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Kaphotics

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Everything posted by Kaphotics

  1. iirc they have trash bytes in their nickname. However if you rename them they won't have any. So yes and no.
  2. There's another working code that will actually insert the wonder card into your game. However it's pretty rudimentary and isn't legitimate
  3. Nothing out of the ordinary / new with hex, OT is the only difference between *a and *b GJ nigoli!
  4. It's because the game creates the PIDs differently for eggs. Same deal for gifts. And since you are modding the PID, any shiny code will lose its ties to any nature it had (which can be detected later). The other legendary encounters use different methods to compute the PID.
  5. Check the Misc tab. It is in the newest version, you may or may not have it. PokeRus still infects if it is 11 in this generation, and spreads it as the 1* strain. I got mine naturally, I've seen nobody else get it to help me confirm (it's rarer than a shiny).
  6. Sweet, same moves lol
  7. Hurdur don't use PokeSav. It doesn't translate files or Pokeshift them. You have to Pokeshift the files first (there's a program kazo made in the BW Trashbytes thread), and use PokeGen instead to insert them.
  8. wonder card structure updated, nothing surprising gj getting these events so fast guys
  9. Yes we do, it just doesn't work on emulators.
  10. The pokemon frame you will get is calculated a little bit after you sweet scent.
  11. Bond only looked into how it was made. No relation to him
  12. Update: got around to getting the newest version. Newest version here [2.4]. twitter.com/PokeStock amu The pokestock program from gen 3 era has gone through a good deal of updates since it was last on the radar, and it has a bunch of new features. Inside the download package is a bunch of folders, and a bunch of files as well. One click download link so you don't have to navigate to the Japanese downloads with passwords. ?????????????????????? PokeBox PokeBox2 PokeBoxGBA PokeBoxCGear PokeGift PokeGift2 PokeIllustrated PokeIllustrated2 PokeItem PokeItem2 PokeMAIN PokeTrainerS Stock PokeBoxGBA is a 3rd gen PKM Party/Storage Editor PokeBox is a 4th gen PKM Party/Storage Editor PokeBox2 is a 5th gen PKM Party/Storage Editor PokeCGear is the C-Gear Skin Editor, HL Editor, and Black City / White Forest Editor PokeGift is the 4th gen Wondercard Editor PokeGift2 is the 5th gen Wondercard Editor PokeIllustrated is a 4th gen PokeDex Editor PokeIllustrated2 is a 5th gen PokeDex Editor PokeItem is a 4th gen inventory Editor PokeItem2 is a 5th gen inventory Editor. PokeSkinED is a C-Gear skin Editor PokeTrainerS is a 5th gen trainer card Editor PokeCGear image: [bond697] oh god [bond697] it was built with visual C++ 6.0 From looking at it for awhile, it has tons of obscure filetypes. ".bi2" corresponds to a .pkm file, at least to the party PKM size. Just felt like posting it, seems like it has a bunch of new features that can be used.
  13. Next week will include tons of gen 5 .pkms to distribute, from my personal RNGs I amassed while researching the RNG @smogon. Landlos -- Sand Strength 31/31/31/31/31/31 Adamant/Jolly/All other Natures (Sync Frame) OT: Kurt 29796 Notes: Emulator used. Kyurem -- Pressure 31/31/31/31/31/31 Timid/Modest/All other Natures (Sync Frame) OT: Kurt 29796 Notes: Emulator used. Virizion -- Justice Heart 31/31/31/31/31/31 Timid/Modest/All other Natures (Sync Frame) OT: Kurt 29796 Notes: Emulator used. Terrakion -- Justice Heart 31/31/31/31/31/31 Adamant/Jolly/All other Natures (Sync Frame) OT: Kurt 29796 Notes: Emulator used. Kobalon -- Justice Heart 31/31/31/31/31/31 Adamant/Jolly/All other Natures (Sync Frame) OT: Kurt 29796 Notes: Emulator used. There'll be a bunch more too, just not gonna give them away right now
  14. Yep, you subtract how long it takes to sweet scent. Basically you are going to have to try multiple times to calibrate. There's a hard figure on the scent # on Smogon.
  15. Have you ever connected to the regular GTS? I don't think you need to "test connection" as you won't be able to communicate with the other servers the test would talk to. They aren't the ones spoofed by the GTS, so you'd get an error. Just because you close something doesn't mean it's 100% not running. Task manager! Try using sendpkm to see if it works or not.
  16. I meant that you can now get the serial number to activate it later.
  17. Event is now active. Looking forward to see if there is a special move or not, now that we know how to insert Pokemon into the High Link
  18. Can't have those IDs. They range from 0 to 65535
  19. Nobody really does Gen3 RNG on carts for perfect spreads, they are almost exclusively emulated. Thus nobody really uses timers, they use save states. However, Essentially you want to wait 31.28 seconds before encountering, but you have to account for the dead time sweet scenting gives. Subtract the amount of frames it throws you off by and try to hit that time. You are gonna have to do it multiple times to get in the right frame.
  20. Use PokeGen instead. http://projectpokemon.org/forums/showthread.php?6424-Download-link-and-information It's got all of the Pokemon creation streamlined for you, and has Gen 5 hex changes, which PokeSav does not.
  21. Not sure if those ones are supposed to be for Black or White or both. High Link Pokemon Injector Code Generator http://pokesplash.net/projects/highlinkmod.php Have an empty High Link, turn on code with L+R, enter High Link, hold L, walk into forest. You'll see the Pokemon there. Leave high link and go back in, you can catch it now. If you don't leave HL after spawning it it won't be able to be kept when caught due to a save check.
  22. In DeSmuME you export your save file as RAW. File -> Export Backup Memory You then have it as a .sav which works.
  23. Probably shiny or with its Dream World ability. Would be a shame if neither was true, as it can't be in High Link...
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