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Error Mons w/ NPC Editor Plugin in PKHeX (26.03.20)
theSLAYER replied to Pocket Monsters's topic in Saves - Editing Help
Probably related to some PKHeX.Core change, will look into it later -
So I'm trying to get my Pokemon all over the gens of pokemon only using emulators but I've hit a roadblock on the first day when I use poke transporter gb so I can transfer my Pokemon from gen2 to gen3 on mgba for some reason it doesn't work but actually everything is going fine except for when it's transferring time they tell u to press a when ur ready BLA BLA BLA well I've done everything they said but they that the game boy color was disconnected for some reason and in the tab of the pokemon gold they say that ur friend is not connected what can I do I really want to do this challenge so I would really appreciated any help that would actually help me
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Found the updated battles and trainer rosters to be refreshing, especially for the early game. Mid game also stayed engaging for my play through since I couldn't just spam muddy water and eq on whishcash given the good type diversity and coverage moves on trainer pokemon. The new tm's and learnsets add a nice bit of progression as well. Only thing keeping it from 5 stars is the rather liberal type adjustments, would love to have a purist version. Also bizarre that triple kick and triple axel are 125 bp moves with 75 acc instead of multihit. Overall was a grand time.
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Exception Details: System.MissingMethodException: Method not found: 'System.Drawing.Bitmap PKHeX.Drawing.ImageUtil.LayerImage(System.Drawing.Image, System.Drawing.Image, Int32, Int32)'. at Test.Overworld8.UpdateEntriesPLA(SCBlock TempBlock, Int32 Index) at Test.Overworld8.UpdateEntriesPLA(SCBlock TempBlock, Int32 Index) at Test.Overworld8.Overworld8_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(HWND hWnd, UInt32 msg, WPARAM wparam, LPARAM lparam) Loaded Assemblies: -------------------- System.Private.CoreLib, Version=10.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Private.CoreLib.dll PKHeX, Version=26.3.20.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\AppData\Local\Temp\.net\PKHeX\0M_3Qffj4MIz\PKHeX.dll System.Runtime, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Runtime.dll System.Windows.Forms, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\System.Windows.Forms.dll System.ComponentModel.Primitives, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.ComponentModel.Primitives.dll System.Windows.Forms.Primitives, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\System.Windows.Forms.Primitives.dll System.Private.Windows.Core, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\System.Private.Windows.Core.dll System.Private.Windows.GdiPlus, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\System.Private.Windows.GdiPlus.dll System.Drawing.Primitives, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Drawing.Primitives.dll System.Collections.Specialized, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Collections.Specialized.dll PKHeX.Core, Version=26.3.20.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\AppData\Local\Temp\.net\PKHeX\0M_3Qffj4MIz\PKHeX.Core.dll System.Threading.Thread, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Threading.Thread.dll System.Memory, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Memory.dll System.Collections.Concurrent, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Collections.Concurrent.dll System.Collections, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Collections.dll System.Runtime.InteropServices, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Runtime.InteropServices.dll System.Threading, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Threading.dll System.Text.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Text.Json.dll System.Text.Encodings.Web, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Text.Encodings.Web.dll System.Text.Encoding.Extensions, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Text.Encoding.Extensions.dll System.Numerics.Vectors, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Numerics.Vectors.dll PKHeX.Drawing.PokeSprite, Version=26.3.20.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\AppData\Local\Temp\.net\PKHeX\0M_3Qffj4MIz\PKHeX.Drawing.PokeSprite.dll System.ObjectModel, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.ObjectModel.dll System.Text.RegularExpressions, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Text.RegularExpressions.dll System.Linq, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Linq.dll System.Drawing.