Jump to content

Leaderboard

  1. Kaphotics

    Kaphotics

    Helpful Member


    • Points

      3

    • Posts

      6887


  2. theSLAYER

    theSLAYER

    Administrator


    • Points

      1

    • Posts

      22396


  3. english09

    english09

    Member


    • Points

      1

    • Posts

      155


  4. BlackShark

    BlackShark

    Contributor


    • Points

      1

    • Posts

      1579


Popular Content

Showing content with the highest reputation on 11/28/21 in all areas

  1. Version 24.03.26

    8649751 downloads

    Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs
    1 point
  2. Version 1.0.0

    1704 downloads

    if you don´t want to use my save, save the pokemons and drag them to your save! legendarys shinys unowns shinys sharymin e darkrai captured in game phione shiny etc SaveData.bin
    1 point
  3. The left side is for modifying the main set of flags (and some form flags), while the right side button is for forms only. Normally, the complete dex only sets nonshiny flags because not all legendary flags are legal as shiny. Holding control will bypass this restriction, like in prior editors.
    1 point
  4. Editing Rowan and his aide or changing the number of mons needed to get the National Dex wouldn't be too hard I imagine. Most of the game's scripts are easily accessible in the Dpr folder and the scripting language is fairly similar to that used in Gen 4. The main problem is editing the actual dex itself so it actually shows any replaced or added Pokemon. I've looked almost everywhere in UABEA and can't seem to find it. Back in the DS days all of this info was stored in one file and so it was a matter of just changing the order of the index numbers or adding new ones. But so far in BDSP I haven't been able to find the equivalent file, and despite being able to successfully change the dex numbers of individual mons I can't actually have the Pokedex screen itself reflect those changes. This would obviously be important for a Platinum mod as you said. Right now I've even been able to mod the gym leaders and E4 to have their Platinum teams, but it would be nice if seeing these teams would contribute to dex completion.
    1 point
  5. Encryption constant is used to encrypt/decrypt a Pokémon file in-game, but it is also in effect just another identifying aspect of an individual Pokemon (which is perhaps partially why for BDSP, they decided to use a Pokémon's encryption constant as its identifying variable for Ball Capsule assignment).
    1 point
  6. Please follow directions. Use the Block Data editor. Scroll down to the line with "Player". Expand it. The first property there is Bike Color.
    1 point
  7. Use the Block Data editor. Scroll down, find and open the Player property. The first property inside is BikeColor. 0 - blue 1 - red 2 - yellow 3 - green
    1 point
    I am a big fan of the original games for the gamecube and because this rom hack is not too transformative I would say it is hard not to like it, I do like the increase in difficulty too. I know this is an early version of this rom hack so I didn't have the biggest expectations though I do wish there were more shadow pokemon added to it. I've already beaten Venus and I dont think I have encountered a single new shadow pokemon yet which is strange. Also I am not too much of a fan of the first 7 zones of Mt Battle being turned into easy exp grinding. I was personally quite a fan of the 100 round gauntlet. Lastly I would particularly enjoy if there were more quality of life changes, if you could manage some way to purify shadow pokemon earlier that would be quite nice. Though what is arguably a bigger problem I have with Colosseum is that actually purifying all of the shadow Pokemon is a huge pain. I assume that is part of the reason why Mt Battle is the way it is in this hack, but it feels like a relatively inelegant solution. If there was somehow a way to integrate the purification chamber from XD into Colosseum that would probably be the best way to deal with this, but I realize doing so might be quite the undertaking. It just really sucks having to either grind for hours in Mt Battle or having to spam every enemy in the game with shadow rushes until you get enough hyper modes to purify all of the Pokemon.
    0 points
×
×
  • Create New...