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PRESENTATION Hello everyone! Here is the presentation of my rom hack: Pokemon Mystery Dungeon: Explorers of Hell and Pokemon Mystery Dungeon: Explorers of Heaven. I've always loved Pokemon Mystery Dungeon, but I was always frustrated by the lack of difficulty, and the fact that the game was finishable without using all the QoL offered by the game, like IQ, linked moves and other mechanics. After discovering SkyTemple, I tried to create my own rom hack, and finally get the game I always wanted to play. With Pokemon Mystery Dungeon: Explorers of Hell, you can expect : - A very high difficulty. - New starters and new Pokemon from generations 5 to 8. - New dungeons, boss battles and items. - New dialogues (lots of memes and humor). - The fairy type added. - And other features. In this thread, I will present you some new features, you will also have some screenshots of the game, and you will have some data related to the game, like the list of legendary Pokémon that can be found with the mystery part/secret slab or the list of new attacks. First of all, I want to thank the whole SkyTemple team, this would not have been possible without their engine and hard work. I also want to thank the spriters without whom the new Pokémon could not have appeared in my game. Finally, I would like to thank Mond who generally helped me a lot in the creation of my rom hack. He also created his rom hack: Pokemon Mystery Dungeon : Explorers of Alpha, I invite you all to go and see his project. Remember to talk to the Porygon2 in the game crossroad for a detailed list of spécial thanks. What is the difference between Explorers of Hell and Explorers of Heaven ? FEATURES AND NEW MECHANICS Random features : New gameplay mechanics : New Pokémon : New moves : USEFUL DATA Pokemon shiny location : Location of Pokemon found with the Mystery Part / Secret Slab : SCREENSHOTS : New title screen : New starters / partners : New Pokémon : Examples of new boss battles : New shiny Pokémon : Examples of new items : Examples of new dialogues : Some Pokémon are back : SPECIAL THANKS Thanks to the spriters for making the portraits of the old and new Pokémon, as well as for the sprites of the Pokémon from generation 5 to 8 : Thanks to all the SkyTemple team and its community for their help, especially : Thanks to the beta testers for spotting the problems of the game, as well as for helping me with the dialogues : Thanks to Fke for designing the text box and the teams stats. Thanks also to all those I didn't mention. Thanks also to all those who followed the progress of the game and who supported the project since the beginning. It's thanks to your messages and your support that I had the motivation to work for several months on this game, so a huge thank you to you, and I hope you will like the result. DOWNLOAD You will need to patch a Pokemon Mystery Dungeon: Sky Explorer US rom. Avoid using savestates to apply future patches. In the file, you will have a tutorial to patch your rom. If you have any question about the patch, the game or anything else, feel free to send me a message on discord : babou#0001, to come in my server (https://discord.gg/6QbPHYZDtg) or to send me a message on twitter : @babouzzz. f
Hello again! Ok so I've been working on a Pokemon SoulSilver Romhack and I've now reached the scripting stage. In a small amount of time I figured out how to change the game corner prizes and gift pokémon through SDSME. Feeling motivated with my progress I tried moving onto more complex things. I wanted to make the spiky eared pichu event avaliable without the need of action replay. However then I realised that you need a mystery gift shiny pichu to trigger the aforementioned event. Apparently the game will trigger the event if the shiny pichu in your party has the description 'met through a fateful encounter'. With my very limited knowledge I went through every script function for Ilex Forest trying to figure out what I had to do to trigger the spiky eared pichu event using a normal shiny pichu. However with my limited knowledge I don't really know what I'm supposed to change and the number of functions in the Ilex Forest map are overwhelming. I'm guessing there is a 'checkflag' line somewhere that if I remove should produce the desired effect. If I figured out how to do this then I could also trigger other events that normally require event pokémon such as the giovanni and sinjoh ruins events. If anyone knows how to help then please reply, it would be a big help! TLDR: does anyone know which flag checks for the fateful encounter description on a Pokémon? Or does anyone just have a list of flags that the game uses?
Hello Everyone! I'm currently have an idea in mind. I want to make a Pokemon Sun Rom Hack. However, I don't have all the necessary skills to do so. So, I've decided to make this post in order to recruit a Dev Team. I need people who can the following things without making making the game unstable: Making & Importing Models into the game Replacing Music Replacing Dialogue If you want to join in the development of this project, please contact me on my discord server( Link is discord.me/pokesunhack ), so we can talk about what you can do to make this rom hack become a reality. Thank you for viewing this post.