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\System.Drawing.Common.dll Microsoft.Win32.Primitives, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\Microsoft.Win32.Primitives.dll System.ComponentModel.EventBasedAsync, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.ComponentModel.EventBasedAsync.dll Accessibility, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\Accessibility.dll System.ComponentModel, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.ComponentModel.dll System.Resources.Extensions, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\System.Resources.Extensions.dll System.Drawing, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\System.Drawing.dll Microsoft.Win32.SystemEvents, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\Microsoft.Win32.SystemEvents.dll System.ComponentModel.TypeConverter, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.ComponentModel.TypeConverter.dll System.Collections.NonGeneric, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Collections.NonGeneric.dll System.Runtime.Loader, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Runtime.Loader.dll System.Windows.Forms.resources, Version=10.0.0.0, Culture=pt-BR, PublicKeyToken=b77a5c561934e089 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\pt-BR\System.Windows.Forms.resources.dll System.Net.Http, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Net.Http.dll System.Net.Primitives, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Net.Primitives.dll System.Diagnostics.Tracing, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Diagnostics.Tracing.dll System.Diagnostics.DiagnosticSource, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Diagnostics.DiagnosticSource.dll System.Net.Security, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Net.Security.dll System.Security.Cryptography, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Security.Cryptography.dll System.Private.Uri, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Private.Uri.dll System.Windows.Extensions, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\System.Windows.Extensions.dll FeebasLocatorPlugin, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\FeebasLocatorPlugin.dll FlagsEditorEX, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\FlagsEditorEX.dll MirageIslandPlugin, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\MirageIslandPlugin.dll MissingEventFlagsChecker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\MissingEventFlagsChecker.dll PKHeX_Raid_Plugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\PKHeX_Raid_Plugin.dll PluginPile, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\PluginPile.dll PluginPile.Unmaintained.AutoModQRPlugins, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\PluginPile.Unmaintained.AutoModQRPlugins.dll PluginPile.Unmaintained.BWTool, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\PluginPile.Unmaintained.BWTool.dll PluginPile.Unmaintained.SwShEventEditor, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\PluginPile.Unmaintained.SwShEventEditor.dll PluginPile.Unmaintained.SwShRaidTool, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\PluginPile.Unmaintained.SwShRaidTool.dll ShinyStashMap, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\ShinyStashMap.dll TeraFinder.Plugins, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\TeraFinder.Plugins.dll theSLAYER GP1Editor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\theSLAYER GP1Editor.dll theSLAYER NPCmonEditor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\theSLAYER NPCmonEditor.dll theSLAYER Overworld8, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\theSLAYER Overworld8.dll WaldaPlugin, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\WaldaPlugin.dll WC3Plugin, Version=2.6.0.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\Documents\PKHeX (26.03.20)\plugins\WC3Plugin.dll System.IO.Compression, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.IO.Compression.dll PluginPile.Common, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null PluginPile.SortingPlugin, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null PluginPile.RaidImporter, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null PluginPile.SVivillonPlugin, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null PluginPile.FashionEditor, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null PluginPile.SVProfilePictureViewer, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null PluginPile.RoamerTool, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null PluginPile.TeamViewer, Version=1.21.0.0, Culture=neutral, PublicKeyToken=null TeraFinder.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null System.Configuration.ConfigurationManager, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App\10.0.1\System.Configuration.ConfigurationManager.dll System.Xml.ReaderWriter, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Xml.ReaderWriter.dll System.Private.Xml, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Private.Xml.dll System.Net.WebClient, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Net.WebClient.dll System.Runtime.Serialization.Formatters, Version=8.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Runtime.Serialization.Formatters.dll System.Xml.XmlSerializer, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Xml.XmlSerializer.dll System.Console, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Console.dll System.Linq.Expressions, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Linq.Expressions.dll Microsoft.CSharp, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\Microsoft.CSharp.dll System.Reflection.Emit.ILGeneration, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Reflection.Emit.ILGeneration.dll System.Reflection.Emit.Lightweight, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Reflection.Emit.Lightweight.dll System.Reflection.Primitives, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Reflection.Primitives.dll Anonymously Hosted DynamicMethods Assembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null