Jump to content

theSLAYER

Administrator
  • Posts

    22865
  • Joined

  • Last visited

  • Days Won

    1001

Everything posted by theSLAYER

  1. Sorry I’ll add ya in around 7-8 hours if you’re still up ><
  2. I think PKHeX is as updated for more legal checks, and my generation method has some flaws. So you won’t get them easily right now, beyond what others have already uploaded. Check out this page. Keep in mind you shouldn’t change any immutable values.
  3. Roaming Ghimmighoul can only be from GO, and can’t be sent to SV at this moment in time. Thus there’s no legal copy of this currently.
  4. Hey so you use GO right, mind trading me a mon from GO (that hasn’t exited HOME) to one of my HOME accounts?
  5. which part? Export edited save from PKHeX if you previously imported a save for editing, you'll be able to export it. Restore edited save into game We got a whole section dedicated to managing saves. https://projectpokemon.org/home/tutorials/
  6. Those are roamers. Probably something tricky with the validation of their RNG seed.
  7. if it is legal on {KHeX than it should be fine. Use their encounter database if possible
  8. Oh yeah changing the PID is something that happens on newer gifts. Someone donated me a HOME account they SR’d for the TID/SID, with an unclaimed starter, to prove it happened to another account of theirs. I don’t know if this works for older events, and whether TSV = 0 is now freed.
  9. TID/SID isn’t like BDSP, should be sufficiently random
  10. While it’s not guaranteed that someone would do it for you, I reckon there’ll be a higher chance of success if you properly generate legal copies of them, then all someone needs to do is get the HOME tracker on them.
  11. export the edited save from PKHeX. restore the edited save into your game
  12. Dump your ROM. then use that tool and load your ROM. It’ll extract any saves that are stored inside. also, just in case, don’t upload the ROM to our site.
  13. If you look at the first set of data, those are the only info stored somewhat to completion. That’s the most data that is there. so to correct my earlier message, it’s not just 1, it’s a maximum of 6. It’s your entire team as of when you transfer a mon to the pokewalker. Some stuff are still missing, so gonna need to guess them to remake the mons.
  14. You can’t, not for everything. There’s only PIDIV for one mon. The rest don’t have PIDIV stored.
  15. Load a compatible save (SW/BDSP/PLA) into PKHeX, then drag the correct PCdata.bin to the right side of PKHeX. Keep in mind it’ll likely replace your mons in the PC. you can drag stuff in and out to keep everything.
  16. Version .

    2166 downloads

    Deoxys had its first debut as a raid boss in the EX Tier raids globally, back in October 1st 2018. It however, would not be available shiny until it returned to Tier 5 raids during the Enigma Week event back in August 2020. Even if you caught one earlier, the Deoxys could not be transferred to the main series games until the HOME v2.0.0 update, which supports Brilliant Diamond & Shining Pearl. For this file to be transferable across games without any stats oddities, you cannot modify any immutable values. Read here: Relevance of HOME tracker
  17. Version .

    1576 downloads

    Darkrai had its first debut in Tier 5 raids globally during the Halloween 2019 event. It however, would not be available shiny until the first Team GO Rocket Takeover event. Even if you caught one earlier, the Darkrai could not be transferred to the main series games until the HOME v2.0.0 update, which supports Brilliant Diamond & Shining Pearl and Legends Arceus. For this file to be transferable across games without any stats oddities, you cannot modify any immutable values. Read here: Relevance of HOME tracker
  18. The 3DS action replay doesn't not allow people to export and extract saves. There was a bug that could do it, but I imagine it is patched now. And even if the bug wasn't patched, one could not restore their edited save with it anyway. You're better off installing CFW on your 3DS. It is an easy process.
  19. Looked at the data. All ‘FF’s. It’s not a valid save. Right for PKHeX to not load it. please save properly in-game (the menu within the game, save the game twice, then export the file)
  20. Size is weird. Not dumped correctly or something. When trimmed, it opens in PKHeX fine.
  21. Well it does store PID for your team. And yeah I couldn’t find PID for the Spinda you sent earlier. So it’s probably broken up or precalculated spots. That was definitely Quilava’s moveset tho. Maybe there originally was some function that utilised the moves of a Pokémon to increase chances of finding stuff? Don’t really know what they’re thinking at this point. It’s not new for them to have extra stuff stored. They do the same for wonder records in recent Gens..
  22. That’ll be interesting. Either the sprite is sent, or it reconstructs the sprite based on PID (like maybe it has a base Spinda with no dots), then tosses it out. Would explain why we can’t find the PID. I mean, it does have flags for Unown, Spinda, Arceus, Gender (presumably for gender differences)
  23. Gender differences and form differences have unique flags in the data, so they're easy enough to identify. I wonder if the PID was truncated to something else, so that the spots show up correctly. It would be why I can't find the PID but the spots show up right. It shows the moves what Quilava have, and the level being 25. If it at least showed the IVs, I could try to work backwards to calculate the PID For the section that has Quilava, this is literally all the data there is in the structure: If you're curious, this is the line of code. u16 => 2 words Example: Species => 9C 00. Then take endianness into account, reverse the words and you get 00 9C. Convert that from hexadecimal to decimal (windows calculator in programmer mode can do that) and you get the value 156. 156 is the Dex ID value of Quilava. u8 => 1 word. Example would be to look at level. After linearly looking at all the values, level's value is 19 in hexadecimal. Now convert that to decimal, and you get the value 25. So the level is 25.
  24. That makes sense for teams, that they send partial data over to recreate your team on another walker. The issue came about due to Spinda appearing as-is on the walker. I don't use the walker much. Any idea what is this screen on the walker? What's the conditions for triggering this screen. Just being able to send Spinda over? Sadly I couldn't find the PID anywhere Also is the PID different from the image? The one in the file you sent is different from the image. TID: 22197 SID: 14778
  25. When transferring between games, data in other children substructures get initialized mostly based on the initial child substructure. Here is a quick rundown of the various children substructures and entry from which games would initialize them first. (assuming all transfers are legitimate) Initial Child Origin Games and the games transferred from (first entry) LGPE LGPE SWSH SWSH, HOME, Bank, GO PLA PLA BDSP BDSP Example: A Darkrai, game of origin GO, would first populate the SWSH child, when entered from GO. So, let's say you're trying to insert the file into your BDSP/PLA. If it didn't have a suitable HOME tracker, the SWSH child would never be populated, and that'll result in an illegal Darkrai if you try to transfer it to a different game. Even before transferring to other games, you can tell that it's illegal when viewing HOME either in Switch (game accessed HOME/SWSH) or mobile. On Switch (HOME or SWSH access) The G Symbol (as seen on the Darkrai to its left) is missing. It should only be missing for GO entries sent to LGPE. Should not be missing for direct GO -> HOME entries. On Mobile The ball is notably missing. It should not be missing.
×
×
  • Create New...