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Kaphotics

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Everything posted by Kaphotics

  1. .net framework Pokegen sets the 85h, 00 is Encounter Type Egg so you are fine for that, was just checking.
  2. legal.exe works from a database of IDs and if they are set nature, PIDs as well. Since the IDs are not in the database, it will always appear Hacked.
  3. Kaphotics

    PBR Problem

    Jirachi can't be caught in the wild. Incorrect PID type, it will only accept Common GBA Event Restricted(/Unrestricted?), and Dynamic Mystery Gift PIDs. It probably doesn't like the fact that Jirachi is shiny as well. Don't go for such blatant hacks, they don't even look "legal"!
  4. lol@77 KB Yep, get it into a 512 KB size
  5. 0x46 - 0x47 Met Location (Platinum+HGSS)
  6. SID Check of Save (Money) - By Kazo (Select) 94000130 FFFB0000 DA000000 0224F79E D6000000 0223CC0C D2000000 00000000 [W] SID Check of Save (Money) - By Kazo (Select) 94000130 FFFB0000 DA000000 0224F7BE D6000000 0223CC2C D2000000 00000000 Also posting to say that there will not be an AR code for Shiny Zekrom and Reshiram, as there is a shiny check that prevents shinies.
  7. That's an incredibly terrible hack. Use PokeGen instead of PokeSav, it will help you through the process.
  8. They won't be "legit" Don't know what you did with the Suicune... It comes up hacked. Just use F9426F72 (4181880690) for the PID, max the IVs (method 1 suicune) and Location:Route 25, Game: HGSS, Encounter Type Egg. It won't be shiny however.
  9. Method 1 (A B C D) - Normal NDS or GBA - This type is the most common and will be seen on wild/legend encountered pokemon in nds/gba games. Method 2 (A B D E) - NonEvent NDS or GBA - This type is less common and will be seen on wild encountered pokemon in nds/gba games. Method 3 (A C D E) - Rare GBA - This type is seen rarely by wild encountered pokemon in gba games. Method 4 (A B C E) - Uncommon GBA - This type is seen uncommonly by wild encountered pokemon in gba games. CGR (B A C D) [R] - Common GBA Event (Restricted) - This type is seen with particular promotional GBA pokemon. CGU (B A C D) - Common GBA Event (Unestricted) - This type is seen with particular promotional GBA pokemon.
  10. <p><p><p><p><p>It's Method 1 (A-B-C-D), it's what almost all gen 3 and gen 4 pokemon have as their PID type if caught in the wild.</p></p></p></p></p>

  11. <p><p><p><p><p>It's Method 1 (A-B-C-D), it's what almost all gen 3 and gen 4 pokemon have as their PID type if caught in the wild.</p></p></p></p></p>

  12. <p><p><p><p><p>It's Method 1 (A-B-C-D), it's what almost all gen 3 and gen 4 pokemon have as their PID type if caught in the wild.</p></p></p></p></p>

  13. <p><p><p><p><p>It's Method 1 (A-B-C-D), it's what almost all gen 3 and gen 4 pokemon have as their PID type if caught in the wild.</p></p></p></p></p>

  14. oh you the world is full of extremists!
  15. Yeah, a random PID is perfectly fine, it just shouldn't really be related to any algorithm. Say if it's related to method 1... 1/32^6 = 1/(IV combos) =1/1,073,741,824 chance to get the method 1 combo (as you already have a PID in mind) That's your chance of getting a method 1 PIDIV. Granted there are a couple IV sets for a PID for method 1 on average (say 4... 16^8/(32^6)=4). SCV's IVPID.exe is a good illustration of this. That makes it around a minimum of 1/268,435,456th of a chance to get a Method 1 PID on an egg.. Those odds are fishy!
  16. but I'm OCD as well! Just trying to help out with super legality If you can do a great hackjob, why not do a perfect hackjob?
  17. 1) there is no IV/PID relation, if it has one it is indicative of a generated one. 2) correct, the egg PV is set in one RNG, and the IVs are set through another after inheritance. 3) pretty much. 4) see 1, there shouldn't be a relation. Having a 32^6 chance of getting that IVPID relation is WAY too low to be "legit". 5) If you can't get the egg PID on a reasonable frame (IE below 4000 eggs) on a particular seed, it's probably hacked. Checking this is so laborious nobody does it. 6) They aren't generated the same way. There might be a relation this generation as the PID and IV inheritance is generated from the same process, as opposed to IV+Inheritance last gen. As Codr said, it's OCD.
  18. saved what? a code? open it with notepad
  19. cheating is bad hurr durr It only modifies memory values. Don't use stupid codes and you'll be fine.
  20. nope, their uses are online (you gotta look) for eggs just find a random PID that suits your needs, make it flawless IVs, and throw whatever moves on it
  21. The algorithm is not public for XD/Colosseum. It might appear in the new Black and White RNG Reporter, but until then it's impossible to make a legal Any legal egg PID is fine with any IVs.
  22. well yeah if it's hatched it shouldn't have a method 1 IVPID, so just pick a valid egg PID for your breloom and throw whatever IVs
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