System.Diagnostics.Process, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Diagnostics.Process.dll Octokit, Version=14.0.0.0, Culture=neutral, PublicKeyToken=0be8860aee462442 netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\netstandard.dll System.Threading.ThreadPool, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Threading.ThreadPool.dll Microsoft.Win32.Registry, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\Microsoft.Win32.Registry.dll System.Net.Sockets, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Net.Sockets.dll System.Threading.Overlapped, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Threading.Overlapped.dll System.Net.NameResolution, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Net.NameResolution.dll System.Runtime.Intrinsics, Version=10.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Runtime.Intrinsics.dll System.Security.Principal.Windows, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Security.Principal.Windows.dll System.Security.Claims, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Security.Claims.dll PKHeX.Drawing, Version=26.3.20.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\AppData\Local\Temp\.net\PKHeX\0M_3Qffj4MIz\PKHeX.Drawing.dll PKHeX.Drawing.Misc, Version=26.3.20.0, Culture=neutral, PublicKeyToken=null C:\Users\Usuario\AppData\Local\Temp\.net\PKHeX\0M_3Qffj4MIz\PKHeX.Drawing.Misc.dll System.IO.Compression.ZipFile, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.IO.Compression.ZipFile.dll System.Data.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Data.Common.dll System.Diagnostics.StackTrace, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Diagnostics.StackTrace.dll System.Reflection.Metadata, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Reflection.Metadata.dll System.Collections.Immutable, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.1\System.Collections.Immutable.dll -------------------- User Message: An error occurred in PKHeX. Please report this error to the PKHeX author.
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I played this hack recently, and I have very mixed feelings about it. On one hand, the narrative concept is incredibly funny. The whole premise of the "Manishing" and the unapologetically "cunty" energy of the game is genuinely hilarious. It’s a very creative, humorous spin on the Sinnoh region, and the added Quality of Life features - like accessing your PC anywhere, the PC move tutor, and having your Pokémon follow you - are fantastic modern touches. However, I had to drop my rating to 2 stars entirely because of the gameplay balancing. The difficulty in this hack is just aberrant for absolutely no valid reason. While the original Renegade Platinum is known for being tough but fair, this version spikes the difficulty to absurd, punishing levels that don't feel justified or rewarding. The description suggests it's "perfect for a quick nuzlocke," but the artificial difficulty spikes make it incredibly frustrating rather than a fun, strategic challenge. If you are just here for the jokes, the "cunta" vibes, and a quick laugh, it delivers. But if you actually want a balanced, enjoyable gameplay experience, the bizarre difficulty scaling completely gets in the way.
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I’ve been playing the HeartGold version of this hack (haven't tested Diamond or Pearl yet), and I am currently up to Morty. I have to say, the construction of this project is incredibly interesting! First off, "Project Caramel" is a genuinely funny and fitting name for what this hack does—taking the vanilla experience and heating it up until it's dark and intense. What I appreciate most is how well it preserves the integrity of the base game. There are no unnecessary gimmicks or artificial bloat; the added features are super cool, straightforward, and make the game purely, wonderfully difficult. The absolute best part is the sheer element of surprise. You walk into a boss fight thinking you know what to expect from your childhood, and suddenly you're getting half your team absolutely swept by a Metapod! It completely catches you off guard and forces you to actually use competitive strategies. If I had to point out one minor critique, it would be the pacing of the difficulty. Because the regular route trainers remain completely untouched, there is a very jarring whiplash between steamrolling through a route with zero effort and suddenly hitting an absolute brick wall at the Gym Leader. However, these are small gripes in what is otherwise a fantastic, challenging spin on Generation 4 that perfectly respects the original games. Highly recommended!
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i think the romhack is actually too far removed from source sky to have skytemple work in a code-altering capacity. i've experimented with it a little bit, but got the same results - it's possible to alter and replace sprites, that's about as far as i managed to do before i decided to let things be and just use skytemple to view ids
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hello! stumbled upon this great hack yesterday and I was wondering if i can modify things such as moveset, iq group of starters, abilities and choosing them as starter using id. ive tried modifying them through skytemple but the patches aren't applied in game. thanks in advance!
