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Everything posted by wo0ts

  1. easiest way is probably to add gold bottle caps to your inventory then go to the hyper training guy in whichever game youre in and then hyper train that pokemon. assuming its already level 100
  2. I am looking for a spreadsheet listing the current national dex up through Crown Tundra. Currently I am working on a couple different Living Dexs in Pokemon Home and would appreciate any organizational resources, preferably in a spreadsheet format. They do not necessarily need to be Living Dex oriented, any reference material will be helpful. Additionally here are some links to similar resources I've found online. I didn't make any of these, credits to each are in the links. I will try to keep this post updated w/ related content: Templates - r/PokemonTrades Pokemon Home Complete Living Dex List (UPDATED 11/17/20) Pokemon Home Complete Living Dex Checklist (UPDATED 11/8/20) National/Living/Shiny Dex Checklist (Up to Isle of Armor) Living Dex Box Layout (Gen 1-8) Gen 8 Ball-Dex Useful resources but not spreadsheets: PoryBox PokeDex Tracker PPorg In-Game Series PPorg Event Gallery
  3. I'd say 90% of my pre-ban CFW time, my switch was either dead or in airplane mode. other than that I used it for a GBA emulator. I was banned the week before SW/SH came out after leaving the switch completely powered off for over a month. I didn't set up an emunand so N could still detect my modified sysnand the few times I was online. Even when I was on OFW
  4. eh youre probs going to 100% guaranteed will be banned eventually, I did the same thing for almost a year and they eventually got me. go emunand if youre not already. also buy another switch and use one for online stuff and one for cfw
  5. This might work I suppose it depends on what you're trying to edit in the save
  6. i think any* gen 3 shiny mew above level 30 will pass poke transfer/bank as long as it has the JPN tag. can you post a screen of the full "main" tab in pkhex
  7. I don't think it has been distributed yet as the competition that they were rewards for participating in only recently ended. The PGL serial codes usually come out like a month-ish after the competition ends, so it should be soon maybe? *edit* the results of the competition are going to be announced on May 14th, according to the PGL website. Hopefully there will be some more information on when serial codes will be distributed when the results are announced.
  8. Version 1.0.0


    This is a Go Park file (gp1) for a level 1 Melmetal, if you're into that sort of thing. Caught and evolved in Pokemon Go of course. It doesn't have the best IVs. Screenshots show the Meltan (before evolving) in PoGo and the Melmetal in PoGo before being transferred to Go Park. Calcy IV was used to display level and stats in PoGo. I have also included a level 1 Meltan .gp1 file with this post this is not the same Meltan that was evolved into this Melmetal, obviously.
  9. this is the ticket my code came on (its used obviously) also thats not my thumb btw
  10. MaxmoefoePokemon is basically the only pokemon channel I watch regularly on youtube. His content got me back into buying cardboard for the first time since around the release of the Pokemon Emerald game. It's a funny channel and he seems to know his stuff. I recommend this video (language warning) if you're not already familiar with his content.
  11. Version .


