SciresM Posted November 29, 2014 Share Posted November 29, 2014 (edited) Hey! You may remember XYTE and XYWE, which both have their own threads in this forum. I went ahead and updated them for ORAS: RSTE can edit and resave trainer data. RSWE can edit and resave wild encounter data. Note: Don't attempt to add encounters to a map that doesn't have any or remove all encounters from a map that does have them. ORAS Encdata is 1/0/1/3. ORAS trdata is a/0/3/6. ORAS trpoke is a/0/3/8. I can provide the source code of RSTE on request (PM me), but I'm warning you now that RSTE's source is garbage. RSWE Source: https://github.com/SciresM/RSWE Enjoy: RSTE.zip RSWE.zip Edited November 30, 2014 by SciresM Link to comment Share on other sites More sharing options...
LVNeptune Posted November 29, 2014 Share Posted November 29, 2014 Thanks! Link to comment Share on other sites More sharing options...
Apache Thunder Posted November 29, 2014 Share Posted November 29, 2014 Now all this needs is a ramdomizer button and people can start doing randomizer locks now. Link to comment Share on other sites More sharing options...
SciresM Posted November 30, 2014 Author Share Posted November 30, 2014 I put the source of RSWE on GitHub today, and Kaphotics helped make it less inoptimized (and added drag/drop support.) Thanks, Kaphotics! Link to comment Share on other sites More sharing options...
SciresM Posted November 30, 2014 Author Share Posted November 30, 2014 ...And, thanks to Kaphotics, who implemented Randomization in RSWE. Link to comment Share on other sites More sharing options...
GamingAori Posted December 1, 2014 Share Posted December 1, 2014 does is possible to make a randomizer button to the trainer editor? but thx kaphotic for the wild randomizer. how i can decrypt my rom for edit this? and how i encrypt after editing? Link to comment Share on other sites More sharing options...
Destinyy Posted December 14, 2014 Share Posted December 14, 2014 How Can I use this program? Link to comment Share on other sites More sharing options...
ritchieluis Posted December 18, 2014 Share Posted December 18, 2014 Thx :3 it's just too good !! Link to comment Share on other sites More sharing options...
ritchieluis Posted December 20, 2014 Share Posted December 20, 2014 SciresM, is it possible to import the main.bin I exported from my Rom.3dz into a modified .cia ? I tried to do it using filesaverdata but I get the mesagge: The saved data is not compatible with this version, so it can't be used. Refer to the electronics manual for details. I'd like to try the Mega Evolutons Table Editor but I need the mega-bracelet :'( Link to comment Share on other sites More sharing options...
Kaphotics Posted December 20, 2014 Share Posted December 20, 2014 ROM data cannot be inserted as Save Data. You have to rebuild the ROM. Link to comment Share on other sites More sharing options...
BattleLegend Posted December 20, 2014 Share Posted December 20, 2014 So. both of these ROM data/save program is for Gateway users. Which SciresM did a Youtube video where He ROM hacked Mega Giratina. And another vid that another person did some sprite editing. [3D models] Link to comment Share on other sites More sharing options...
Apache Thunder Posted December 23, 2014 Share Posted December 23, 2014 Nice to see that RSWE got a randomizer option. Now all we need is one for the trainer data and items and we're almost there! Link to comment Share on other sites More sharing options...
Kaphotics Posted December 23, 2014 Share Posted December 23, 2014 Nice to see that RSWE got a randomizer option. Now all we need is one for the trainer data and items and we're almost there! RSTE is already randomizable (via my branch). As for randomizing overworld items, not possible yet. Link to comment Share on other sites More sharing options...
Apache Thunder Posted December 23, 2014 Share Posted December 23, 2014 Is there a compiled version of it? I'm getting a flashcart in January. Been wanting to do a randomzier of Omega Ruby. Link to comment Share on other sites More sharing options...
Kaphotics Posted December 23, 2014 Share Posted December 23, 2014 Is there a compiled version of it? I'm getting a flashcart in January. Been wanting to do a randomzier of Omega Ruby. https://github.com/kwsch/RSTE/releases/tag/1.0.0 Link to comment Share on other sites More sharing options...
Apache Thunder Posted December 23, 2014 Share Posted December 23, 2014 Oh snap, I could have gotten it this whole time. GitHub is a bit confusing to use... Link to comment Share on other sites More sharing options...
niisama Posted December 25, 2014 Share Posted December 25, 2014 Does this work with SKY3DS roms? Because I heard something about sky3ds can't play homebrewed roms. I'm planning on buying Sky3DS, that's why I'm asking. Link to comment Share on other sites More sharing options...
SciresM Posted December 25, 2014 Author Share Posted December 25, 2014 Does this work with SKY3DS roms?Because I heard something about sky3ds can't play homebrewed roms. I'm planning on buying Sky3DS, that's why I'm asking. It does not, because Sky3DS doesn't let you play edited roms. Link to comment Share on other sites More sharing options...
niisama Posted December 25, 2014 Share Posted December 25, 2014 (edited) It does not, because Sky3DS doesn't let you play edited roms. Alright, thanks for the heads up. Won't be buying sky3ds, region locked + no edited roms.. Will wait for gateway New 3DS support. Edited December 26, 2014 by niisama Link to comment Share on other sites More sharing options...
Apache Thunder Posted December 26, 2014 Share Posted December 26, 2014 I noticed that RSTE allows me to select "Egg" as one of the pokemon a trainer can have....What happens if I were to actually setup an Egg as one of the trainer's pokemon? Will it have valid moves? Does the randomizer function have Egg as one of the possible pokemon a trainer will have? I've been wanting to gen a "Egg" that can be usable in battle much like SleepyJirachi did in his YouTube videos. (the few times he had a chance to show it off before they blocked that stuff with the 1.3 patch in X/Y). All I know is that he likely used a modified version of PKHeX. Damn it. I want my own Egg I can throw into battle. Unfortunately the RSWE program doesn't appear to have "Egg" as a selectable pokemon to add to an area unlike with the RSTE program.... Currently I can't compile any source code of PKHeX because I don't have the filespace right now to install the program needed to compile it. Cause you know, typical bloat from Microsoft. Maybe we can convince Kaphotics to add it to the next build. (I'd imagine it would only be available in illegal mode. ) Link to comment Share on other sites More sharing options...
Asia81 Posted December 27, 2014 Share Posted December 27, 2014 Hi You think you can add Randomization for trainer's pokemon in RSTE ? Link to comment Share on other sites More sharing options...
Apache Thunder Posted December 27, 2014 Share Posted December 27, 2014 There already is... You must not have the right build. Link to comment Share on other sites More sharing options...
Asia81 Posted December 27, 2014 Share Posted December 27, 2014 There already is... You must not have the right build. And where i can find it oO ? Thanks Link to comment Share on other sites More sharing options...
Apache Thunder Posted December 27, 2014 Share Posted December 27, 2014 I honestly forgot. It's been a few days since I got it. I've just been pulling things together in preparation for the flashcart I'm getting early next month. You'll have to wait till the SciresM answers you as I'm sure he's well aware of where the build is right now. Link to comment Share on other sites More sharing options...
Asia81 Posted December 27, 2014 Share Posted December 27, 2014 Thanks but i have find it in page 1 You know how i can change Starter Pokemon ? Link to comment Share on other sites More sharing options...
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