- Yesterday
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Pokemon Mystery Dungeon: Explorers of Fortune
Demichimera replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
I replaced none shiny Zorua with shiny Zorua, they have different ids, so basically I did. If you want to replace one yourself it's simple once you know what script to edit. 1) Open the rom in sky temple 2) Find the ids of the pokemon you want to replace and the pokemon you want to replace it with. You can find the pokemon by searching the name in sky temple. The id will be next to the name, male and female have different ids. You might need to add/ make more portraits if the pokemon you want doesn't have a full set, not sure tbh. 3) Go to "Script Scenes> Scripts" and hit "Open Script Engine Debugger". This opens the debugger in its own window. 4) In the Script Browser window search for "S02P01A" 5) open "Acting>newtest3.ssb" 6) CTRL+f the id of the pokemon you want t replace, then paste the id of the pokemon you want instead in its place, there should be two lines with the id on to look for, but you can keep using CTRL+f until you've found them all. You'll see a line near them with text that reads something like Is "[CS:K]Zorua[CR] who you want?" You'll want to change name in it too I assume. 7)Save the script and save the ROM and you should be good to go, just reject whoever the test gives you select the one you added manually. -
Pokemon Mystery Dungeon: Explorers of Fortune
papapdol replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
did you remove any old mon to add new one's? -
It is not possible to modify saves on a none modded Switch. This is due to the save files being encrypted and the save managers you would install on a modded Switch can break the encryption. Your options here is either be shiny Bulbasaur the old fashion way, set up the ACE glitch on your save, or find someone in you local area with a modded Switch to trade with. My suggestion is do the ACE glitch since it will give you results closer to what you are wanting without a lot of effort.
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Pokémon Black 2 Five Star Save File (Italian)
JackyJack307255 commented on JackyJack307255's file in User Contributed Saves
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Version 1.0.0
127 downloads
Hi everyone Do you remember your very first battle against Cynthia? That sheer wall of difficulty that forced you to rethink your entire team? As we grew up, we learned the intricate mechanics of competitive Pokemon. Unfortunately, when we replay our childhood games today, that thrill is gone. The bosses fall too easily. To reignite that spark, I created Project Caramel. Why Caramel? Because it's a "Vanilla" experience that has been heated up to become richer, darker, and much stronger. The concept is straightforward: keep 99% of the original game intact, but transform every major encounter into a true tactical challenge. This is not a "Kaizo" hack where a random youngster on Route 201 will sweep you with a competitive Bidoof. Project Caramel is designed as a strategic "Boss Rush" embedded within the classic adventure. What changes (prepare to struggle): Only the key battles have been altered: Rivals, Evil Team Bosses, Gym Leaders, the Elite Four, and the Champion. Perfect stats: 31 IVs and 252 EVs optimally distributed across all stats for their Pokemon. Armed to the teeth: Optimized natures, carefully selected abilities, and ruthless held items (Life Orbs, Flame Orbs, Leftovers, Focus Sashes, etc.). Redesigned movesets: No more useless moves. Every attack has been chosen for its type coverage or team synergy. Elegant details: In HeartGold and SoulSilver, major trainers now use custom Poke Balls (Heavy Ball for Jasmine, Moon Ball for Morty...) for absolute thematic consistency. What stays exactly the same: The storyline, the map, and the dialogues. Wild encounters and their locations. Regular route trainers. The progression pace remains natural, with no need for endless grinding. How to install Project Caramel? Important note: The resulting game is currently both in French and in English. However, for technical reasons, the patches must be applied to original American (USA) ROMs. Get the clean USA ROMs of Gen 4 (e.g., 4997 - Pokemon - Platinum Version (USA) (Rev 1).nds). Download the free utility Xdelta UI. In the Patch field, select