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Kaphotics

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Everything posted by Kaphotics

  1. 146, 6, 18, 0 Use those coordinates
  2. Ah yes, well we have other tools for that purpose so it's not too bad that it's not an included tool
  3. It's in the tools dropdown.
  4. I just made it hit 16 times; it didn't like displaying 2 digits I think. There's no rush for anything Andibad. Any contribution is greatly appreciated, but not required
  5. There's nothing needing to be fixed, you hacked something that is undetectable because it is exactly like one you can get from the game. Hence why this is a Legality checker. It's not mine, it's Tsanth's! It was made in the DPPt era so it's not really accurate for 5th gen originated mons. Just less restrictive than the pic.
  6. Someone has found the opening lecture sprites... http://www.spriters-resource.com/ds/pokemonblackwhite/openinglecture.png These might have been ripped in game though, so this might only help visually scanning.
  7. skill.csv is the move namelist. As far as I can tell, the unknown values are for the extent of the move: effected by protect, who all it hits, etc. Bitflags. Mucked around with bullet seed, the game does allow for all the procs you specify, but it won't register the number well...
  8. put them in the box...
  9. BEEFCAFE BEEF^CAFE BEEF^CAFE BEEF^CAFE^BEEF^CAFE = BEEF^BEEF^CAFE^CAFE = 0 ie always shiny if you do it that way
  10. it's referring to the hexidecimal PID, not the decimal. each half of the PID is 4 hex characters long, same deal with the TID/SID.
  11. GTSing it sets the happiness as if it was received in a trade.
  12. take the upper half of the PID, make that the SID take the lower half of the PID, make that the TID bam shiny
  13. somewhat related... a/2/1/4 - [1000 files] (bstrpoke) a/2/1/5 - [315 files] (bstrdata) a/2/1/6 has the sprites for the subway, hence the large size for the small amount of files.
  14. 0x0D is the Secondary ribbon. 0x02 @ 0x0D ==> Memorial Ribbon, instead of No Ribbon (00) We know how wondercards work and what the structure is.
  15. look at the code the activator is LR (FCFF) its longer than 15 lines, so the data is larger than 220 bytes.
  16. The reasons we no longer support it: Programmed by a japanese person, while gen is from Codr. Updates fix problems. Pokesav does not handle 5th gen pkms correctly (220). Nobody needs item/name editing every time they view their file Not translated, so no translating errors Pokegen can pokeshift properly The only thing gen can't do that most users need is the event editor. Pokegen = pokemon generator. I use pokestock for my wondercards. Pokestock is superior to sav anyways with its entralink and skin editor.
  17. Well, Bond697 posted the source code for the ROM Changer, all someone needs to do is just change the read offsets (the starting points for each narc it accesses) so that it can edit English ROMs.
  18. Wireless, as in "In Person" event.
  19. http://www.nintendo.pl/news/2011/08/dzie-pokemonw DPPtHGSS download (4th Gen) If it's on the Nintendo Poland site, it could well be a different card. We'll see today.
  20. Its always english, because the origin language hex and nick field is predefined as english
  21. Try it before asking. Takes less time than registering! If you read the faq in the download thread, it says... Windows XP or higher
  22. Fixt
  23. NPCGEAR USA DW only
  24. Seems like this will be a repeat 4th Gen event, because this WIN2011 was for the Winter Celebi that was given out over Wi-Fi earlier this year.
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