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theSLAYER

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Everything posted by theSLAYER

  1. You can fix the IVs on the 3DS before sending them up:
  2. Mind taking a screenshot of the Mon in the PC, when you hover your mouse over it? (A bubble should appear). Also, I forget, but I think you may have to hold alt or shift while clicking the exclamation mark, to show a big message. (I would do it myself, but not by the computer)
  3. Right click on the exclamation mark. What PID method is it? I expect it to be anything but “Method_1”. If so, you’re gonna need to reencounter Groudon in your Gen 3 game then transfer it forward. You won’t be able to fix it in this state (MUST NOT modify stats as it has been given a HOME tracker; you’ll be able to modify stats as the game doesn’t care, but won’t be able to enter HOME). Additionally even if you were to modify the stats and blank out the tracker, it won’t be able to enter HOME from Gen 9.
  4. When was the event released VS what’s the update date of the version of PKHeX you’re using?
  5. Yes, save editing works for Sysnand saves, just don’t make ridiculous edits (like 0x999 every item) and then going online. as far as I know, no one got flagged for stuff like that, but you’ll wanna be safe. Also, remember that cheating against unsuspecting opponents (eg. using mons with significant edits) are against our rules.
  6. Odd. I’ll take a look but won’t be anytime soon.
  7. If you want to perform transfers without actual hardware, PKHeX can transfer up stuff for you. Open 2 saves on 2 PKHeX windows, and drag the mons across. If you want to know what gets changed, well, ask the one question (which the scope isn’t at all big) that is most important to you (relating to this). Perhaps we can move forward, bit by bit. As mentioned above, an essay probably shouldn’t be expected. Yes, this is a help forum, and one may feel entitled to get help, but you gotta remember that no one here is paid nor obliged to help. If your question appears too big/too demanding, it may in fact shun away those that otherwise would have been willing to help. Please understand.
  8. Look at BDSP/PLA entries, is there a shiny one there? If there is one with a tracker, just use a bot to inject that. Also make sure you’re not using a bot that wipes HOME trackers.
  9. Make sure to use latest Pokefinder. Keep in my that FRLG Suicune will be affected by the Roaming IV glitch.
  10. HOME has horrible hack checks. It being able to pass through HOME doesn’t mean it was possible nor intended. and no, specifically in Gen 3, can’t put Japanese wonder cards on non-Japanese cartridges.
  11. Version 1.0.0

    375 downloads

    In Pokémon Scarlet & Violet, data for Pokémon that are a certain distance around the player get saves into the save, and would respawn on next save reload. (Note: this doesn’t apply in Union Circle; they don’t get saved). However, it is noticed that the respawns are not 'guaranteed'. This is one way to view and extract any mons that do not get respawned for whatever reason. Allows the player to also check what was in the 'spawn radius' of archived saves. How it works and what it is implemented Pokémon that is within a radius around the player gets saved when the player saves. This only occurs in single player, and not in Union Circle. The data saved this way is practically the entire pk9 format, with notable data missing, such as obedience level, met level, met location, ball caught in, and OT details. It actually has a TID/SID, but not one of the save’s trainer (in RNG, commonly known as fake trainer details). The save also contains a byte to indicate where the player saved (byte for location name; not just coordinates). This makes it easier when it comes to legalising the extract. Upon clicking extract, the plugin will attempt to pre-legalise some data (set obedience level and met level to current level, set ball caught in to Poké Ball, set OT TID SID to the current player’s, perform the accurate and known modification to PID [against OT details] if the target mon is meant to be shiny/not shiny). It will then check PKHeX to see if the target would be legal, based on saved location. If it wouldn’t be, brute force check against all locations with current level. Then brute force check with a level variance of ~10. If still illegal, it’ll use the pre-legalised data set and extract. How to use Put the plugin into the plugins folder in your PKHeX directory, then access it from the Tools menu. Note: Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). [You may have to unblock, reblock, then unblock again to get it to work] Example of how to unblock: Usages Load a SV save into PKHeX, and load up the plugin. It shows 20 entries, shows whether a Pokémon is shiny, whether it has any marks, whether it is a wild tera encounter (they have full-coloured backgrounds, have a glow around the sprite, and have a Tera star in the top right hand corner). Also shows whether it qualifies for mini/jumbo mark. Support For help and bug reporting, go here. Credits Kaphotics for PKHeX.
  12. Intentional edge case: Stellar Lapras from Polar Biome (caught in Canyon Biome) flagged illegal Context: https://twitter.com/QStheSLAYER/status/1774236828893389253 0131 - Lapras - E93A47CE5204.pk9 Stellar Minior in Polar Biome flagged illegal 0774-13 - Minior - 8FEAF636A8F1.pk9
  13. Hi @NamelessPlayah93, sorry this reply is almost a month late. My findings: 1. There doesn't seem to be a block (species ID or perhaps some kind of table) that the game uses to base the next spawn off, additionally... 2. You can actually soft reset the spawn by saving after you defeated the Stellar Tera, save in the area, then reload the game when the date changes (the date only has to change once; it is unlike SWSH's system where the species is preset for the next 3 raids) As such, there is no way to force the game to completely generate an encounter based on species. (Example: you can't change a value to 'Altaria' and it generates all of Altaria's details, such as PID, IVs, moves, etc) Do note: I am able to manipulate the Fixed Symbol Encounters, and change Stellar Haxorus to Stellar Altaria, but the way of doing that is by fully injecting a well-formed Pokemon (minus OT details and marks), which at that point would be the same as what @Atrius97 said: I could just swap in all the details but retain generated PID/IVs/EC etc, but I believe that cause issues relating to the legality of RNG generation down the road (presumably the RNG generation includes species) so I am not fully comfortable with that. My advise is to soft reset away.
  14. Plugins updated and usable on dev build 20240327.
  15. All Pokéwalker encounters are Shiny-locked. PKHeX is working as intended, they will never be shiny under natural circumstances.
  16. Sorry I didn’t manage to see this in time, at least you found it
  17. Direct link to the Discord discussion: https://discord.com/channels/343093766477053953/367479180398428170/946489688699568209
  18. Direct link to the Discord discussion: https://discord.com/channels/343093766477053953/367479180398428170/946489688699568209
  19. these two threads are linked aren't they? Anyhow if the PID is stored, we can make convincing recreations. Most Pokémon commonly use Method 1 for PIDIV generation (and encounter slot information can be derived from that, to cross reference against met location data), so it won't be an issue. Give us the save and we can check that. Also, there's a chance the mon you extracted wasn't saved was either not saved as pk3, or you weren't using PKHeX with a Gen 3 save loaded. Poketransfer isn't a location in Gen 3, and if PKHeX showed that, either one of those things were likely wrong.
  20. Direct link to the Discord discussion: https://discord.com/channels/343093766477053953/367479180398428170/946489688699568209
  21. The Hall of Fame entries didn’t contain all the data, but if I remember correctly, the e-card trainers do. So it can swing either direction. We’ll have to see.
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