the .xdelta file for your desired game from the archive below. In the Source field, select your clean American ROM. In the Output field, name your new game. Apply the patch. Compatibility and bugs:The game is completely stable on emulators (DeSmuME, melonDS, etc.) and real hardware (DS, 3DS via Twilight Menu++ or Bootstrap). The anti-piracy patch is natively included for HG/SS.Please note: classic Action Replay (AR) codes will no longer work on these patched versions. This challenge must be beaten fair and square. Inside the download archive, you will find a detailed README alongside documents listing the stats, moves, and items of every single boss to help you prepare your strategy. Credits and Special Thanks: A massive thank you to the entire pret disassembly team (Pokémon Reverse Engineering Team), without whom these highly precise modifications would never have been possible. A very special mention goes to Mow for their remarkable work, as well as to taxicat1 (on GitHub) for their invaluable and decisive help in resolving the Anti-Piracy bugs in HeartGold and SoulSilver. Good luck everyone. Do not underestimate the Elite Four, and feel free to share your defeats (and victories) in the comments! ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [ROM HACK] Projet Caramel — Redécouvrez la 4ème Génération (DPPt & HGSS) Salut à tous, Vous souvenez-vous de votre première rencontre avec Cynthia ? De ce mur de difficulté brut qui vous a forcé à revoir toute votre équipe ? En grandissant, nous avons appris les rouages de la stratégie Pokémon, et malheureusement, en rejouant à nos versions d'enfance, ce frisson a disparu. Les boss tombent trop vite. C'est pour raviver cette flamme que j'ai créé le Projet Caramel. Pourquoi Caramel ? Parce que c'est une version "Vanilla" que l'on a fait chauffer pour la rendre plus riche, plus sombre et bien plus corsée. Le concept est simple : préserver l'expérience originale à 99%, mais transformer chaque affrontement majeur en un véritable défi tactique. Il ne s'agit pas d'une de ces versions "Kaizo" où le premier gamin venu sur la Route 201 balaiera votre équipe avec un Keunotor stratégique. Le Projet Caramel est pensé comme un "Boss Rush" incrusté dans l'aventure classique. Ce qui change (et préparez-vous à souffrir) : Seuls les combats clés ont été altérés : les Rivaux, les Boss de la Team Galaxie/Rocket, les Champions d'Arène, le Conseil 4 et le Maître de la Ligue. Des statistiques parfaites : 31 IVs et 252 EVs répartis intelligemment dans toutes les statistiques de leurs Pokémon. Une IA armée jusqu'aux dents : Des natures optimisées, des talents minutieusement sélectionnés et des objets tenus impitoyables (Orbes Vie, Orbes Flamme, Restes, Ceintures Force, etc.). Des movesets repensés : Finies les attaques inutiles. Chaque capacité a été choisie pour sa couverture de type ou sa synergie d'équipe. L'élégance du détail : Dans HeartGold et SoulSilver, les dresseurs majeurs utilisent désormais des Poké Balls personnalisées (Masse Ball pour Jasmine, Lune Ball pour Mortimer...) pour une cohérence thématique absolue. Ce qui ne change absolument pas : L'histoire, la carte et les dialogues. Les Pokémon sauvages et leurs localisations. Les dresseurs lambdas des routes. Le rythme de progression reste naturel, sans besoin de "grinder" pendant des heures. Comment installer le Projet Caramel ? Note importante : Le jeu final sera 100% en Français ou 100% en anglais (les deux disponibles), mais pour des raisons techniques, les patchs ont été construits à partir des ROMs originales Américaines (USA). Procurez-vous les ROMs USA de la 4G (ex: 4997 - Pokemon - Platinum Version (USA) (Rev 1).nds). Téléchargez l'utilitaire gratuit Xdelta UI. Dans la case Patch, sélectionnez le fichier .xdelta du jeu que vous souhaitez lancer, disponible dans l'archive ci-dessous. Dans la case Source, choisissez votre ROM américaine clean. Dans la case Output, nommez votre nouveau jeu. Lancez le patch. Compatibilité et retours :Le jeu est entièrement stable sur émulateurs (DeSmuME, melonDS, etc.) ainsi que sur consoles (DS, 3DS via Twilight Menu++ ou Bootstrap). Le patch anti-piratage est déjà intégré nativement pour HG/SS. Attention : les codes Action Replay (AR) classiques ne fonctionneront plus sur ces versions patchées. Ce défi se relève à la loyale. Dans l'archive de téléchargement, vous trouverez un README détaillé