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theSLAYER

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Everything posted by theSLAYER

  1. No worries, at least you figured it out in the end :3
  2. Did you even start the game, collect the starter, and save the game? when I loaded your save file in Citra, it brought me to the beginning, which is the language selection screen. Can you start the game, get the starter, save the game, then try again?
  3. I shifted the post for you. Just leave it here and see anyone helps you. No need to reply to other posts about the same thing too.
  4. Make sure this is done in Citra. When it is, the games appear when Citra opens up. Then when it does, right click on the game, select Open save data location At that point, you know you're at the correct folder. Then, as Kaphotics mentioned, if you at least obtained the starter already, just grab your save file. If you're using the most updated PKHeX, it definitely should be able to open the save. Try updating your PKHeX. Download the latest version into a totally new and clean folder and try again. As mentioned, make sure you close the emulator before loading the save. :3 (also, images can be directly loaded onto our site, no need to post images on external sites)
  5. Hence, you searching the internet. Well hope someone like that exists, there probably is
  6. Find someone else that has a modded Nintendo Switch who is willing to risk a ban. :3
  7. should be fine. Anyone can import the wild area event data and do it offline at any time. :3 so thanks for the effort :3
  8. Once again, use PKHeX. It'll flag whether you mon is illegal or not.
  9. For the sake of whoever who is going to help you, trading them a mon that belongs to your GF account would be of big help. This way, the helper will get the accurate TID/SID. With this, they can create a Rapidash that belongs to her.
  10. It would be pretty neat if NINTEN Mew was generated with this method. On a separately note, we've been aware of code in the disassembly that shows they had gifted these mons, and we've added the mons from the unused sub here. Tho I guess the reason why OT/TID is different, is because the subroutine that people found only gifts you a mon, and it's based on the OT/TID of your save. (However, it appears for debug game, the OT is locked to NINTEN, if you properly entered the game via debug menu) I'll probably add these mons later.
  11. @RobustRabbit you happen to have any redemption photos for this?
  12. I didn't even do all that, I just checked for a likely name in Batch editor XD
  13. have you tried "Tracker"?
  14. erm. It's the GP1 file. The SID and TID depends on the catcher..
  15. yup, that sounds like in-game time. Also there's cheat codes that would give you all the blocks.
  16. I'll be doing that later on, not to worry. edit:
  17. You could always take the code and redeem it on another game (not is not associated to the account with the DLC). Don't see what's the problem here.
  18. I don't use dex skins, so no clue.
  19. There's no restriction. A shiny when transferred to SWSH, can be SQUARE or STAR shiny. The same basis of calculation TID/SID xor against PID applies. (same formula as SWSH) The only exception is that if the mon has a fateful encounter flag, the game forces it to be displayed as Square Shiny, even if the PID is Star shiny.
  20. yeah the program allows you to edit the event, just edit the PGT
  21. Erm, take one of the gigantamax snorlaxes we uploaded, then change the IVs of that.
  22. If you got wild area news, and not gone online before the update, you can still try to get it offline. You need 3 badges and below to roll for 1 star raids, though.
  23. Yup got one, will post later. Also they fixed it already. I just checked and they indeed fixed it.
  24. You'll supposed to make your own modded game based on patches. Uploading ROMs (even ROM hacks) are against our rules, hence ips patches.
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