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Kaphotics

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Everything posted by Kaphotics

  1. You're not the first to ask about this. Has been mentioned a few times already: https://projectpokemon.org/home/forums/topic/66422-lot-of-legit-pokémon-in-vi-gen-shown-with-red-illegal-triangle/?do=findComment&comment=293899
  2. > To keep a HOME tracker valid, make sure you do not change any immutable values on your Pokémon If it has not yet visited HOME, then HOME won't know what it originally was. If the size is correlated to other values (pretty much everything in PLA is) then it's detectable (not that HOME currently is smart enough to check as of this post).
  3. Dump the entire ROM as well as the latest patch. You need to be on the latest patch, as the program is designed to operate on the most recent release of the game data.
  4. No. As previously mentioned, it's not documented/implemented in the program. Extremely niche cosmetic edits that have zero impact on your gameplay essentially have zero priority for research/implementation. The data is stored in the "dendou" blocks, somewhere. PKHeX/PKHeX.Core/Saves/SAV8BS.cs at 2fbe2feb5246ddc953e3484a065229bf9aa3a17c · kwsch/PKHeX
  5. 1. You don't have any trainer data for BDSP, so it uses the trainer data from SWSH. It cannot be handled by the Original Trainer while existing in another save file that is from a different version (SWSH, not BDSP). 2. Stored separately, and likely not documented.
  6. Was a bug in PKHeX.Core for D/P, and has been fixed: Gen 4/Diamond - Injected wondercards do not activate gift flag · Issue #4407 · kwsch/PKHeX How to work around it for now? inject both the PGT and PCD. If codemonkey85 wants to add another workaround, I think setting the gifts in reverse order will allow PGT-slot0 to retain its "isActive" status.
  7. .sgm files are RAM snapshots, not save files. You need to export the battery file.
  8. Depending on the emulator, they often do not flush your save data back to the file unless you close the emulator or ask it to export the save file from within the application. Not an issue with PKHeX.
  9. Properly save in-game. If no save editors open it, odds are it's not the save editors being wrong. Your file is all FF's besides the first 0x20 bytes.
  10. Start by reading what has already been mentioned in this thread, particularly: Additionally:
  11. It wasn't fully fleshed out. Needs more behavior testing, to check if any exp was gained (thus not "just captured") for it to flag bad data.
  12. The GUI clamps it back to a valid value for the strain. You'd have to check the raw data by dragging it out of the box and looking at the data in a hex editor.
  13. The event was not implemented until it was patched in on a later release. Connect to the Internet and update your game.
  14. Updated the size checks on latest commit to be a little more relaxed now that SV is no longer being patched. Try the development build to test this change:
  15. Data doesn't magically revert. Re-read my first message, and try importing your save file to your console first to ensure you are doing things correctly before you try again with an emulator.
  16. Not documented/implemented. PKHeX.EncounterSlotDumper/Resources/gen2/event2.tsv at master · kwsch/PKHeX.EncounterSlotDumper
  17. Refer to the changelog. You can check legality directly in the box (without loading to tabs, which has some automated fixes) by holding control when right clicking to bring up the context menu.
  18. When you are done editing a Pokémon, you set it back to the save file in whatever slot you choose. When you are done editing a save file, you export the save file. When you want to use an edited save file, you import it back to your console and overwrite the existing save file so that when the game boots up, it reads the edited save file.
  19. You don't need to do that to randomize. That is only there if you wish to randomize with the same seed as someone else who is randomizing their game. If you were doing that, you'd agree on a 32-bit random integer and copy it to your PC's clipboard by selecting the text and... copying.
  20. Dudunsparce (Pokémon) - Bulbapedia, the community-driven Pokémon encyclopedia Depends on the Encryption Constant (%100d == 0) that it gets assigned on transfer from VC->Gen7.
  21. Please read the error message, and also don't ignore the message that pops up when you open the ROM.
  22. Kaphotics

    BD Save Error

    PKHeX does not support ROM hacks.
  23. PKHeX does not support ROM hacks. How would PKHeX even support ROM hacks, those that make arbitrary changes to add in whatever the hack maker feels like?
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