ainsi que des documents listant toutes les statistiques, attaques et objets de chaque boss pour vous aider à préparer votre stratégie. Crédits et Remerciements : Un immense merci à toute l'équipe de désassemblage pret (Pokémon Reverse Engineering Team), sans qui ces modifications extrêmement précises n'auraient jamais été possibles. Une mention toute particulière à Mow pour son travail remarquable, ainsi qu'à taxicat1 (sur GitHub) pour son aide précieuse et décisive concernant la résolution des bugs liés aux systèmes anti-piratage sur HeartGold et SoulSilver. Bonne chance à tous. Ne sous-estimez pas le Conseil 4, et venez me raconter vos défaites (et vos victoires) en commentaire ! -
Hi everyone, Do you remember your very first battle against Cynthia? That sheer wall of difficulty that forced you to rethink your entire team? As we grew up, we learned the intricate mechanics of competitive Pokemon. Unfortunately, when we replay our childhood games today, that thrill is gone. The bosses fall too easily. To reignite that spark, I created Project Caramel. Why Caramel? Because it's a "Vanilla" experience that has been heated up to become richer, darker, and much stronger. The concept is straightforward: keep 99% of the original game intact, but transform every major encounter into a true tactical challenge. This is not a "Kaizo" hack where a random youngster on Route 201 will sweep you with a competitive Bidoof. Project Caramel is designed as a strategic "Boss Rush" embedded within the classic adventure. What changes (prepare to struggle): Only the key battles have been altered: Rivals, Evil Team Bosses, Gym Leaders, the Elite Four, and the Champion. Perfect stats: 31 IVs and 252 EVs optimally distributed across all stats for their Pokemon. Armed to the teeth: Optimized natures, carefully selected abilities, and ruthless held items (Life Orbs, Flame Orbs, Leftovers, Focus Sashes, etc.). Redesigned movesets: No more useless moves. Every attack has been chosen for its type coverage or team synergy. Elegant details: In HeartGold and SoulSilver, major trainers now use custom Poke Balls (Heavy Ball for Jasmine, Moon Ball for Morty...) for absolute thematic consistency. What stays exactly the same: The storyline, the map, and the dialogues. Wild encounters and their locations. Regular route trainers. The progression pace remains natural, with no need for endless grinding. How to install Project Caramel? Important note: The resulting game is currently both in French and in English. However, for technical reasons, the patches must be applied to original American (USA) ROMs. Get the clean USA ROMs of Gen 4 (e.g., 4997 - Pokemon - Platinum Version (USA) (Rev 1).nds). Download the free utility Xdelta UI. In the Patch field, select the .xdelta file for your desired game from the archive below. In the Source field, select your clean American ROM. In the Output field, name your new game. Apply the patch. Compatibility and bugs:The game is completely stable on emulators (DeSmuME, melonDS, etc.) and real hardware (DS, 3DS via Twilight Menu++ or Bootstrap). The anti-piracy patch is natively included for HG/SS.Please note: classic Action Replay (AR) codes will no longer work on these patched versions. This challenge must be beaten fair and square. Inside the download archive, you will find a detailed README alongside documents listing the stats, moves, and items of every single boss to help you prepare your strategy. Download link: https://www.mediafire.com/file/dm7ajiqaiycp2mp/Project_Caramel.zip/file Credits and Special Thanks: A massive thank you to the entire pret disassembly team (Pokémon Reverse Engineering Team), without whom these highly precise modifications would never have been possible. A very special mention goes to Mow for their remarkable work, as well as to taxicat1 (on GitHub) for their invaluable and decisive help in resolving the Anti-Piracy bugs in HeartGold and SoulSilver. Good luck everyone. Do not underestimate the Elite Four, and feel free to share your defeats (and victories) in the comments! ------------------------------------------------------------------------------------------------------------------------------------------------------ [ROM HACK] Projet Caramel — Redécouvrez la 4ème Génération (DPPt & HGSS) Salut à tous, Vous souvenez-vous de votre première rencontre avec Cynthia ? De ce mur de difficulté brut qui vous