Jump to content

Leaderboard

  1. jojo12100

    jojo12100

    Innovator


    • Points

      3

    • Posts

      1452


  2. DeadSkullzJr

    DeadSkullzJr

    Innovator


    • Points

      2

    • Posts

      120


  3. ICanSnake

    ICanSnake

    Member


    • Points

      1

    • Posts

      146


  4. Alphadaemon

    Alphadaemon

    New Member


    • Points

      1

    • Posts

      45


Popular Content

Showing content with the highest reputation on 04/29/22 in all areas

  1. Hello everyone, I've been working on a project that I started last year, and decided to share my progress with you all. My goal with this project is to extract as much event distribution information as I can from whatever distribution methods that exists to maintain 100% accuracy with said information. Generations IV and V are my current priorities given all the newer generations seem to be accounted for well enough for the time being. The difference between these extractions versus the traditional save extraction variants, they lack date received information, and in some cases, my extractions have encrypted data where some of the save extracted variants are decrypted (not that it's a bad thing of course, but distributions for these generations are always encrypted so, take that as you will). This is of course all work in progress and I will keep updating this for the future. Download: https://mega.nz/file/1E5zQapS#e81ZxPWd8HyTWR9i8qaeRh75QT_XYlS3nevZqcwAw2M As a small side project, I decided to invent wonder cards of my own for events that never got distributed (currently only for generation IV), I made sure to keep them in line with official wonder cards to make them as authentic as possible down to the data, making these technically 100% accurate. While some of these events are available in one form or another, this is my attempt at a "clean" distribution as if it was official. I provided PGT and WC4 variants of these wonder cards, that way you can use what you feel for your game(s). Just keep in mind there is a PCD box limit of three, PGTs carry the event data needed in-game. Mystery Gift Wonder Card List: Download: https://mega.nz/file/RV4AELaI#Potm-P8W8WWcaErmjO_aSSLba78mApmsuxABc6bZNDc
    2 points
  2. Hi, today we begin this huge thread which collect of the other thread I opened about demo, prototype, bug, unused, unreleased Pokemon. The aim is to collect them all. What we did: -Unused trade pokemon in gen 1 Here SUCCESS -Debugger Pokemon in gen 1 Here SUCCESS -Bug Contest Unused Slot Venomoth in gen2 Here SUCCESS -Hidden Event Pokemon in gen3 Here SUCCESS -Altering Cave Pokemon in Gen3 SUCCESS -XD Salamence, Bonsly, Mew SUCCESS -Battle Pyramid and Pike Pokemon Here SUCCESS -Demo Kiosk Pokemon in Gen 4 Here SUCCESS -Azure Flute via Pokemon Ranger Prototype in gen 4 Here SUCCESS -FunFiesta exclusive mission Pokemon in gen5 Here FAILED -Prototype Wondercard in Distro Rom (Bulbasaur done,Litwick done) SUCCESS -ORAS Demo Pokemon in gen 6 ALMOST DONE -Ghost Marowak in Gen1 and Gen3 HERE SUCCESS -Ghetis Kyurem in gen 5 SUCCESS -Japanese Exclusive Pokewalker Pokemon (x18) SUCCESS thanks to @HaxAras and @suloku -Pokemon Sun/Moon uncatchables (totem, allies, demo ...) ! Here SUCCESS thanks to @thaleskpl @theSLAYER and me -Wailord beta test in gen4 SUCCESS thanks to @BlackShark -Extra Shadow Pokemon in Colosseum Here FAILED -X D Beta starters and beta pokestop geodude SUCCESS thanks to @StarsMmd -Japanese Crystal Debuggers pokemon SUCCESS -Tuto Catch Pokemon SUCCESS thanks to @BlackShark -Pokestar Pokemon in B2W2 HERE ALMOST DONE -Main Battle Debuggers Pokemon in Stadium2 Here SUCCESS thanks to @BlackShark -DP IV Ally Pokemon SUCCESS -RFLG TV Teachy Pokemon SUCCESS -GSC Carrie's and Cal's Pokemon SUCCESS -Debug Battle Rhydon SUCCESS -Stadium 1 and 2 Rentals thanks to @SwagKey SUCCESS -Yellow Bug Town Pokemon SUCCESS - Beta E-card SUCCESS -Battle Revolution Rental Pokemon thanks to @BlackShark SUCCESS -Unused Roaming Darkrai thanks to @Aurum SUCCESS -XY Unused Static Encounters thanks to @Cstylzzz SUCCESS -Crystal Cavern Glitch Pokemon SUCCESS -German Debug Treecko thanks to @BlackShark SUCCESS -WCS17 QR Rental Teams thanks to @Holla! SUCCESS -SM Unused Static Pikachu thanks to @Cstylzzz SUCCESS -Glitch Gen1 Trades ALMOST DONE -SM Illegal Kommo-o and Shuckle thanks to @Ruby Genseki SUCCESS -USUM Morimoto and Iwao Pokemon thanks to @BlackShark SUCCESS -Test Pidove Wondercard thanks to @Sabresite SUCCESS -USUM Uncatchables thanks to @Ruby Genseki SUCCESS -GSC Safari Beta Zone Pokemon SUCCESS -Unused Entei Script SUCCESS -XD Bingo Pokemon IN PROGRESS -Shiny Trainers Pokemon thanks to @SwagKey SUCCESS -XD Demo Pokemon SUCCESS -Colosseum Demo Pokemon thanks to @BlackShark SUCCESS -Unused Pelago Pokemon thanks to @Ruby Genseki @Poke J and me SUCCESS -Zeraora from Battle Video SUCCESS What we found: XY (with 6 pokemon); BW (with 5 pokemon); Ruby/Saphir; FireRed/LeafGreen; Emerald demos are still unavaible. Maybe one day? Unrelased Proto Pokemon(07-05).rar
    1 point
  3. Here are many Cacturnes I donated thanks to the help of one of my contacts. https://github.com/projectpokemon/EventsGallery/tree/master/Released/Gen 3/ENG/Pokémon Center New York/Monster Week In the folder labeled "Post-event redemptions" are Cacturnes that were generated from the official hardware but did not come from the event location/years.
    1 point
  4. I highly recommand you to download SkyTemple and change the spawnrate from 5 to 12 if the spawning is too much for you I'm aware of that issue and that's the main reason why I'm inves so much time in 2.0: I want the game to be for everyone As for the sprites I removed the small gender differences to gain the possibility to add new sprites to the game. Since adding new entries easily wasn't possible at the time, I had to replace "useless" sprites
    1 point
  5. As annonced I'm trying to get the developpers leftovers Pokemon in the first version, I successed to obtain the 5 ones from Pokemon Red but I'll need some little help to get those from Pokemon Yellow and the Japanese versions so please anybody interested? Sources: the Video and the forum 051 - DUGTRIO - 74FE.pk1 103 - EXEGGUTOR - 1096.pk1 135 - JOLTEON - 7DA5.pk1 144 - ARTICUNO - A6F9.pk1 151 - MEW - 3380.pk1
    1 point
  6. Done. It was really easy. 049 - AEROMITE - 515C.pk2
    1 point
  7. Version 1.8.4

