendou" blocks, somewhere. PKHeX/PKHeX.Core/Saves/SAV8BS.cs at 2fbe2feb5246ddc953e3484a065229bf9aa3a17c · kwsch/PKHeX
  20. 1. You don't have any trainer data for BDSP, so it uses the trainer data from SWSH. It cannot be handled by the Original Trainer while existing in another save file that is from a different version (SWSH, not BDSP). 2. Stored separately, and likely not documented.
  21. Was a bug in PKHeX.Core for D/P, and has been fixed: Gen 4/Diamond - Injected wondercards do not activate gift flag · Issue #4407 · kwsch/PKHeX How to work around it for now? inject both the PGT and PCD. If codemonkey85 wants to add another workaround, I think setting the gifts in reverse order will allow PGT-slot0 to retain its "isActive" status.
  22. .sgm files are RAM snapshots, not save files. You need to export the battery file.
  23. Depending on the emulator, they often do not flush your save data back to the file unless you close the emulator or ask it to export the save file from within the application. Not an issue with PKHeX.
  24. Properly save in-game. If no save editors open it, odds are it's not the save editors being wrong. Your file is all FF's besides the first 0x20 bytes.
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