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Kaphotics

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Everything posted by Kaphotics

  1. Distant Place is probably the problem. All Pal Parked pokemon show up with their met location as Pal Park. The RNG presumably has been cracked, but only recently and to a limited extent. It is in the beta RNG Reporter... (i digress)
  2. not currently and 8MB is too big, it should be 512KB like before, change your save type.
  3. see my compiled post http://projectpokemon.org/forums/showthread.php?11474-Hex-Values-and-Trashbytes-in-B-W&p=93598&viewfull=1#post93598 Under transfer machine it has the met locations for used/unused for celebi/crown. The transfer machine is different from the shifter.
  4. You can't trade shiny eggs unless you know both IDs of the receiving (hatching) trainer, because that is how shinyness is determined.
  5. The only problems it has is with an 86h =/= 0. The program is perfectly fine shifting a DPPt Pokemon, if you want to get one from that.
  6. Duh, it has to be a 512KB file (you had a 520KB file). You gotta have the right file size. Look into whatever program you got that save from to get it to spit out a 512KB. Answer to below: You have to export it as a RAW save via file export backup memory. You really shouldn't be asking "why can't I get the correct save size from a program"
  7. Enjoy 9%20Post%20Elite%20Four%20%281%29%20Fishing%20Rod%20Gained.sav
  8. [double post]
  9. No Changing IVs will need you to change the PID accordingly. That algorithm (method) is not in any generator, In Bond697's GTS thread he has a flawless wifi mew, if that is any recompense.
  10. You didn't put an Encounter Method (85h), and that is an invalid PID (you can't have 31 IVs and naive, it's an invalid IV-PID) Everything else looks fine. I suggest using PokeGen instead of PokeSav. You should try out GTS emulation (hypergts) if you can't find anyone.
  11. oh man that was only 4 pages back... digging less than 4 more pages backwards....
  12. Delay*~60=Seconds .... *~60 = Minutes needed to wait from power on. ~83.7 minutes you'd have to leave your game on before ending the new game dialogue. No human would ever do that for non-novelty IDs, they wan't to play the game. If you want "legal" IDs, just use the PID search side, specify a range somewhere in 4500-10000 (50 delays is fine) and you get IDs that make it shiny that you can get normally.
  13. One of the hardest things to check for (and what 99.99% of hackers disregard) is ID legality. Eggs are the easiest to fake, without a doubt. There is no PID/IV relevance. For Wild Pokemon: IV-PID Relationship is the biggest way of checking. Sync checks as well, in addition to Encounter Slots. Legal only does DPPt sync checks, but there is another app that checks both DPPt+HGSS, and encounter slots. Use PokeGen and a guide for it, and you will create something "legal" enough. But you should never pass something off as "legit".
  14. It's the 41h, but only for Generation 4. Shiny Leaves are wiped when you transfer them to B+W, sadly. http://www.serebii.net/heartgoldsoulsilver/shinyleaf.shtml
  15. legal pokemon, illegal ids since 99.9% of people's legality definition does not include ID legality, you should be fine
  16. Both of you tested in Black and White? If this was true it'd be pretty lulzy, no more wonderguard spiritombs
  17. use PokeGen instead there are guides on how to use it correctly on the site as well
  18. Hey Grovyle, just posting to let you know that we've done a massive update to the wonder card map. new stuff: Static/Dynamic Hometown Static/Dynamic Language Static/Dynamic PIDs Static/Dynamic Natures Static/Dynamic IVs Primary Card Ribbon Secondary Ribbons Set Static/Dynamic gender Static/semi-static/dynamic ability IsEgg (Manaphy Egg) Flag Egg Met Location Contest Stats OT Gender OTSID Card Ribbon stuff you should know about Secondary Ribbon Set is different than known sets (01 Country, 02 National, 03 C+N, etc) And the ability region may have a special "set ability", but Wondercards should never have 100% hacked abilities
  19. Not for importing yet. The structure is almost finished getting mapped, some interesting things are in store for this generation
  20. Sure it's legal, but those IDs can't exist for a normal game. Be sure the OT shows up in your game and everything looks fine, you used a mersenne twisted PID like eggs should
  21. you are doing it wrong, PokeGen doesn't even have any problems. You have to SET the data you view, akin to pressing OK in pokesav.
  22. If there are still unknowns, there won't be support: http://www.projectpokemon.org/wiki/5th_Gen_Wondercard_Map it's getting mapped, don't worry
  23. nope, not yet
  24. use PokeGen.
  25. You can just add the ticket as a key item, but that won't work. There's certain triggers (like receiving the wondercard, receiving it from the man) on top of having the ticket for it to be a successful code. If you start a new game with a contributed save with the Wondercard already downloaded (you can have cards on an unstarted save now) you can get the Liberty Ticket.
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