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theSLAYER

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Everything posted by theSLAYER

  1. ID Species Level Chance Shiny Status Ability? Catch rate? Set IVs Move 1 Move 2 Move 3 Move 4 Extra Move 1? Extra Move 2? Shield Thickness Game Tier Shield at Health 59 Pikachu 17 15 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SW 1★ 0% 58 Pikachu 17 15 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SW 1★ 0% 57 Pikachu 17 20 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SW 1★ 0% 56 Pikachu 17 15 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SW 1★ 0% 55 Pikachu 17 15 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SW 1★ 0% 54 Pikachu 17 20 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SW 1★ 0% 53 Pikachu 30 15 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SW 2★ 0% 52 Pikachu 30 15 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SW 2★ 0% 51 Pikachu 30 20 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SW 2★ 0% 50 Pikachu 30 15 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SW 2★ 0% 49 Pikachu 30 15 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SW 2★ 0% 48 Pikachu 30 20 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SW 2★ 0% 47 Pikachu 40 15 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SW 3★ 60% 46 Pikachu 40 15 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SW 3★ 60% 45 Pikachu 40 20 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SW 3★ 60% 44 Pikachu 40 15 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SW 3★ 60% 43 Pikachu 40 15 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SW 3★ 60% 42 Pikachu 40 20 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SW 3★ 60% 41 Pikachu 50 15 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Thunderbolt Feint Volt Tackle Splash 3 SW 4★ 60% 40 Pikachu 50 15 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Thunderbolt Feint Volt Tackle Splash 3 SW 4★ 60% 39 Pikachu 50 20 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Surf Thunderbolt Volt Tackle Splash 3 SW 4★ 60% 38 Pikachu 50 15 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Thunderbolt Feint Volt Tackle Splash 3 SW 4★ 60% 37 Pikachu 50 15 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Thunderbolt Feint Volt Tackle Splash 3 SW 4★ 60% 36 Pikachu 50 20 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Surf Thunderbolt Volt Tackle Splash 3 SW 4★ 60% 35 Pikachu 60 15 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Feint Double Team Volt Tackle 4 SW 5★ 85% 34 Pikachu 60 15 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Feint Double Team Volt Tackle 4 SW 5★ 85% 33 Pikachu 60 20 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Volt Tackle Double Team Volt Tackle 4 SW 5★ 85% 32 Pikachu 60 15 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Feint Double Team Volt Tackle 4 SW 5★ 85% 31 Pikachu 60 15 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Feint Double Team Volt Tackle 4 SW 5★ 85% 30 Pikachu 60 20 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Volt Tackle Double Team Volt Tackle 4 SW 5★ 85% 29 Pikachu 17 15 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SH 1★ 0% 28 Pikachu 17 15 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SH 1★ 0% 27 Pikachu 17 20 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SH 1★ 0% 26 Pikachu 17 15 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SH 1★ 0% 25 Pikachu 17 15 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SH 1★ 0% 24 Pikachu 17 20 Regular Odds RND 1, 2, HA 4 1 Thunder Shock Double Team Electro Ball Feint Splash Splash 0 SH 1★ 0% 23 Pikachu 30 15 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SH 2★ 0% 22 Pikachu 30 15 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SH 2★ 0% 21 Pikachu 30 20 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SH 2★ 0% 20 Pikachu 30 15 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SH 2★ 0% 19 Pikachu 30 15 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SH 2★ 0% 18 Pikachu 30 20 Regular Odds RND 1, 2, HA 4 2 Slam Spark Agility Feint Splash Splash 0 SH 2★ 0% 17 Pikachu 40 15 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SH 3★ 60% 16 Pikachu 40 15 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SH 3★ 60% 15 Pikachu 40 20 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SH 3★ 60% 14 Pikachu 40 15 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SH 3★ 60% 13 Pikachu 40 15 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SH 3★ 60% 12 Pikachu 40 20 Regular Odds RND 1, 2, HA 4 3 Slam Light Screen Thunderbolt Feint Thunder Wave Splash 2 SH 3★ 60% 11 Pikachu 50 15 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Thunderbolt Feint Volt Tackle Splash 3 SH 4★ 60% 10 Pikachu 50 15 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Thunderbolt Feint Volt Tackle Splash 3 SH 4★ 60% 9 Pikachu 50 20 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Surf Thunderbolt Volt Tackle Splash 3 SH 4★ 60% 8 Pikachu 50 15 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Thunderbolt Feint Volt Tackle Splash 3 SH 4★ 60% 7 Pikachu 50 15 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Thunderbolt Feint Volt Tackle Splash 3 SH 4★ 60% 6 Pikachu 50 20 Regular Odds RND 1, 2, HA 4 4 Thunder Light Screen Surf Thunderbolt Volt Tackle Splash 3 SH 4★ 60% 5 Pikachu 60 15 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Feint Double Team Volt Tackle 4 SH 5★ 85% 4 Pikachu 60 15 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Feint Double Team Volt Tackle 4 SH 5★ 85% 3 Pikachu 60 20 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Volt Tackle Double Team Volt Tackle 4 SH 5★ 85% 2 Pikachu 60 15 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Feint Double Team Volt Tackle 4 SH 5★ 85% 1 Pikachu 60 15 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Feint Double Team Volt Tackle 4 SH 5★ 85% 0 Pikachu 60 20 Regular Odds RND 1, 2, HA 4 5 Thunder Light Screen Surf Volt Tackle Double Team Volt Tackle 4 SH 5★ 85% edit: No additions to Dynamax Crystal encounter list.
