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Kaphotics

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Everything posted by Kaphotics

  1. The latest commits have fixed this, to be in the next release. It can only be in a Poke Ball.
  2. It's now correctly flagged in the latest hotfixed exe.
  3. Issues with plugins should be directed to the plugins, not PKHeX. A new version of PKHeX was recently posted, but the plugin you are trying to use is old. If something changes internally with PKHeX that the plugin needed, then the plugin will need to be updated.
  4. Like I said, *590 was just added, re-download PKHeX from the downloads page.
  5. >complaining about size unrecognized >nobody mentions their file size / error message screenshot the *590 size was missing; if that is what you see in the error message, redownload, otherwise you need to be accurate and descriptive when you report unexpected behavior.
  6. https://projectpokemon.org/home/forums/topic/63890-pokemon-home/
  7. It is perfectly fine being a plugin. I don't want to have to maintain everything; plugins allow people to write code / parsers for the exact behavior they want.
  8. >new game update >old program doesn't work with new content It's barely been a day since the DLC came out. Wait for programs to update?
  9. Kaphotics

    Oversized

    It'll be out whenever it's out.
  10. Post a screenshot of the Save File Dialog window when you export your save.
  11. What is your subfolder name? Do not tamper with the way the emulator emulates the filesystem of the save data. Only overwrite files; creating or removing files that did not originally exist is a "corruption" of the expected save data state.
  12. The game is probably sanity checking and reverting the hacked stats. Nothing you can do.
  13. Fixed on latest commit: https://github.com/kwsch/PKHeX/commit/63c027879f5c09e37613a06470d69201fea4919a Just ignore the error message, your Pokémon is fine.
  14. They use your save file version; not whoever you're connected to.
  15. Japanese saves are different formats and can't be loaded to other region games / vice versa.
  16. Thanks, fixed on latest commit: https://github.com/kwsch/PKHeX/commit/0aa4a15851479952e66fd70414fce0087bd00198
  17. Calculating seeds for nonshinies was recently improved to be quick enough for realtime legality checks, as per the release notes. Calculating shinies takes more time, so it cannot be done realtime thus is not implemented.
  18. PKHeX does not handle "crossover" behavior for these encounters; nobody has documented the A<->B location bleed permissions or described if every single species/encounter-type is possible of bleed.
  19. Open a Sword/Shield save file, or change the program options to load a Sword/Shield blank save file. PKHeX has never removed support for prior games.
  20. The region 0x3000-0x3FFF was all 0xFF; fortunately the backup save wasn't corrupted for that block, so I copied that from 0x12000-0x12FFF and it opens fine. See attached. POKEMON_SAPP_AXPE_01.sav
  21. The PID rerolling for nature in Gen3/4 requires the Version to be set properly on the Met Tab. You likely did not specify anything, so it's (None).
  22. Gen6 contest ribbons depend on both visiting ORAS (eg can't be from XY with no Handling Trainer) as well as having OT Affection. Winning a contest in ORAS grants +20 affection to the OT Affection property, not to the current handler (game bug, never fixed). You likely are missing the affection value. It works in Gen8+ because the Affection property is no longer present in formats above Generation 7. As for the Gen3 in-game trades, unable to replicate on either Gen3 or Gen4 formats; they are created and appear legal on the latest release (23.08.23). It makes it easy for me to try replicating your errors if you upload pk* files.
  23. legality, not legitimacy. just because the odds aren't 0% doesn't mean it's not an immediate red flag. a 6IV shiny wild pokemon in S/V that has a mark has absurd odds, or things like having a specific Height/Weight value for multiple pokemon in the party. just because pkhex says an individual pokemon is "legal" does not mean it will always be viewed as "legal" or truly is. see the latest release, which now flags modified raids. there are a ton of things that pkhex doesn't look at in detail, as they are not currently implemented. only way to know for sure is to know everything there ever is about the intricacies of every single game, or write a program to do it for you.
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