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Showing content with the highest reputation on 04/30/17 in all areas
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Version .
7596 downloads
Analysis of the Pokemon Bank gift format shows that it holds WC6FULL files, and can hold up to 6 of them. The remaining 3, while having it's species dummied out, actually holds data: What's interesting with the information above is: 1. OT is Satoshi (ASH) 2. All Distribution titles (including for the Regi's) is "Zekrom Present" 3. Fusion Bolt and Haze, are both moves associated with Zekrom (or more specifically, Ash's Zekrom) 4. The inclusion of Light of Ruin and Fairy Gem Speculating on what the leftover data means: The data suggests that Ash's Zekrom was initially used for testing, but the changing of the first move to Eternal Flower Floette's signature move and the inclusion of the Fairy Gem, hints that Eternal Flower Floette could have been the second round of testing, before getting the Species and Forme data wiped out. As such, I'm also attaching a modified wonder card to showcase the Eternal Flower Floette. This Pokémon was first seen as a sketch in AZ's flashback, and later seen as a 3D model after that battle with Pokemon Trainer AZ. Since then, it was discovered to be a Pokémon with fully programmed data, however was never released to players. Besides Pokémon X&Y, the data for this Pokémon exists in Pokémon Omega Ruby & Alpha Sapphire, Pokémon Sun & Moon, Pokémon Ultra Sun & Ultra Moon and also Pokémon Let's Go Pikachu & Eevee (while the species was not available, the data is in the personal_info narc). Additionally, I also attached a slightly recreated Ash's Zekrom; an re-imagining of the first debugger gift format.3 points -
The Weavile Doll isn't unreleased. You can actually get it in the Underground by trading spheres. For the Lucario Doll there's a wondercard, but Japanese only. The RSE dolls don't have a script. The e-Card just modifiies the save and injects them into the inventory directly.3 points
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Version .
8666 downloads
In Pokémon Crystal, lies an event encounter whereby users get to challenge (and potentially capture) the Mythical Celebi. Problem is, the encounter required the usage of the Mobile Communication Device, that was scrapped from the International Versions of the game. As such, this event became unused for a good 10 odd years. (Using the cheat code 91C089DA, players can immediately get the GS BALL from Kurt, and proceed to get the encounter.) As of 26th January 2018 12AM (Australia time), Pokémon Crystal (international versions) has been released to the Virtual Console, with the only requirement for obtaining it being defeating the Elite Four. (Any instance would unlock the flag. Any other step, such as bringing the GS Ball to Kurt and waiting for one day still applies.) This allowed Celebi to be legitimately captured and transferred up to generation 7. This file was first uploaded to our Unreleased Gallery, as the Celebi event was unused at that point in time. This page hosts the Celebi, obtained from the encounter. The details below reflect the encounter, not the file itself. Species Celebi Nickname (default, in ) OT (recipient) TID (recipient) Distribution In-Game Encounter Location the Johto region Dates (Various) PID Chance of Shiny PID Games VC Crystal Lv. 30 Nature Random Ability Natural Cure (1) Item None Moves (ITALIC means Relearnable) Heal Bell Safeguard Ancient Power Future Sight Format Ver.1.0.6-0, Post Updated Date:20180126_0156 (Inside the Spoiler, shows GIFs detailing the encounter) It's possible to use some glitches to obtain it, as seen here, from Chickasaurus' video:1 point -
This thread contains all the Master Codes and DMA-Disablers for all language versions of third generation games. They are in ARv3/4 format which is the most used and should be supported by all current real hardware Action Replays and emulators. English French German Italian Japanese Spanish1 point
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Triggers PC would be quickest. But most people would probably have to use 2 instances of VBA and that would be the most legit method outside of my favorite, using official hardware. You could also use a flashcard or two if you happen to have those. For anybody interested. The Mauville City Pokemon Center Trainer is based on your ID number. If I'm not mistaken, your ID needs to end in 0 or 5. If you mix records, you send your NPC to the other save or the one with the P1 plug overwrites the other? I honestly don't know. I just put the work in to make sure all my saves have the guy with Green hair so I never lose the NPC's and can transfer a decoration every time I mix records. What I would do. Emerald: Dec trader. Ruby: Dec trader. Trade Regi doll to Dec trader in Ruby. Mix records with Emerald. Ruby: Trade Regi doll to Dec trader. Emerald: Trade red brick to Dec trader :edit for the Regi Doll.: Mix records with Emerald again. Repeat. Repeat the same process with the JP Emerald and any other language Emerald and if desired, with a X language R/S game. Matching the non JP Emerald. Speaking from Experience. You have to REALLY want these infernal dolls in your game to actually get them.1 point
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Oh well. I'm just happy we have another public save with the Regi dolls in it. Since I've long since lost track of the other ones. Now people can (using whatever means they decide) get legit and official Regi dolls in their saves. I eventually caved and tried to use the AR code and couldn't ever get it to work.1 point
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I had to rename the save so I could remember which save it was on my R4. But it's the same save. I scanned in 2 Regice dolls to do a test. Apparently you can scan in as many regi dolls as you want (up to 40). Originally, I scanned in all 3, sent them to my Emerald and scanned them back in again. I just wanted to confirm that you can keep re-sending the same doll. PPorg JP Ruby Regi Doll.sav1 point
