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ReignOfComputer

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Everything posted by ReignOfComputer

  1. I haven't been able to use my DS for the past few days. I will probably get it done this Saturday.
  2. Okay, I think I've got this mostly figured out. I won't be with my DS until tomorrow, though, so yeah.
  3. If someone can link me to a quick guide on how to set up Dream World and all the nonsense then I'll use my code and dump the Mamoswine for you guys.
  4. Above looks badly corrupted. Most of the Hidden Hex Values aren't supposed to be there. Go use PokeGen to create the Pokemon, it'll be much easier.
  5. Lol, I managed to buy a copy of the magazine at Narita Airport the day before I returned from holiday. Now to figure out how to work Dream World
  6. PokeGen takes care of those hidden hex.
  7. PokeGen can't batch convert 136 bytes .pkm files to 236 bytes .pkm files either, only one by one. I need the .pkm files to be in .236 bytes so I can do a distribution, and I've got a lot of 136 bytes PKM files.
  8. Is there/Can someone make a batch coverter for storage to party .pkm files? PKMDS PC To Party Tool can't do batch processing.
  9. PP.org doesn't make PokeSav. Use PokeGen, which is developed and supported here and is much better.
  10. If I'm not wrong the characteristic system in Gen V is different from that in Gen IV. Does anyone know how characteristics are being calculated right now, and if any have been added/removed? Thanks.
  11. Yes. Just make sure the .sav has the same file name as the .nds.
  12. Legal.exe will report all new Event Pokemon as hacked. There's no way to check those Pokemon for hacks yet.
  13. Not working for me either
  14. Lol, you forgot to normalize your stats/PP. That's very likely the problem. Fixed it for you. You made a mistake in 86h of your Hex, by the way. It's HG/SS and the Pokemon's caught in a Pokeball, so it should read 04 there. Fixed it for you as well. In the future you should try creating your Pokemon in the PC Storage instead. Either that, or use PokeGen, which does everything for you easily
  15. Just use PokeGen. Everything's done for you neatly http://projectpokemon.org/forums/forumdisplay.php?88-PokeGen
  16. The Pokemon I saved are from an unpatched version of Pokemon Black, however, so the names are in Japanese as they should be. So, the nicknamed flag shouldn't be there, correct? o_O
  17. Saving identical files in PokeSav and PokeGen in PC Storage format (136 Bytes) gives me different values in 0x07 and 0x3B. I understand that these are the Checksum and the Nickname flag Hex. My question is which one has the correct value? Thanks.
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