  2. No, a pk7 file. Drag the mon's icon from gen 7, onto the Desktop, then upload that.
  3. Mind uploading an example of a pk7, of what cannot be used in SWSH?
  4. I've got no clue, but it does seem like Dusk Balls are less effective in the day (in raid dens), thus I use them only at night.
  5. I don't believe the stats are set, but I may be wrong. Do note that Surfing Pichu in Higher gen games loses Surf. (cannot Pal Park HMs).
  6. There should be some here, but currently incomplete.
  7. Android has 3DS emulators? XY saves here. I expect you to freeze throughout the story. So while you can depends on others to keep coming back to help you skip the story progression so that you can continue to play the game, remember that no one is obliged to help alright :3 Also keep in mind that you probably shouldn't ask for saves across multiple thread (saying this for future sake). As for the IVs EVs, you can modify that on PKHeX. I've already provided you the save with basic starters, you can modify the stats as you deem fit. :3
  8. Reroll the TID/SID combination. Note that the mon won't belong to your trainer. To be shiny, either PID must change or TID/SID must change. That's how it works.
  9. either the server whitelists against these particular species (for example, you tried to shinify something), you genned it a gen 8 species in gen 7 (which is impossible), or it was a bad hack to begin with. What did you gen? Also no need to ask the same thing in more than one sub-form. Removed the other duplicate posting.
  10. then make a report from the latest copy, and paste that here.
  11. Your encrypted save file must be for a digital copy of the game, and made by the same 3DS. The 3DS cannot have been formatted or reformatted in the time from you made the save backup until now. Then, follow this
  12. Not sure why you're going by the TID(legacy) and SID(legacy), when most peoples are concerned about whether the TID7 fits. (normally they'll want the SWSH one displayed to be the one they use), but in this case it doesn't matter if it's 0 :3
  13. TID(legacy) and SID(legacy) isn't the same as TID7 and SID7. SID7 is the first four digits unused by TID7. Maybe in reference to the post, this would make sense. As for why your SID7 is a value of 7.. It's because the TID(legacy) and SID(legacy) pair you inputted generated SID7 as 0. Nothing special.
  14. @14mv364n use the latest version of PKHeX. The version you are using is 6 months out of date.
  15. I don't know how to explain it to you. Effectively both fields are derived from the same bytes. The "legacy" method reads them as they are, with the max being 65535. The G7 method reads the same bytes, but applies a formula. So SWSH handles the TID/SID differently depending of Game of Origin, but the location of the data is exactly the same. So based on game of origin, how PKHeX handles those bytes also change (to emulate how the game handles it) If you want to know the formula, read this here.
  16. Then don't do that. It's just a gift from the tool.
  17. That's not a real event, as far as I can tell. How did you get the Celebi? Sounds like a user interpretation of this, but there was no Celebi event in FRLG.
  18. Yup, I saw. Additionally, the Mew was actually a Charmander with its stats morphed. As a result, Mew wasn't even in the Pokédex ><
  19. You gotta edit the experience points. PK files stores Experience points. Level is just a calculation base on the experience points. Current level is not stored in PK files.
