Thanks, fixed in the latest 2 commits.
(note, the string setters in the pk6 object will remap the gender symbols to their 0xE080 counterpart)
According to our wiki, there are multiple re-maps for Unicode. What bothers me is that there's also game-exclusive characters, which I believe have been re-mapped to >0xE080.
These special characters would need to be documented so that the transfer process is faithfully recreated
Edit: Remapped them manually, still dunno about those game-exclusive characters.