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When I load my Pokemon Y save through pkhex, it asks me if I want to load it at 0x3000 or 0x82000. The first option work but when I try to load it at 0x82000 it says "Invalid save file loaded. Aborting". Any idea as to why that is ? Everything works perfectly with the first option, it's just the second option who seems to be having an issue with my save file.
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Game: Pokemon Sword I Hope I'm not stepping on any toes posting this error here. It's my First time posting on these forums but I've been a long time reader of them. I find Myself very intrigued by the amazing work that's been done. Note: The error is likely related to BP being increased. I'm assuming the value is too high but i don't have a way to lower it in game it looks kinda like ?36 something like that anyways. Usually I'm more cautious but decided to edit it because of late night brain derp. Action taken thus far: tried re-downloading PKHeX (191115)e and running it as administrator Exception Details: System.ArgumentOutOfRangeException: Value of '39321' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'. Parameter name: Value at System.Windows.Forms.NumericUpDown.set_Value(Decimal value) at PKHeX.WinForms.SAV_Trainer8..ctor(SaveFile sav) at PKHeX.WinForms.Controls.SAVEditor.GetTrainerEditor(SaveFile sav) at PKHeX.WinForms.Controls.SAVEditor.B_OpenTrainerInfo_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Loaded Assemblies: -------------------- mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll PKHeX, Version=19.11.15.0, Culture=neutral, PublicKeyToken=null D:\PKHeX (191115)e\PKHeX.exe System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll PKHeX.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll PKHeX.Drawing, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -------------------- User Message: An unhandled exception has occurred. You can continue running PKHeX, but please report this error.
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Ok so I Bought the new Action Replay DSI and It has the feature of backing up a save file in a .duc format I try to convert it to a .sav file using all the methods listed on the main site but no matter what I do I cant seem to get it to load on Pokesav can anyone help me? Please?
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Hello, I'm having issues with trash bytes. I recently made a shiny Armaldo. I want it to be fully legal. It is Pal Parked. I haven't tested how the fossils work in R/S, and I intend to soon, but for now, just help me with the Trash Bytes, something I don't understand how to fix. armaldo.pkm
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for some reason, when i type in a name for my pokemon or the trainers, it wont show up. It works fine on my windows xp on my older computer, but it wont work my laptop that has vista. if anyone has a version of platinum or pearl pokesav that has that issue fixed, please tell me.
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I used the PID/IV generator to make a legit max 31 IV, shiny hasty Palkia. So I tried the PID Generator with option number 4 and answering all the questions correctly. And after about 10 min for the results to be made. It always says it could not be made or something along those lines. I tried it again with a different nature and ID to make sure but it all ended up in a 30 minute of epic failure:frown:. Anybody else have a simillar problem?
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Hi, Just downloaded Pokesav from Project Pokemon, and when I tried to load PKM files into it (also from Project pokemon), it didn't display/find them in the location I had them saved. (Its pokesav ver.0.40c). Because of this, I used pokesav to create the pokemon from scratch to be pal parked, and got codes for the AR, but the pokemon don't have an OT name (OT is either blank, or filled with question marks). I tried to enter an OT name, but the field stays blank. When I saved the pokemon I created as a PKM file, it still couldn't 'see' them (when it had just created them). Has anyone else found these problems, and how do I fix it? Thanks for the help. Taican
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Correct me if I'm wrong, During Diamond and Pearl, The sav file is compatible with the counterpart (Means you can save it in Diamond and play the same save on Pearl and Vice Versa) EDIT: I tested out, my Diamond sav was playable by Pearl But when I tried to do this (I saved in HeartGold, attempted to open in SoulSilver) It didn't work D: (The continue screen loaded, and even showed me my play status, But when continued, it just hangs at a black screen, And it isn't caused by the nintendo anti piracy thing, because no matter how I tried, it failed) Does this issue only happens to me, And what is the reason that it most likely happens? (basically this will conclude whether is it the problem with sav compatibilities or is it my problem alone)
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Hi, I can't get the Action Replay code manager, nor my computer at all, to recognize that my AR is plugged in. I have it set up like I always do: AR in the DS, DS on, hooked via USB cable. I used to get this problem, but after unplugging it and plugging it back in for whatever reason the hardware had to reinstall itself, but then it would work. But this time it won't do that. I Googled around for a while and found some solutions, such as stuff in the device manager, uninstalling/reinstalling the code manager, etc. Nothing fixed it. Do any of you know what may cause this? Btw, I'm running XP, so the Vista issues aren't a problem. EDIT: I now constantly get the message that Windows failed to recognize the device when I plug it in. While it wasn't recognizing it before, at least it's aware of it now. But it doesn't give me any options to fix the problem.