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evandixon

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Everything posted by evandixon

  1. There's a forum upgrade coming at some point in the future (no eta besides "a few weeks to a few months"), and I'm working on adapting the Site Theme to be compatible with it. I'm going to try to take care to make sure all colors work well together, and that text contrast is high enough, but if there's anything any of you have noticed that doesn't look quite right, or if there's anything you'd like added or changed, please let me know in this thread, no matter how minor. I won't be changing the IPS Default theme, beyond making sure the logo is applied.
  2. While I do want a National Dex in the game itself, Pokebank is $5 for a year. That's less than 50 cents per month, and 50 cents can hardly buy a gumball nowadays. When done properly, it's not too bad. Recent games do take it to absurd levels though. This. In S/M it felt like a large percentage of it was just trying to appeal to Gen 1 fans. Sinnoh confirmed?
  3. Looks like ndstool.exe may have failed for some reason. Do you have Visual C++ Redistributable for Visual Studio 2015 installed? If so, can you verify that the ROM you're using isn't corrupt by briefly running it in an emulator?
  4. Welcome to the forums, N. Harmonik!
  5. The function that sets the starter in GTI inexplicably causes the game to crash, and I haven't been able to figure out why yet. It may be possible to apply some of my PSMD pafches to make it work, but there's only so much timd to go around, and I'm spending it on PSMD. If someone managed to increase the text speed, I'd be more willing to replay the game, and by extension, more willing to hack it. It is a great game after all. [Edit] I took another look at it. I have a lead on increasing the text speed (nothing solid and no change yet). Starters will take more work, since there appears to be more hard-coding involved, which makes things much harder to change.
  6. evandixon

    PSMD Hacking Adventures

    Pictures showing PSMD hacks (and some GTI hacks). Beware of spoilers.
  7. From the album: PSMD Hacking Adventures

    Playing as a Zorua, evolving using the Harmony Scarf. Patches used: Starter editing - Makes playing as a Zorua possible High-Res model patching - Prevents the Zorua model from disappearing during closeups Portrait patching - Shows the default portrait in the absence of a more specific emotion portrait Animation patching - Substitute missing story animations with dungeon ones to avoid the attack animation being used for everything Harmony Scarf Glow script patching - Keep the glow of the Harmony Scarf from being too out of place. The actual evolution cut-scene will require some heavier edits to the models. Compare to what was possible a year and a half ago:
  8. From the album: PSMD Hacking Adventures

    Playing as a Zorua, evolving using the Harmony Scarf. Patches used: Starter editing - Makes playing as a Zorua possible High-Res model patching - Prevents the Zorua model from disappearing during closeups Portrait patching - Shows the default portrait in the absence of a more specific emotion portrait Animation patching - Substitute missing story animations with dungeon ones to avoid the attack animation being used for everything Harmony Scarf Glow script patching - Keep the glow of the Harmony Scarf from being too out of place. The actual evolution cut-scene will require some heavier edits to the models. Compare to what was possible a year and a half ago:
  9. From the album: PSMD Hacking Adventures

    Playing as a Bunnelby, evolving using the Harmony Scarf. Patches used: Starter editing - Makes playing as a Bunnelby possible High-Res model patching - Prevents the Bunnelby model from disappearing during closeups
  10. From the album: PSMD Hacking Adventures

    Playing as a Bunnelby, evolving using the Harmony Scarf. Patches used: Starter editing - Makes playing as a Bunnelby possible High-Res model patching - Prevents the Bunnelby model from disappearing during closeups
  11. evandixon

    Rips

    Images ripped directly from the game
  12. From the album: Rips

    Images used for certain special characters in text, many of which are for items.
  13. From the album: Rips

    Multiple sizes of type icons, type effectiveness icons, and other graphics used when using moves.
  14. Unfortunately, the project has been discontinued. The source code can still be found here, and a live alternative is Porybox. I'll update the thread to make it clearer.
  15. From the album: PSMD Hacking Adventures

    The beginning of this video shows the default animation for Zorua, used whenever the correct animation is missing. A little further in, before waking up next to Nanméouïe (Audino), the standard sleep animation is substituted with the one used in dungeons (well technically it's different one, but for Zorua, there's no noticeable difference).
  16. It would greatly help if you or someone could sort these into the following directory structure: /XXX YYYY/Animated ZZZZ.gif Where XXX is the 3-digit dex number (like 001), YYYY is the Pokémon name (like Bulbasaur), and ZZZZ is a description (like Normal, Shiny or Alolan). This is would be a big help because the gallery is published by an automated tool.
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