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Posted
  CardHockman said:
whats the best card to run this on a DS lite? iyo

Edge

I've actually switched from my EDGE to a different flashcart. They were too slow with firmware updates. I ended up getting a SuperCard DSTWO, but it's pretty expensive as far as flashcarts go. If you're looking for something cheaper, I'd recommend an AceKard 2 or 2i. As far as I've heard, it's one of the best.

As for playing Black/White on an EDGE, it works as long as you're okay with major audio glitches. Like...all the music is off-key and the sound-effects sound really odd... I noticed Super Scribblenauts has the same issue.

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Posted
  Rycr said:
I've actually switched from my EDGE to a different flashcart. They were too slow with firmware updates. I ended up getting a SuperCard DSTWO, but it's pretty expensive as far as flashcarts go. If you're looking for something cheaper, I'd recommend an AceKard 2 or 2i. As far as I've heard, it's one of the best.

As for playing Black/White on an EDGE, it works as long as you're okay with major audio glitches. Like...all the music is off-key and the sound-effects sound really odd... I noticed Super Scribblenauts has the same issue.

I've been playing on EDGE and literally haven't had a single problem.

Posted
  Kaarosu said:
READ THE FIRST POST BEFORE READING THIS ONE!

Don't need to remake an intro to this as you should know what it is. So I'll just copy and paste what we had in the last thread.

Contributing to this Project

For this project we have decided to set up a git repository to make contributions easier. The link to the repository is HERE. The procedure is the following. If you want to contribute, fork the project on github, translate the text in a file, then commit your changes, all commits will be revised and the ones deemed adequate will be pulled into the master branch of the project and used in the patch. To install git on windows you can follow the instructions here: http://kylecordes.com/2008/git-windows-go or HERE A recommended git gui tool is git-cola but feel free to use it through command line or any other gui tool. Help for github can be found at http://help.github.com/ or you may ask in our our #BWTranslation IRC Channel. (Server: irc.bitsjointirc.net / Channel: #BWTranslation)

Translating to languages other than English:

Spanish: Spanish Thread

Italian: Italian Thread

French: French Thread

Portuguese: Portuguese Thread

Dutch: Dutch Thread

The use of the native language to those threads is allowed but restricted to those threads. IF you don't see your language thread here and want them up, PM me. Thanks.

Update: Release V4 is Out Now

V5 Changelog:

  Reveal hidden contents

V4 Changelog:

  Reveal hidden contents

V3 Changelog:

  Reveal hidden contents

v2 Changelog

  Reveal hidden contents

There are other random updates but these are the only ones I got around to actually writing down.

Credits:

Translation contributions in no particular order:

  Reveal hidden contents

Patch Instructions:

  1. Obtain a clean ROM (Dump it yourself or find it elsewhere don't ask us or anyone in here for it)
  2. Obtain a copy of xDelta GUI (Decided to be nice and link the one I used to make the patches: http://www.mediafire.com/?b7em3n4sn7hhmtr
  3. Open xDelta Gui
  4. Click "Select Patch" and choose whichever patch you downloaded for your version
  5. Now choose 'Select ROM' and navigate to the clean ROM
  6. Now click on "Apply Patch" wait until it's done
  7. Try it out and give some feedback?

Known Issues:

  1. 16.txt still needs localizing but it's more bearable now

P.S.

Please use http://kazowar.pbworks.com/Submit-Errors and http://kazowar.pbworks.com/Submit-Typos to better keep track of these thanks!

Downloads:

BEFORE YOU DO ANYTHING YOU NEED A CLEAN DUMP OF THE GAME

*******DO YOU NEED THE EXPERIENCE PATCH? IF NOT JUMP TO #2*******

  1. Apply Rudolph's Child's Play patch to your clean dump to remove the Anti-Piracy

[*]Choose one of the following patches that appeals to you the most:

Mirror:

MEGAUPLOAD

your v5 white patches keep coming up unavailable

Posted

Does anybody know where the yes/no option is located that corresponds with the prompt of whether or not you want to let Reshiram/Zekrom join your party before your battle with N?

I'm curious because they are reversed, when you click on "no" is prompts you to replace a pokemon and when you click "yes" it lets you continue on without adding the dragons to your party.

Posted

anybody had this problem, where you try to RANDOM battle on Wi-Fi but when you select Random battle, it disconnects you. I tried other Pokemon and some of em are allowed... It's weird. Anyone came across a solution?

Posted

Keep up the good work guys!

Do you guys have a prediction of when the whole game will be translated? Hopefully it will be before Nintendo releases the English version in Spring.