    Shiny Timid Vuplix encountered on Route 7 in Let's Go Eevee. No candies have been used, no xp earned, no edits/hax, exported using PKHeX lvl 28 CP 460 IVs: -HP: 1 (lol) -Atk: 31 -Def: 31 -SpA: 26 -SpD: 31 -Spe: 31
  12. I like how the age question on the contest entry form has "18-24" oldest possible response. ri
  13. So if my switch was CFW-able prior to 6.2 is it likely to still be CFW-able in the future? I have a XAW10079xxxxxx model.
  14. Wait so in game CP cant exceed 10k? meaning anything i made that exceeds 10k should be fixed to only be 10k?
  15. TL;DR: using the Auto CP feature for pokemon who's CP would be higher than 10k does not set the correct CP and instead sets CP to 10000. Workaround: Set stats, level, height, weight to desired values, uncheck Auto CP, recheck Auto CP to recalculate CP, it should still say 10000 and give the "Calculated CP does not match stored value" message when checking legality, set pokemon to desired box slot, right click and view the same pokemon again, you should have the Green "legal" check mark, if so set the pokemon to the same box slot it is already in. you should now have a CP of over 10k in game (not displayed in PKhex). ---------------- Original Post -------------------- In PKHex I have found a bug (I think) where an edited pokemon will say it is legal however after viewing another, legal, pokemon, and then viewing the edited pokemon again; it will say the pokemon is not legal. The specific flag I am getting is "Calculated CP does not match stored value". Now I am pretty sure the edited pokemon is not legal as I am trying to change a pokemon caught in Go Park to have perfect IVs and 200 EVs. I am also trying to change the weight to match the species I am trying to create as I started with a different species caught in go park. However after editing/genning the level/stats/moves/nature/species to the desired species, and copying the height/weight values from a pokemon of the same species, caught in game, the newly genned/edited pokemon will say it is legal until I view another pokemon and then return to viewing the edited pokemon. Again I am assuming the edited pokemon is not actually legal but it says it is after being edited. *edit* Viewing another edited pokemon that also exhibits this same bug, after viewing and edited pokemon that gives the above error, will flag the second edited pokemon as legal unitl you view a legally caught pokemon and viewing the edited mon again. Also editing the weight/hieght values of the edited mon to be outside of possible range for that species still yield the appropriate legality flag in PKHex along with the Calculated CP flag, and does not flag it as legal. *edit 2* It is worth mentioning that setting all IVs to 31 and EVs to 200 yeilds a CP of 10000 if you use the Auto function in PKhex. My guess is there could be species specific max CPs like in PoGo? *edit 3* I set the level of one of the edits pokemon to 40 and then set its CP to the max CP for that species, at level 40, in Pokemon GO, the legality flag for "Calculated CP does not match stored value" goes away and stays gone after viewing an actual legal pokemon. I am able to recreate this "solution" on other species at levels exceeding 40 up until the CP is at 10000 then the aforementioned error and bug happen. *FINAL EDIT (solved?)* After genning 6 Go Park pokemon to have max IV/EV stats, level 100, and guessing accurate-enough weight/heights I decided to put them in my game anyways. All 6 showed a CP in 10000 in PKHex and continued to display the "Calculated CP does not match stored value" flag when viewed after viewing a legal pookemon. Once they were in my copy of Let's Go Eevee, all 6 displayed CP levels of 15k or higher, presentably corresponding to being level 100 and their respective species. IN CONCLUSION: -The auto calculate CP function in PKHex DOES work for level 100 pokemon and will set CPs higher than 10000 - The CP box in PKhex will display 10000 even if the actual CP is higher than this - The false legal flag actually appears to be a false illegal flag set after viewing a pokemon with more than 10000 CP
  16. Version .


    I encountered this shiny Paras shortly after starting the game while walking through Mt. Moon. I had not been comboing for shinies or anything, just saw it walking around. I leveled it up a little bit and taught it a move or two. No edits were made to this Pokemon with PKhex.
  17. no problem, shiny version are coming soon.
  18. Giratina is already holding a Griseous Orb these are exported from Soul SIlver (.PK4 files) and if Giratina is put into a gen 4 save it will be holding the Griseous Orb. I suspect you put it into a later game which may have changed the held item. I'm uploading a gen 7 versions now as well as shiny versions
  19. Version 2.0.1


    All three creation trio Pokemon from the Sinjoh ruins event, including shiny versions. Includes PK4 and PK7 files for each (normal and shiny) As of the latest update (5/16/18): Gen 7 versions are added w/ a few medals on each from past games Shiny version were made using RNG abuse and not actually encountered as shiny on the Soul SIlver cart Gen 4 Non-Shiny Versions were encountered at the Sinjoh Ruins on a Soul SIlver cart All three are level one and have whatever nature/IV spread that they were assigned when I received them. They do have changes made to their moves however they're movesets are still legal I have included a copy of my save right before receiving any of these pokemon Also checkout the Sinjoh event creation trio mons from the In-Game Series portion of this site uploaded by @theSLAYER as these uploads also feature shiny variants.
  20. Lol thanks, Idk who drew it but it seemed appropriate
  21. Version 1.0.0


    All three starters with their hidden abilities, bred from the pokebank eventmons
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