  20. Because.. that is the trainer ID that appears in game. (the 6 digit appears in game, and the rest is SID7. Much like the "legacy" versions, the SID doesn't appear in game.) This might be a roundabout way, but if you want to use the legacy value (and you don't care what the in-game trainer value looks like) you use this in batch editor: .TID=value here .SID=value here It refers to the "legacy" value you wanna achieve. The mon will have the correct TrainerID7 and SecretID7 (the non legacy values) You can then take note of the values, and insert the trainer value. Just make sure you write it into a different save (the batch editing is a test save, don't make that your actual save ;3 )
  21. This guide will require the use of a hacked 3DS. This only works for CIA/e-shop version (a.k.a digital copy) of the game. Does not work for the restoring save back into the cart versions (physical copy) of the games. This guide only applies if the save came from the same 3DS, and said 3DS has not been reformated since. The save also needs to be encrypted with the same encryption system that the 3DS uses. (This mostly affects any encrypted save back ups made before FW6, if I'm not mistaken. Probably a limited amount of people, like very early CFWers, would be impacted by this problem) Also, if your back ups are from Powersaves, this method will not work. Main steps 1. If there is no save in the digital copy of the game, create a new save on said game. (make sure you save in-game) 2. Replace the 00000001.sav in the correct folder. (I've blanked out 2 folder names. They comprise of an odd combination of alpha-numerals, and change from user to user. Your SD card will be assigned to new values for both folder, every time you reformat the 3DS) As for the folder name before data (and after 00040000), it depends on what game you're restoring back into: Game Name Game ID Pokémon X 00055D00 Pokémon Y 00055E00 Pokémon Omega Ruby 0011C400 Pokémon Alpha Sapphire 0011C500 Pokémon Sun 00164800 Pokémon Moon 00175E00 Pokémon Ultra Sun 001B5000 Pokémon Ultra Moon 001B5100 The example above is for Ultra Moon. 3. Now that you replaced the encrypted save, delete the secure value using the app called savedatafiler (we will not provide that.) Once again, what folder name you delete from, depends on the game ID. Make sure you're at the user tab, as seen on the bottom screen above. The digits above relates to the game ID, but they all lack the last 2 0s. Example, for Pokémon Y: 00055E00 -> 0055E Scroll down on the D-pad to make sure you hover (yellow highlight) the entry. Don't delete the secure value for CTR card (default hover). You gotta scroll down yo. 4. Check the game, see if the save loads. If the save isn't corrupted, you imported it into the correct folder, and deleted secure value correctly, no reason why it wouldn't load. 5. Use a save manager to back up the decrypted save. (Guide for Checkpoint or JKSM) Decrypted copies are honestly easier to restore. Keep one in your PC or cloud service. This method definitely works. (Look here)
  22. This guide will require the use of a hacked 3DS. This only works for CIA/e-shop version (a.k.a digital copy) of the game. Does not work for the restoring save back into the cart versions (physical copy) of the games. This guide only applies if the save came from the same 3DS, and said 3DS has not been reformated since. The save also needs to be encrypted with the same encryption system that the 3DS uses. (This mostly affects any encrypted save back ups made before FW6, if I'm not mistaken. Probably a limited amount of people, like very early CFWers, would be impacted by this problem) Also, if your back ups are from Powersaves, this method will not work. Main steps 1. If there is no save in the digital copy of the game, create a new save on said game. (make sure you save in-game) 2. Replace the 00000001.sav in the correct folder. (I've blanked out 2 folder names. They comprise of an odd combination of alpha-numerals, and change from user to user. Your SD card will be assigned to new values for both folder, every time you reformat the 3DS) As for the folder name before data (and after 00040000), it depends on what game you're restoring back into: Game Name Game ID Pokémon X 00055D00 Pokémon Y 00055E00 Pokémon Omega Ruby 0011C400 Pokémon Alpha Sapphire 0011C500 Pokémon Sun 00164800 Pokémon Moon 00175E00 Pokémon Ultra Sun 001B5000 Pokémon Ultra Moon 001B5100 The example above is for Ultra Moon. 3. Now that you replaced the encrypted save, delete the secure value using the app called savedatafiler (we will not provide that.) Once again, what folder name you delete from, depends on the game ID. Make sure you're at the user tab, as seen on the bottom screen above. The digits above relates to the game ID, but they all lack the last 2 0s. Example, for Pokémon Y: 00055E00 -> 0055E Scroll down on the D-pad to make sure you hover (yellow highlight) the entry. Don't delete the secure value for CTR card (default hover). You gotta scroll down yo. 4. Check the game, see if the save loads. If the save isn't corrupted, you imported it into the correct folder, and deleted secure value correctly, no reason why it wouldn't load. 5. Use a save manager to back up the decrypted save. (Guide for Checkpoint or JKSM) Decrypted copies are honestly easier to restore. Keep one in your PC or cloud service. This method definitely works. (Look here) View full tutorial
  23. so were you able to solve it? cause it sounds like you solved it. No problem, glad to help.
  24. I've doubt anyone has done this before, even I never done it before. Make sure you back up the entire old SD card, there should be more than one 0000001.sav You also need to know which subdirectory it's in. Once that is done. 1. Create a new game save on your game. (make sure you save in-game) 2. Replace the 0000001in the correct folder. (I've blanked out 2 folder names. The contain a combination of Alphabets and values, and change from user to user. Your SD card will be assigned new values every time your format the 3DS) 3. Now that you replaced the encrypted save, delete the secure value 4. Try loading the game, see what it says. To prevent this from happening again, please have regular backups of the decrypted saves on your computer. Also no need to multi-post. Any new info, edit into your latest unanswered post. I was asleep (different time zone) Use PKHeX. You should be able to do that yourself.
  25. hmm, maybe you can only delete secure value after you created a save.
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