Posted

Other than wireless/Wi-Fi stuff (since I have no way of testing it), it's certainly getting close. The biggest things left on my list of what's NOT translated are the Battle Subway/Trial House (partially completed), the sports domes (surely about half completed trainer-wise, I know I translated a million sports-oriented trainers), and the Survey HQ (which is easy but tedious). I could probably have those done in around a week, and from there it's mostly just mopping up stuff in the post-game.

I've translated practically everything up to the ending (excepting the three things I mentioned above, some other things like musicals and legendary events, and anything I simply might not have found while testing), so that should all be in V6.

Posted

Reporting some bugs, (Somewhat spoiler free)

Watching tv at home displays Japanese texts

Karakusa town, Pokemon Center's shop's mails have wrong names in each mail.

Going down to the left building in this town, at the top floor, talking to the woman, in her last sentence, there is "...vgh.."(not sure about the exact letters) on it.

Approaching the scene after going out the Pokemon Center, the man announcing has a typo in his sentence, "...b ambassador..."(not sure, but there is a single b on it.

Posted

Me and some friends were wondering if we could keep using the saves we have now if the game gets updated(all of us are playing V5) or if the patch could somehow mess with the savefile.

Also many <3 to the guys behind this project, an absolutely awesome job!

Posted
  ekko25 said:
My game was freezing after the professor's speech. I played on Desmume for a while, and converted my save. On the DS, it freezes after I choose to load the save. It seems the game freezes whenever it's supposed to display the season. I'm playing on an original DS, with the R4 SDHC from www.r4sdhc.com, running Wood R4 v1.14 and using a 4gb Sandisk micro-sd card. I'm considering buying a Sandisk 2gb, since I've read that card works. Is the sd card the reason the game is freezing?

Need help please.

Posted
  Woobels said:
Me and some friends were wondering if we could keep using the saves we have now if the game gets updated(all of us are playing V5) or if the patch could somehow mess with the savefile.

Also many <3 to the guys behind this project, an absolutely awesome job!

yes you can use the same saved file, just remember to make the save file have the same name as the gamefile.

Posted

Sorry for the lack of updates, been quite busy with RL lately so I haven't done much aside from updating the gits with all the stuff that has been submitted (vgperson is almost done with what's remaining as he said in the earlier post) I'll do a v6 sometime sunday. Anyways, thanks for the support as always and see you people around.

Posted

So I've applied rudolphs AP patch & the v5 patch and just wanna give you a big thanks.

Just a few questions, I've heard there are problems connecting on the wifi Random battles, Is this true?

Anyone tried the wifi random battles with the v5 rom?

Posted
  vgperson said:
Other than wireless/Wi-Fi stuff (since I have no way of testing it), it's certainly getting close. The biggest things left on my list of what's NOT translated are the Battle Subway/Trial House (partially completed), the sports domes (surely about half completed trainer-wise, I know I translated a million sports-oriented trainers), and the Survey HQ (which is easy but tedious). I could probably have those done in around a week, and from there it's mostly just mopping up stuff in the post-game.

I've translated practically everything up to the ending (excepting the three things I mentioned above, some other things like musicals and legendary events, and anything I simply might not have found while testing), so that should all be in V6.

Thanks for answering my question! That's really helpful. I appreciate all the work everyone here is doing. The translation has made so much progress since I last checked.

Posted

Oh wow... Three threads already? Hmm, I really havn't been keeping up on translating,(Or playing my game for that matter D: ) but It seems there were a lot of helpers, so I wasnt much missed... Anyway, I'd like to say good job with what's been done so far and I wish the best As I obviously wont be able to simply hop back in.

Keep up the wonderful work,

best of luck,

ex-translator deishido

(that was so touching, it's like breaking up ;A; but yeah, see everyone when the next gen comes out, maybe I'll be of some real help then :P )

Posted
  ekko25 said:
My game was freezing after the professor's speech. I played on Desmume for a while, and converted my save. On the DS, it freezes after I choose to load the save. It seems the game freezes whenever it's supposed to display the season. I'm playing on an original DS, with the R4 SDHC from www.r4sdhc.com, running Wood R4 v1.14 and using a 4gb Sandisk micro-sd card. I'm considering buying a Sandisk 2gb, since I've read that card works. Is the sd card the reason the game is freezing?

nope you're freezing because r4sdhc kernel is only 1.34 now. and its not compatible with pokemon black/white.. you have to patch ur game and google for a method to play. the problemlies with the game and flashcart itself not the sandisk memory card.

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