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    jasenyoface

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Popular Content

Showing content with the highest reputation on 05/28/17 in all areas

  1. I have a copy of all of their stuff from before they went down. Unfortunately the majority of their stuff came from us, or is hacked. IIRC, NPOWER Pikachu was a hack.
    2 points
  2. Edited ROMs can only be played on exploited consoles. Please do not ask (nor private message me) how to obtain/dump/decrypt/unpack/repack ROMs as that is unrelated to the functionality of this program. Download Link At Bottom of Post pk3DS is a ROM editor for 3DS games with tools from various contributors. All editors displayed are fully functional. Simply feed it a folder (drag/drop or by File->Open) which contains the game romfs & exefs extracted content folders. http://i.imgur.com/iEsoudA.png Randomizers available: Trainer Battles (Pokemon / Items / Moves / Abilities / Difficulty / Classes) Wild Encounters (Species, Level, Gen/Legend Specific, ORAS DexNav won't crash!) Personal Data (Pokemon Types / Stats / Abilities / TM Learnset) Move Randomizer (Type / Damage Category) Move Learnset (Level Up / Egg Move) Evolutions TM Moves Special Mart Inventory etc Download the latest version here (click on latest run at the top, then click Artifacts (Published), and download the 'drop' folder) Example: Click on the most recent one (typically the link on top) [you can check the dates on the right, to determine which is the most recent one] You'll then be brought to this page. Click on where I circled portion, for that page. Then go ahead and download it (the circled portion on that page) Source code is available on my GitHub.
    1 point
  3. To clarify more what happens here if met level 1 in generation 6/7 means the pokemon was level 1 when transfered from generation 4 to generation 5, that means this pokemon was hattched as a poliwag in generation 4 and traded to generation 5 at level 1 an at some point between generation 5 to 7 it was evolved to poliwhirl and poliwrath. That means this pokemon was not a poliwrath in generation 4 and that is why it shouldnt have any generation 4 poliwrath totor moves. Poliwrath learn the move, but Poliwag not. The only way for this pokemon to learn generation 4 poliwrath moves is to evolve into poliwrath before transfer to generation 5, that means met level should be above the minimun level for the evolution into poliwrath.
    1 point
  4. To clarify on what's being mentioned, I recall that when transporting up Pokemon, it's Met level is changed to the level it was at. For example, you could have hatched a lvl 1 Poliway in Gen 4, and trained it to level 100. When transported into gen 6, it's met level will be changed to said level 100. source: http://bulbapedia.bulbagarden.net/wiki/Poké_Transporter [tho the gen 7 statement seems a bit inaccurate. the Pokemon I transferred up still has some of those details. I'm guessing it's referring to the trash bytes that were removed, to give way to hyper training memory.]
    1 point
  5. I was able to gen a Poliwrath (HeartGold) with your targeted move set. I was also able to make your file PKHeX Legal. It is true Poliwrath can learn Vacuum Wave from the Move Tutor. The mistake is at the met level. Poliwrath isn't introduced until a water stone is used on Poliwhirl. Poliwhirl isn't introduced until Poliwag reaches level 25. So just change met level to 25
    1 point
  6. 1 point
  7. I'm not sure if you can get it rainbow colored, but if you change the pointer to the eggs palette which is at 0x304358 (originally pointing to 0x08D446FC) or the palette itself with AR codes you might get it different colored. Be aware that you might also just corrupt things or crash your game!
    1 point
  8. In addition, shiny locking wasn't a thing until Gen 5. Like suloku said, good luck getting a shiny from a roaming pokemon. You're better off using the tool to inject the Eon Ticket wondercard and soft reset on Southern Island.
    1 point
  9. I see, some unforeseen consequences of this function located in ImprovedTrainers.s: @Incorporate Shininess:xrpl_0206DF1A:NOPLDR R2, [sP, #0x108]LDRB R2, [R2, #-0x14]LDR R3, =ShinyByteLDRB R2, [R3, R2]LDR R2, [sP, R2]LDRB R2, [R2, #3]TST R2, #0x80EOREQ R1, R1, #0x80000000STR R1, [sP, #0x3C]ADD LR, LR, #0x22BX LR which is actually hooked on the function where the shiny lock for Trainer's Pokémon is done. Instruction LDR R2, [sP, #0x108] is supposed to return an address in R2, problem is that the Rattata and the Marill from the catching tutorial also use this function, and in this case R2=0x0, which is a big no-no in a NDS. As such I modified the function into this: @Incorporate Shininess:xrpl_0206DF1A:NOPLDR R2, [sP, #0x108]CMP R2, #0BEQ .ShinyCheckDoneLDRB R2, [R2, #-0x14]LDR R3, =ShinyByteLDRB R2, [R3, R2]LDR R2, [sP, R2]LDRB R2, [R2, #3]TST R2, #0x80.ShinyCheckDone:EOREQ R1, R1, #0x80000000STR R1, [sP, #0x3C]ADD LR, LR, #0x22BX LR Which now takes into account the particular case where R2=0x0. This also means that Rattata and Marill will never be shiny, which was already the case in retail games. I will update the link, but first I want to test the game to see if there is any other major glitch. The problem is that after doing all those mods, I don't think I have enough left in the tank to do a translation on top of that, so no sorry. But if you're interested someone was kind enough to translate MindCrystal in English: https://mega.nz/#!SwNF2LwJ!9RuiKJ3DhkQ_fxDG9s1sxr_NjslRAfyP6yi0CNQiu1w
    1 point
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