a forcé à revoir toute votre équipe ? En grandissant, nous avons appris les rouages de la stratégie Pokémon, et malheureusement, en rejouant à nos versions d'enfance, ce frisson a disparu. Les boss tombent trop vite. C'est pour raviver cette flamme que j'ai créé le Projet Caramel. Pourquoi Caramel ? Parce que c'est une version "Vanilla" que l'on a fait chauffer pour la rendre plus riche, plus sombre et bien plus corsée. Le concept est simple : préserver l'expérience originale à 99%, mais transformer chaque affrontement majeur en un véritable défi tactique. Il ne s'agit pas d'une de ces versions "Kaizo" où le premier gamin venu sur la Route 201 balaiera votre équipe avec un Keunotor stratégique. Le Projet Caramel est pensé comme un "Boss Rush" incrusté dans l'aventure classique. Ce qui change (et préparez-vous à souffrir) : Seuls les combats clés ont été altérés : les Rivaux, les Boss de la Team Galaxie/Rocket, les Champions d'Arène, le Conseil 4 et le Maître de la Ligue. Des statistiques parfaites : 31 IVs et 252 EVs répartis intelligemment dans toutes les statistiques de leurs Pokémon. Une IA armée jusqu'aux dents : Des natures optimisées, des talents minutieusement sélectionnés et des objets tenus impitoyables (Orbes Vie, Orbes Flamme, Restes, Ceintures Force, etc.). Des movesets repensés : Finies les attaques inutiles. Chaque capacité a été choisie pour sa couverture de type ou sa synergie d'équipe. L'élégance du détail : Dans HeartGold et SoulSilver, les dresseurs majeurs utilisent désormais des Poké Balls personnalisées (Masse Ball pour Jasmine, Lune Ball pour Mortimer...) pour une cohérence thématique absolue. Ce qui ne change absolument pas : L'histoire, la carte et les dialogues. Les Pokémon sauvages et leurs localisations. Les dresseurs lambdas des routes. Le rythme de progression reste naturel, sans besoin de "grinder" pendant des heures. Comment installer le Projet Caramel ? Note importante : Le jeu final sera 100% en Français ou 100% en anglais (les deux disponibles), mais pour des raisons techniques, les patchs ont été construits à partir des ROMs originales Américaines (USA). Procurez-vous les ROMs USA de la 4G (ex: 4997 - Pokemon - Platinum Version (USA) (Rev 1).nds). Téléchargez l'utilitaire gratuit Xdelta UI. Dans la case Patch, sélectionnez le fichier .xdelta du jeu que vous souhaitez lancer, disponible dans l'archive ci-dessous. Dans la case Source, choisissez votre ROM américaine clean. Dans la case Output, nommez votre nouveau jeu. Lancez le patch. Compatibilité et retours : Le jeu est entièrement stable sur émulateurs (DeSmuME, melonDS, etc.) ainsi que sur consoles (DS, 3DS via Twilight Menu++ ou Bootstrap). Le patch anti-piratage est déjà intégré nativement pour HG/SS. Attention : les codes Action Replay (AR) classiques ne fonctionneront plus sur ces versions patchées. Ce défi se relève à la loyale. Dans l'archive de téléchargement, vous trouverez un README détaillé ainsi que des documents listant toutes les statistiques, attaques et objets de chaque boss pour vous aider à préparer votre stratégie. Lien de téléchargement : https://www.mediafire.com/file/dm7ajiqaiycp2mp/Project_Caramel.zip/file Crédits et Remerciements : Un immense merci à toute l'équipe de désassemblage pret (Pokémon Reverse Engineering Team), sans qui ces modifications extrêmement précises n'auraient jamais été possibles. Une mention toute particulière à Mow pour son travail remarquable, ainsi qu'à taxicat1 (sur GitHub) pour son aide précieuse et décisive concernant la résolution des bugs liés aux systèmes anti-piratage sur HeartGold et SoulSilver. Bonne chance à tous. Ne sous-estimez pas le Conseil 4, et venez me raconter vos défaites (et vos victoires) en commentaire ! Screenshots :
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Wooden-Following6254 changed their profile photo
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So, I missed a bunch of events. Only really looking to do this with Gen 7 and earlier. When you generate a Pokémon based on the PKhex event database, and you generate it based upon creating the wonder card, are there any real differences in terms of legality, or how legitimate it appears? If so, what is the extent of difference? Is there some detectable difference when a wonder card wasn't used to receive the Pokémon, even if it appears as legal with the legality checked on PKhex? That's really all.