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So I had a look and there is no sign of any secret shadow pokemon. I loaded up all the trainers in my GUI and inspected by eye and there wasn't anything unexpected. I also wrote some code to parse all the pokemon data (in case some pokemon weren't assigned to a trainer) and there were no hidden shadow pokemon. My code found exactly 48 shadow ids. All I can say is that the shadow ids go from 1 - 44, 55-57 and 67. So it's likely there were other shadow ids at some point in time but they no longer exist. At this point in time I'm 99.9% certain the data doesn't not exist. However, the data for the e-reader pokemon is not part of the main game files so there is a remote chance of something being hidden elsewhere. However, since those pokemon have story text, they were clearly meant to be encountered in game and for that to happen they would have had to be with the other story data. If there was data hidden in a different file chances are it would more like a cut e-reader pokemon rather than the shadow pokemon mentioned in the unused text. As for the game text, don't know if you've seen it but I thought you might be interested in a dump of all the game text by @Tiddlywinks including the japanese version. pokemon colosseum/xd text dump Anyways, I'll dig a little deeper into the game scripts and stuff at a later date but for now I'm concluding that the pokemon do not exist1 point
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I've got a program that can read their data: I suppose we can create a new thread to monitor the dumping progress1 point
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They are tournaments in the PWT facility in B2W2. Injection tutorial:1 point
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Version ᅟᅟᅟ
374 downloads
Programmed into Pokemon HeartGold & SoulSilver, Nosepass has the egg move Head Smash. Problem is, in Generation 4, no Pokemon in the Mineral Egg Group was able to learn Head Smash, so by extension, no one was able to pass along the move to Nosepass. When Generation 5 came along, the move was removed from Nosepass's inheritable move list. Despite having Aegislash being able to pass down the move in Generation 6, this move has yet to make it back into Nosepass's inheritable move list. This page hosts a Nosepass having the move Head Smash, obtained via Rage/Mimic Glitch, by getting Ditto to learn the move then passing it down, thanks to @jojo12100.1 point -
It may not have been an exact copy of that wonder card, seeing that the TID/SID is different. The location data also doesn't match. Gen V Ash Zekrom location data is 0x9C45 (Movie 11), different from either locations used, which are 0x9C71 (the PGL) or 0x9C54 (a Pokemon store). [tho it's possible this information was changed during the Eternal Flower Floette testing phase]1 point
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Except the problematic Lock Capsule, I also thought about the undistributed Poketch apps and the GenIII, GenIV and VI Pokedolls. Edit: And the Event Super Training Missions in gen6.1 point
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Hi, just wondering if this is still releasing this weekend. I was really wanting to play this on my weekend off, but I just want to know so I can stop refreshing the page every now and then in vain as the weekend is almost over. Please take your time doing what you want to do with it (I can see you want this to be the "finished" product judging by the 1.0 version), but would just like an update. Thanks!1 point
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Another thing that should go in this section is the unused PWT Tournaments Kaphotics extracted from the BW2 ROM. The original link is down so I reupload them here. Also I fixed them since the max allowed level is set to 0 in the original data. PWT Unused Tournaments (fixed).zip1 point
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There is a lot of other files to add. Here for the Nosepass. I think about the Proto E-card I found; there are also 3 unused Egg moves Pokemon in Gen 2 (Smoochum, Staryu and Oddish?). 299 - TARINOR - 895C5035E8B1.pk4 Edit: Here @theSLAYER the Charm Oddish and the Lovely Kiss Smoochum. I can't get for the moment the Staryu. 238 - SMOOCHUM - 48F7.pk2 043 - ODDISH - E4B7.pk2 Edit 2: And the holy Staryu which was pretty hard to get without external device (I used glitch, same for the Nosepass, I learned a move to a Ditto thanks to a glitch and bred it that's all). 120 - STARYU - 07FB.pk21 point
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It's actually some stupid politics by some crazy feminists that ruined gaming for South Koreans, especially with Global Link policies requiring SSID and other stupid things. I don't know if this love for Infrared technology is a byproduct of this, but it certainly prevented South Korean 3DS from moving along and progressing like the rest of the world's versions and stuck with our special snowflake version that is deprived of themes and other nifty features. That's also why we couldn't exploit or inject when it was popular. Needless to say, I know many Koreans who just use a Japanese 3DS instead, probably because of said problems. I'm considering that as well.1 point
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No. here in México, every game cost double of the american cost, is expensive buy games here. That why a lot of pleople looks for an unofficial copy of the game, but every pirate copy used a japanese game translated on english. Import a spain game, will cost 4 times than a actual original copy of the game, in that right moment the euro € appeared, replacing the peseta. And yes, I can dump my save file. ¡Greetings!1 point
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Hi, i'm form México, i was on the electronic game show 2005, where Mystic ticket was distribuited, but unfortunately in Latin america dont have spanish translated pokemon versions, thats why its dificult to find it. I upload some photos here. https://fotos.subefotos.com/9f245b05a1dab21c2249fd0b59ab953do.jpg https://fotos.subefotos.com/9b298361f7116219b6e1c53f90048978o.jpg Sorry for my bad english, grettings!1 point