    46851 downloads

    SkyTemple: The Explorers of Sky ROM editor for maps, backgrounds and scripts, including an interactive debugger for the game's script engine. This is a very early pre-release of SkyTemple, please expect many bugs and make backups of your ROMs! Windows version Is attached here, just click "Download" on the right! You may need to install the latest Microsoft Visual C++ Redistributable (2022) for your platform, otherwise the debugger and emulator will not work correctly: https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 Mac version Is also attached, the minimum supported macOS version is macOS 11 Linux version The Linux version is available as a Flatpak at https://flathub.org/apps/details/org.skytemple.SkyTemple. Support For information and support: Github: https://github.com/skytemple Known issues: https://github.com/orgs/SkyTemple/projects/1
    0 points
  8. So Here the research thread for Ghost Marowak. I've seen a video on Youtube of guy who claims Ghost Marowak can be caught be modifying the RAM of your save at CFDA according to him. CFDA corresponds to the Name of your opponent according to the Map but yeah it can be something around. Or the ROM to modify? Here's my sav for those who wants to search with me but are lazy to begin a new adventure just for the event. My theories: maybe the type of battle D057 or battle type D05A? Or there is a flag for ghosts? MarowakRed.sav
    0 points
  9. I cried all the tears of my body but I finally got the Pokemon Yellow ones. I definitly need help for the Japanese ones. Enjoy ^^ 143 - SNORLAX - 9FF9.pk1 025 - PIKACHU - CD1B.pk1 039 - JIGGLYPUFF - B50C.pk1 053 - PERSIAN - 479D.pk1
    0 points
×
×
  • Create New...