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Ive gotten my shiny Charmander in the switch version of fire red, ive started bulba. id rather just take the easy way.. is it possible to edit saves without a modded switch?
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Pokémon Black 2 Five Star Save File (Italian)
QueenOfRodents commented on JackyJack307255's file in User Contributed Saves
- Last week
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AyanoGrace changed their profile photo
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I changed my Character from Brendan to May quite some time ago through PKHeX. I vaguely remember that from Gen 6 onward this wasn't possible which changed at some point. I only just now noticed this error. When you change from one to the other Main Character your Characters Mom will Live in Professor Birch House and will be right at the entrance, being completely misplaced to where she normally is in the middle of the room. Brendan and his Mom will now live in your Home sitting at the Table. You can't even fix this if you decide to change your Main Character back again, they will still live in each others House, only your Mom will be in the Middle of the Room for some reason. Is there anything that can be one about this? Some Flag to change maybe? I attached my Save File of Omega Ruby in hopes anyone knows what's up and can fix this. main
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I found this hack the other day and have been playing it all weekend. Really like it. But I was wondering. How come it seems like some Pokemon are just randomly shiny? Like Magnezone and Kangaskhan are the ones I've seen so far. Team Charm, Grovyle, Volbeat, and Illumise also appear shiny in the game's intro video before the titlescreen. I'm not complaining or anything, but I'm wondering why the change was made.
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Game: Pokemon Legends Z-A Game Version: 2.0.2 OS: Windows 10 Exception Details: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. (Parameter 'SaveRevision') at PKHeX.Core.SAV9ZA.get_SaveRevisionString() at PKHeX.WinForms.Main.GetProgramTitle(SaveFile sav) at PKHeX.WinForms.Main.OpenSAV(SaveFile sav, String path) at PKHeX.WinForms.Main.LoadFile(Object input, String path) at PKHeX.WinForms.Main.OpenFile(Memory`1 input, String path, String ext) at PKHeX.WinForms.Main.OpenFromPath(String path) Loaded Assemblies: -------------------- System.Private.CoreLib, Version=10.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.3\System.Private.CoreLib.dll PKHeX, Version=26.3.6.0, Culture=neutral, PublicKeyToken=null C:\Users\phil\AppData\Local\Temp\.net\PKHeX\z_bQR0lzySoB\PKHeX.dll -------------------- User Message: Unable to load file. Path: C:\Users\phil\Desktop\zzemu\switch\Ryujinx\bis\user\save\0000000000000005\0\main
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Arudo started following Pokemon Mystery Dungeon: Explorers of Fortune
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Pokemon Mystery Dungeon: Explorers of Fortune
Arudo replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
Hola. Quería preguntar de cómo aplicar el parche si sabes cómo yo estoy usando SKY editor pero no estoy seguro si se usa otro programa -
Pokemon Colosseum - Umbreon/Espeon Natures+IVs
Kaphotics replied to ImmortalPicture's topic in Pokémon Legality
Use the encounter database in PKHeX and it will generate the starters for the TID/SID of the save file if it is loaded. As for searching for a a TID/SID that gives you both starters as you'd like, I'm not sure something like that exists.