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Kaphotics

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Everything posted by Kaphotics

  1. copy paste done just like you'd add any other cheat found on the web.
  2. yes, hence the presence of "likely"
  3. many nearflawless IVs on a Pokemon.
  4. Somewhat possible, but really shouldn't be done because it could be used online.
  5. ivs
  6. There's an English translation on the forums by the user Kaarosu.
  7. Can you read what we have put in this thread? We gave you everything you need, it's just up to you to carry it out.
  8. ports blocked, read the guides
  9. it's not a pkm format, it's a Gift Format. You can only use PokeBox or PokeSAV to edit those in, unfortunately.
  10. cant just use the pkms people have already received
  11. Age: 25 talking like a 15 year old ?????????????????? Use www.Pokecheck.Kraftpaper.org
  12. fateful encounter is all you need why don't you just download a WIN2011 celebi? legal + legit + works.
  13. no, don't use RSEdecode, use the Lua scripts I have in the misc/emu forum. As for the seed, the gen4 seed is closer to what you hit (PokeRNG is for gen4). What you hit was 00000000. shaym.in/apps/iv_checker Use this, with your seed as 00000000 and you'll see what method 1 frame you hit!
  14. I call you a fail, you obviously didn't follow the instructions properly. It works...
  15. Method 1 PID, thus not bred. Has egg move. Hacked.
  16. R/S RNG Suite: Download FRLG RNG Suite: Download Emerald RNG Suite: Download
  17. method 1 / 2 / 4 are all you need
  18. No those are for party Pokemon, not for the wild Pokemon. Someone would have to find those locations for the other games. =0x030045C0 is for R/S. see below, I found the offsets and edited the lua to make each one work on all english games.
  19. such a necro. In OT/Misc set 0x42 to 1, pokemon will legally be allowed to have a DW ability.
  20. You have to change the offsets to the memory locations for the version you want.
  21. http://projectpokemon.org/forums/showthread.php?16634-Pokemon-B-W-Lua-scripts also, here's one for HGSS http://dl.dropbox.com/u/12206225/PP/positionhgss.lua Poke around with the memory locations, the HGSS one is incomplete (Map/Z not included).
  22. -- 64 -- 4360 43C4 4428 448C 44F0 4554 -- 45C0 4624 64 between each pkm in RAM RS Party Pokemon Offsets RS Enemy Pokemon offsets (single / double)
  23. FractalFusion did some great work in regards to gen 3 TAS, and I stumbled upon some of his Lua scripts and wanted to improve upon them for RNG abuse. The following scripts work for R/S, you have to change the memory offset in the script if you are on FRLG/E Party PKM #1 PID/IV Display vvvvvvvvvvvvvvvvvvv
  24. That totally helps explain what you are confused with.
  25. Well, the number of erroneous calls depends on how long it takes for the nature == nature. We don't know the frequency the interrupts are, but I'd assume 1 between the slot<->nature, and 1 possible valid PID skip at most. The chance of it happening is very slim, I'd bet. Wait for someone else to weigh in... Rename Sync check in legal to Method check
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